NotificationManager -> Separate notification update from its render to reduce the amount of scene refresh

This commit is contained in:
enricoturri1966 2020-12-03 15:12:32 +01:00
parent 42a00a32df
commit bcb2a4884b
4 changed files with 315 additions and 13 deletions

View file

@ -89,6 +89,7 @@
#define ENABLE_2_3_0_BETA2 1 #define ENABLE_2_3_0_BETA2 1
#define ENABLE_ARROW_KEYS_WITH_SLIDERS (1 && ENABLE_2_3_0_BETA2) #define ENABLE_ARROW_KEYS_WITH_SLIDERS (1 && ENABLE_2_3_0_BETA2)
#define ENABLE_NEW_NOTIFICATIONS_FADE_OUT (1 && ENABLE_2_3_0_BETA2)
#endif // _prusaslicer_technologies_h_ #endif // _prusaslicer_technologies_h_

View file

@ -2358,6 +2358,14 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
if (!m_initialized) if (!m_initialized)
return; return;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
NotificationManager* notification_mgr = wxGetApp().plater()->get_notification_manager();
if (notification_mgr->requires_update())
notification_mgr->update_notifications();
m_dirty |= notification_mgr->requires_render();
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
m_dirty |= m_main_toolbar.update_items_state(); m_dirty |= m_main_toolbar.update_items_state();
m_dirty |= m_undoredo_toolbar.update_items_state(); m_dirty |= m_undoredo_toolbar.update_items_state();
m_dirty |= wxGetApp().plater()->get_view_toolbar().update_items_state(); m_dirty |= wxGetApp().plater()->get_view_toolbar().update_items_state();
@ -2365,12 +2373,24 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
bool mouse3d_controller_applied = wxGetApp().plater()->get_mouse3d_controller().apply(wxGetApp().plater()->get_camera()); bool mouse3d_controller_applied = wxGetApp().plater()->get_mouse3d_controller().apply(wxGetApp().plater()->get_camera());
m_dirty |= mouse3d_controller_applied; m_dirty |= mouse3d_controller_applied;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
if (!m_dirty) {
if (notification_mgr->requires_update())
evt.RequestMore();
return;
}
#else
if (!m_dirty) if (!m_dirty)
return; return;
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
_refresh_if_shown_on_screen(); _refresh_if_shown_on_screen();
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
if (m_extra_frame_requested || mouse3d_controller_applied || notification_mgr->requires_update()) {
#else
if (m_extra_frame_requested || mouse3d_controller_applied) { if (m_extra_frame_requested || mouse3d_controller_applied) {
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
m_dirty = true; m_dirty = true;
m_extra_frame_requested = false; m_extra_frame_requested = false;
evt.RequestMore(); evt.RequestMore();

