Replaced all "long long" types with int64_t

Replaced all "unsigned long long" types with uint64_t.
These "new" types better communicate their meaning and they are
guaranteed to behave the same on all platforms & compilers.
This commit is contained in:
Vojtech Bubnik 2020-12-10 08:40:08 +01:00
parent fbf2978190
commit bd79036d13
9 changed files with 52 additions and 45 deletions

View file

@ -1,6 +1,7 @@
#include <catch_main.hpp>
#include <fstream>
#include <cstdint>
#include <libnest2d/libnest2d.hpp>
#include "printer_parts.hpp"
@ -472,7 +473,7 @@ TEST_CASE("ArrangeRectanglesLoose", "[Nesting]")
namespace {
using namespace libnest2d;
template<long long SCALE = 1, class It>
template<int64_t SCALE = 1, class It>
void exportSVG(const char *loc, It from, It to) {
static const char* svg_header =
@ -512,7 +513,7 @@ R"raw(<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
// }
}
template<long long SCALE = 1>
template<int64_t SCALE = 1>
void exportSVG(std::vector<std::reference_wrapper<Item>>& result, int idx = 0) {
exportSVG((std::string("out") + std::to_string(idx) + ".svg").c_str(),
result.begin(), result.end());