3DScene volume selection methods moved to c++

This commit is contained in:
Enrico Turri 2018-05-25 09:03:55 +02:00
parent f121817501
commit bdbc86167c
10 changed files with 96 additions and 22 deletions

View file

@ -556,6 +556,8 @@ public:
static GLVolumeCollection* get_volumes(wxGLCanvas* canvas);
static void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
static void reset_volumes(wxGLCanvas* canvas);
static void deselect_volumes(wxGLCanvas* canvas);
static void select_volume(wxGLCanvas* canvas, unsigned int id);
static DynamicPrintConfig* get_config(wxGLCanvas* canvas);
static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);