View file

@ -18,6 +18,9 @@
static constexpr float GAP_WIDTH = 10.0f; static constexpr float GAP_WIDTH = 10.0f;
static constexpr float SPACE_RIGHT_PANEL = 10.0f; static constexpr float SPACE_RIGHT_PANEL = 10.0f;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
static constexpr float FADING_OUT_DURATION = 2.0f;
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
namespace Slic3r { namespace Slic3r {
namespace GUI { namespace GUI {
@ -134,6 +137,96 @@ NotificationManager::PopNotification::PopNotification(const NotificationData &n,
{ {
//init(); //init();
} }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::PopNotification::render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width)
{
if (m_hidden) {
m_top_y = initial_y - GAP_WIDTH;
return;
}
Size cnv_size = canvas.get_canvas_size();
ImGuiWrapper& imgui = *wxGetApp().imgui();
ImVec2 mouse_pos = ImGui::GetMousePos();
float right_gap = SPACE_RIGHT_PANEL + (move_from_overlay ? overlay_width + m_line_height * 5 : 0);
if (m_line_height != ImGui::CalcTextSize("A").y)
init();
set_next_window_size(imgui);
// top y of window
m_top_y = initial_y + m_window_height;
ImVec2 win_pos(1.0f * (float)cnv_size.get_width() - right_gap, 1.0f * (float)cnv_size.get_height() - m_top_y);
imgui.set_next_window_pos(win_pos.x, win_pos.y, ImGuiCond_Always, 1.0f, 0.0f);
imgui.set_next_window_size(m_window_width, m_window_height, ImGuiCond_Always);
// find if hovered
m_hovered = false;
if (mouse_pos.x < win_pos.x && mouse_pos.x > win_pos.x - m_window_width && mouse_pos.y > win_pos.y && mouse_pos.y < win_pos.y + m_window_height) {
ImGui::SetNextWindowFocus();
m_hovered = true;
}
// color change based on fading out
bool fading_pop = false;
if (m_fading_out) {
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
Notifications_Internal::push_style_color(ImGuiCol_Text, ImGui::GetStyleColorVec4(ImGuiCol_Text), m_fading_out, m_current_fade_opacity);
fading_pop = true;
}
// background color
if (m_is_gray) {
ImVec4 backcolor(0.7f, 0.7f, 0.7f, 0.5f);
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
}
else if (m_data.level == NotificationLevel::ErrorNotification) {
ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
backcolor.x += 0.3f;
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
}
else if (m_data.level == NotificationLevel::WarningNotification) {
ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
backcolor.x += 0.3f;
backcolor.y += 0.15f;
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
}
// name of window - probably indentifies window and is shown so last_end add whitespaces according to id
if (m_id == 0)
m_id = m_id_provider.allocate_id();
std::string name = "!!Ntfctn" + std::to_string(m_id);
if (imgui.begin(name, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar)) {
ImVec2 win_size = ImGui::GetWindowSize();
//FIXME: dont forget to us this for texts
//GUI::format(_utf8(L()));
/*
//countdown numbers
ImGui::SetCursorPosX(15);
ImGui::SetCursorPosY(15);
imgui.text(std::to_string(m_remaining_time).c_str());
*/
render_left_sign(imgui);
render_text(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
render_close_button(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
m_minimize_b_visible = false;
if (m_multiline && m_lines_count > 3)
render_minimize_button(imgui, win_pos.x, win_pos.y);
}
imgui.end();
if (m_is_gray || m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification)
ImGui::PopStyleColor();
if (fading_pop)
ImGui::PopStyleColor(2);
}
#else
NotificationManager::PopNotification::RenderResult NotificationManager::PopNotification::render(GLCanvas3D& canvas, const float& initial_y, bool move_from_overlay, float overlay_width) NotificationManager::PopNotification::RenderResult NotificationManager::PopNotification::render(GLCanvas3D& canvas, const float& initial_y, bool move_from_overlay, float overlay_width)
{ {
if (!m_initialized) { if (!m_initialized) {
@ -268,6 +361,7 @@ NotificationManager::PopNotification::RenderResult NotificationManager::PopNotif
ImGui::PopStyleColor(); ImGui::PopStyleColor();
return ret_val; return ret_val;
} }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::PopNotification::count_spaces() void NotificationManager::PopNotification::count_spaces()
{ {
//determine line width //determine line width
@ -528,6 +622,7 @@ void NotificationManager::PopNotification::render_close_button(ImGuiWrapper& img
