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https://github.com/SoftFever/OrcaSlicer.git
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Replaced all "long long" types with int64_t
Replaced all "unsigned long long" types with uint64_t. These "new" types better communicate their meaning and they are guaranteed to behave the same on all platforms & compilers.
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9 changed files with 52 additions and 45 deletions
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@ -5,6 +5,7 @@
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#include "libslic3r/GCode/GCodeProcessor.hpp"
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#include "GLModel.hpp"
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#include <cstdint>
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#include <float.h>
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namespace Slic3r {
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@ -311,26 +312,26 @@ class GCodeViewer
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struct Statistics
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{
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// time
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long long results_time{ 0 };
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long long load_time{ 0 };
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long long refresh_time{ 0 };
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long long refresh_paths_time{ 0 };
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int64_t results_time{ 0 };
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int64_t load_time{ 0 };
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int64_t refresh_time{ 0 };
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int64_t refresh_paths_time{ 0 };
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// opengl calls
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long long gl_multi_points_calls_count{ 0 };
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long long gl_multi_lines_calls_count{ 0 };
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long long gl_multi_triangles_calls_count{ 0 };
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int64_t gl_multi_points_calls_count{ 0 };
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int64_t gl_multi_lines_calls_count{ 0 };
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int64_t gl_multi_triangles_calls_count{ 0 };
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// memory
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long long results_size{ 0 };
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long long vertices_gpu_size{ 0 };
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long long indices_gpu_size{ 0 };
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long long paths_size{ 0 };
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long long render_paths_size{ 0 };
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int64_t results_size{ 0 };
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int64_t vertices_gpu_size{ 0 };
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int64_t indices_gpu_size{ 0 };
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int64_t paths_size{ 0 };
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int64_t render_paths_size{ 0 };
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// other
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long long travel_segments_count{ 0 };
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long long wipe_segments_count{ 0 };
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long long extrude_segments_count{ 0 };
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long long max_vertices_in_vertex_buffer{ 0 };
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long long max_indices_in_index_buffer{ 0 };
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int64_t travel_segments_count{ 0 };
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int64_t wipe_segments_count{ 0 };
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int64_t extrude_segments_count{ 0 };
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int64_t max_vertices_in_vertex_buffer{ 0 };
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int64_t max_indices_in_index_buffer{ 0 };
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void reset_all() {
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reset_times();
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@ -509,7 +510,7 @@ private:
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return role < erCount && (m_extrusions.role_visibility_flags & (1 << role)) != 0;
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}
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bool is_visible(const Path& path) const { return is_visible(path.role); }
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void log_memory_used(const std::string& label, long long additional = 0) const;
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void log_memory_used(const std::string& label, int64_t additional = 0) const;
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};
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} // namespace GUI
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