3DScene volume selection methods moved to c++

This commit is contained in:
Enrico Turri 2018-05-25 09:03:55 +02:00
parent f121817501
commit bdbc86167c
10 changed files with 96 additions and 22 deletions

View file

@ -1854,7 +1854,10 @@ sub list_item_deselected {
if ($self->{list}->GetFirstSelected == -1) {
$self->select_object(undef);
$self->{canvas}->Refresh;
$self->{canvas3D}->deselect_volumes if $self->{canvas3D};
#==============================================================================================================================
Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}) if $self->{canvas3D};
# $self->{canvas3D}->deselect_volumes if $self->{canvas3D};
#==============================================================================================================================
$self->{canvas3D}->Render if $self->{canvas3D};
}
undef $self->{_lecursor};