ImGui::PopStyleColor(); ImGui::PopStyleColor();
ImGui::PopStyleColor(); ImGui::PopStyleColor();
} }
#if !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::PopNotification::render_countdown(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y) void NotificationManager::PopNotification::render_countdown(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
{ {
/* /*
@ -575,6 +670,7 @@ void NotificationManager::PopNotification::render_countdown(ImGuiWrapper& imgui,
m_countdown_frame++; m_countdown_frame++;
*/ */
} }
#endif // !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::PopNotification::render_left_sign(ImGuiWrapper& imgui) void NotificationManager::PopNotification::render_left_sign(ImGuiWrapper& imgui)
{ {
if (m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification) { if (m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification) {
@ -643,6 +739,52 @@ bool NotificationManager::PopNotification::compare_text(const std::string& text)
return false; return false;
} }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::PopNotification::update_state()
{
if (!m_initialized)
init();
if (m_hidden) {
m_state = EState::Static;
return;
}
if (m_hovered) {
// reset fading
m_fading_out = false;
m_current_fade_opacity = 1.0f;
m_remaining_time = m_data.duration;
}
if (m_counting_down) {
if (m_fading_out && m_current_fade_opacity <= 0.0f)
m_finished = true;
else if (!m_fading_out && m_remaining_time == 0) {
m_fading_out = true;
m_fading_start = wxGetLocalTimeMillis();
}
}
if (m_finished) {
m_state = EState::Finished;
return;
}
if (m_close_pending) {
m_finished = true;
m_state = EState::ClosePending;
return;
}
if (m_fading_out) {
if (!m_paused) {
wxMilliClock_t curr_time = wxGetLocalTimeMillis() - m_fading_start;
m_current_fade_opacity = std::clamp(1.0f - 0.001f * static_cast<float>(curr_time.GetValue()) / FADING_OUT_DURATION, 0.0f, 1.0f);
}
m_state = EState::FadingOut;
}
}
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
NotificationManager::SlicingCompleteLargeNotification::SlicingCompleteLargeNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool large) : NotificationManager::SlicingCompleteLargeNotification::SlicingCompleteLargeNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool large) :
NotificationManager::PopNotification(n, id_provider, evt_handler) NotificationManager::PopNotification(n, id_provider, evt_handler)
{ {
@ -1031,6 +1173,10 @@ bool NotificationManager::push_notification_data(const NotificationData& notific
} }
bool NotificationManager::push_notification_data(std::unique_ptr<NotificationManager::PopNotification> notification, int timestamp) bool NotificationManager::push_notification_data(std::unique_ptr<NotificationManager::PopNotification> notification, int timestamp)
{ {
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
m_requires_update = true;
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// if timestamped notif, push only new one // if timestamped notif, push only new one
if (timestamp != 0) { if (timestamp != 0) {
if (m_used_timestamps.find(timestamp) == m_used_timestamps.end()) { if (m_used_timestamps.find(timestamp) == m_used_timestamps.end()) {
@ -1052,6 +1198,21 @@ bool NotificationManager::push_notification_data(std::unique_ptr<NotificationMan
return true; return true;
} }
} }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::render_notifications(float overlay_width)
{
sort_notifications();
GLCanvas3D& canvas = *wxGetApp().plater()->get_current_canvas3D();
float last_y = 0.0f;
for (const auto& notification : m_pop_notifications) {
notification->render(canvas, last_y, m_move_from_overlay && !m_in_preview, overlay_width);
if (notification->get_state() != PopNotification::EState::Finished)
last_y = notification->get_top() + GAP_WIDTH;
}
}
#else
void NotificationManager::render_notifications(float overlay_width) void NotificationManager::render_notifications(float overlay_width)
{ {
float last_x = 0.0f; float last_x = 0.0f;
@ -1063,9 +1224,9 @@ void NotificationManager::render_notifications(float overlay_width)
GLCanvas3D& canvas = *wxGetApp().plater()->get_current_canvas3D(); GLCanvas3D& canvas = *wxGetApp().plater()->get_current_canvas3D();
// iterate thru notifications and render them / erease them // iterate thru notifications and render them / erase them
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) { for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
