3DScene volume selection methods moved to c++

This commit is contained in:
Enrico Turri 2018-05-25 09:03:55 +02:00
parent f121817501
commit bdbc86167c
10 changed files with 96 additions and 22 deletions

View file

@ -251,6 +251,19 @@ reset_volumes(canvas)
CODE:
_3DScene::reset_volumes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
deselect_volumes(canvas)
SV *canvas;
CODE:
_3DScene::deselect_volumes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
select_volume(canvas, id)
SV *canvas;
unsigned int id;
CODE:
_3DScene::select_volume((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), id);
DynamicPrintConfig*
get_config(canvas)
SV *canvas;