Fixed crash when slicing from Layers tab

This commit is contained in:
Enrico Turri 2018-06-26 12:50:04 +02:00
parent 87c1654e31
commit bd1d70d8d3
3 changed files with 2 additions and 2 deletions

View file

@ -2376,7 +2376,7 @@ void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const
if ((m_canvas != nullptr) && (m_print != nullptr))
{
// ensures that this canvas is current
if (!_3DScene::set_current(m_canvas, false))
if (!_3DScene::set_current(m_canvas, true))
return;
if (m_volumes.empty())