if ((*it)->get_finished()) { if ((*it)->is_finished()) {
it = m_pop_notifications.erase(it); it = m_pop_notifications.erase(it);
} else { } else {
(*it)->set_paused(m_hovered); (*it)->set_paused(m_hovered);
@ -1115,6 +1276,7 @@ void NotificationManager::render_notifications(float overlay_width)
// If any of the notifications is fading out, 100% of the CPU/GPU is consumed. // If any of the notifications is fading out, 100% of the CPU/GPU is consumed.
canvas.request_extra_frame(); canvas.request_extra_frame();
} }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::sort_notifications() void NotificationManager::sort_notifications()
{ {
@ -1122,7 +1284,7 @@ void NotificationManager::sort_notifications()
std::stable_sort(m_pop_notifications.begin(), m_pop_notifications.end(), [](const std::unique_ptr<PopNotification> &n1, const std::unique_ptr<PopNotification> &n2) { std::stable_sort(m_pop_notifications.begin(), m_pop_notifications.end(), [](const std::unique_ptr<PopNotification> &n1, const std::unique_ptr<PopNotification> &n2) {
int n1l = (int)n1->get_data().level; int n1l = (int)n1->get_data().level;
int n2l = (int)n2->get_data().level; int n2l = (int)n2->get_data().level;
if (n1l == n2l && n1->get_is_gray() && !n2->get_is_gray()) if (n1l == n2l && n1->is_gray() && !n2->is_gray())
return true; return true;
return (n1l < n2l); return (n1l < n2l);
}); });
@ -1133,7 +1295,7 @@ bool NotificationManager::activate_existing(const NotificationManager::PopNotifi
NotificationType new_type = notification->get_type(); NotificationType new_type = notification->get_type();
const std::string &new_text = notification->get_data().text1; const std::string &new_text = notification->get_data().text1;
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end(); ++it) { for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end(); ++it) {
if ((*it)->get_type() == new_type && !(*it)->get_finished()) { if ((*it)->get_type() == new_type && !(*it)->is_finished()) {
if (new_type == NotificationType::CustomNotification || new_type == NotificationType::PlaterWarning) { if (new_type == NotificationType::CustomNotification || new_type == NotificationType::PlaterWarning) {
if (!(*it)->compare_text(new_text)) if (!(*it)->compare_text(new_text))
continue; continue;
@ -1166,6 +1328,78 @@ void NotificationManager::set_in_preview(bool preview)
} }
} }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::update_notifications()
{
static size_t last_size = 0;
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
std::unique_ptr<PopNotification>& notification = *it;
if (notification->get_state() == PopNotification::EState::Finished)
it = m_pop_notifications.erase(it);
else {
notification->set_paused(m_hovered);
notification->update_state();
++it;
}
}
m_requires_update = false;
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
if (notification->requires_update()) {
m_requires_update = true;
break;
}
}
// update hovering state
m_hovered = false;
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
if (notification->is_hovered()) {
m_hovered = true;
break;
}
}
size_t curr_size = m_pop_notifications.size();
m_requires_render = m_hovered || (last_size != curr_size);
last_size = curr_size;
if (!m_requires_render) {
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
if (notification->requires_render()) {
m_requires_render = true;
break;
}
}
}
// actualizate timers
wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
while (p->GetParent() != nullptr)
p = p->GetParent();
wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
if (!top_level_wnd->IsActive())
return;
{
// Control the fade-out.
// time in seconds
long now = wxGetLocalTime();
// Pausing fade-out when the mouse is over some notification.
if (!m_hovered && m_last_time < now) {
if (now - m_last_time >= 1) {
for (auto& notification : m_pop_notifications) {
if (notification->get_state() != PopNotification::EState::Static)
notification->substract_remaining_time();
}
}
m_last_time = now;
}
}
}
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
bool NotificationManager::has_slicing_error_notification() bool NotificationManager::has_slicing_error_notification()
{ {
return std::any_of(m_pop_notifications.begin(), m_pop_notifications.end(), [](auto &n) { return std::any_of(m_pop_notifications.begin(), m_pop_notifications.end(), [](auto &n) {

