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Removed legacy GUI Perl bindings,
replaced Print & SLAPrint pointers with BackgroundProcessing pointer at the GLCanvas3D level, so that the Print & SLAPrint access will be synchronized with the current printer technology.
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29 changed files with 121 additions and 1679 deletions
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@ -53,6 +53,11 @@ void BackgroundSlicingProcess::select_technology(PrinterTechnology tech)
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assert(m_print != nullptr);
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}
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PrinterTechnology BackgroundSlicingProcess::current_printer_technology() const
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{
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return m_print->technology();
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}
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// This function may one day be merged into the Print, but historically the print was separated
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// from the G-code generator.
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void BackgroundSlicingProcess::process_fff()
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