Removed legacy GUI Perl bindings,

replaced Print & SLAPrint pointers with BackgroundProcessing pointer
at the GLCanvas3D level, so that the Print & SLAPrint access will be
synchronized with the current printer technology.
This commit is contained in:
bubnikv 2018-11-22 15:29:59 +01:00
parent 86c11df554
commit bde4153d44
29 changed files with 121 additions and 1679 deletions

View file

@ -12,9 +12,8 @@ class wxGLContext;
namespace Slic3r {
class BackgroundSlicingProcess;
class DynamicPrintConfig;
class Print;
class SLAPrint;
class Model;
class ExPolygon;
typedef std::vector<ExPolygon> ExPolygons;
@ -93,8 +92,7 @@ public:
GLCanvas3D* get_canvas(wxGLCanvas* canvas);
void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
void set_print(wxGLCanvas* canvas, Print* print);
void set_SLA_print(wxGLCanvas* canvas, SLAPrint* print);
void set_process(wxGLCanvas* canvas, BackgroundSlicingProcess* process);
void set_model(wxGLCanvas* canvas, Model* model);
void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);