View file

@ -141,6 +141,12 @@ public:
// Move to left to avoid colision with variable layer height gizmo. // Move to left to avoid colision with variable layer height gizmo.
void set_move_from_overlay(bool move) { m_move_from_overlay = move; } void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void update_notifications();
bool requires_update() const { return m_requires_update; }
bool requires_render() const { return m_requires_render; }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
private: private:
// duration 0 means not disapearing // duration 0 means not disapearing
struct NotificationData { struct NotificationData {
@ -175,6 +181,17 @@ private:
class PopNotification class PopNotification
{ {
public: public:
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
enum class EState
{
Unknown,
Static,
Countdown,
FadingOut,
ClosePending,
Finished
};
#else
enum class RenderResult enum class RenderResult
{ {
Finished, Finished,
@ -183,27 +200,41 @@ private:
Countdown, Countdown,
Hovered Hovered
}; };
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler); PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler);
virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); } virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width);
#else
RenderResult render(GLCanvas3D& canvas, const float& initial_y, bool move_from_overlay, float overlay_width); RenderResult render(GLCanvas3D& canvas, const float& initial_y, bool move_from_overlay, float overlay_width);
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// close will dissapear notification on next render // close will dissapear notification on next render
void close() { m_close_pending = true; } void close() { m_close_pending = true; }
// data from newer notification of same type // data from newer notification of same type
void update(const NotificationData& n); void update(const NotificationData& n);
bool get_finished() const { return m_finished || m_close_pending; } bool is_finished() const { return m_finished || m_close_pending; }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
bool is_hovered() const { return m_hovered; }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// returns top after movement // returns top after movement
float get_top() const { return m_top_y; } float get_top() const { return m_top_y; }
//returns top in actual frame //returns top in actual frame
float get_current_top() const { return m_top_y; } float get_current_top() const { return m_top_y; }
const NotificationType get_type() const { return m_data.type; } const NotificationType get_type() const { return m_data.type; }
const NotificationData get_data() const { return m_data; } const NotificationData get_data() const { return m_data; }
const bool get_is_gray() const { return m_is_gray; } const bool is_gray() const { return m_is_gray; }
// Call equals one second down // Call equals one second down
void substract_remaining_time() { m_remaining_time--; } void substract_remaining_time() { m_remaining_time--; }
void set_gray(bool g) { m_is_gray = g; } void set_gray(bool g) { m_is_gray = g; }
void set_paused(bool p) { m_paused = p; } void set_paused(bool p) { m_paused = p; }
bool compare_text(const std::string& text); bool compare_text(const std::string& text);
void hide(bool h) { m_hidden = h; } void hide(bool h) { m_hidden = h; }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void update_state();
bool requires_render() const { return m_fading_out || m_close_pending || m_finished; }
bool requires_update() const { return m_state != EState::Static; }
EState get_state() const { return m_state; }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
protected: protected:
// Call after every size change // Call after every size change
@ -218,9 +249,11 @@ private:
virtual void render_close_button(ImGuiWrapper& imgui, virtual void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y, const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y); const float win_pos_x , const float win_pos_y);
#if !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void render_countdown(ImGuiWrapper& imgui, void render_countdown(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y, const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y); const float win_pos_x , const float win_pos_y);
#endif // !ENABLE_NEW_NOTIFICATIONS_FADE_OUT
virtual void render_hypertext(ImGuiWrapper& imgui, virtual void render_hypertext(ImGuiWrapper& imgui,
const float text_x, const float text_y, const float text_x, const float text_y,
const std::string text, const std::string text,
@ -237,6 +270,9 @@ private:
// For reusing ImGUI windows. // For reusing ImGUI windows.
NotificationIDProvider &m_id_provider; NotificationIDProvider &m_id_provider;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
EState m_state { EState::Unknown };
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
int m_id { 0 }; int m_id { 0 };
bool m_initialized { false }; bool m_initialized { false };
// Main text // Main text
@ -252,15 +288,22 @@ private:
bool m_paused { false }; bool m_paused { false };
int m_countdown_frame { 0 }; int m_countdown_frame { 0 };
bool m_fading_out { false }; bool m_fading_out { false };
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
wxMilliClock_t m_fading_start { 0LL };
#else
// total time left when fading beggins // total time left when fading beggins
float m_fading_time{ 0.0f }; float m_fading_time{ 0.0f };
float m_current_fade_opacity { 1.f }; #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
float m_current_fade_opacity { 1.0f };
// If hidden the notif is alive but not visible to user // If hidden the notif is alive but not visible to user
bool m_hidden { false }; bool m_hidden { false };
// m_finished = true - does not render, marked to delete // m_finished = true - does not render, marked to delete
bool m_finished { false }; bool m_finished { false };
// Will go to m_finished next render // Will go to m_finished next render
bool m_close_pending { false }; bool m_close_pending { false };
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
bool m_hovered { false };
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// variables to count positions correctly // variables to count positions correctly
// all space without text // all space without text
float m_window_width_offset; float m_window_width_offset;
@ -390,6 +433,10 @@ private:
bool m_in_preview { false }; bool m_in_preview { false };
// True if the layer editing is enabled in Plater, so that the notifications are shifted left of it. // True if the layer editing is enabled in Plater, so that the notifications are shifted left of it.
bool m_move_from_overlay { false }; bool m_move_from_overlay { false };
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
bool m_requires_update{ false };
bool m_requires_render{ false };
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
//prepared (basic) notifications //prepared (basic) notifications
const std::vector<NotificationData> basic_notifications = { const std::vector<NotificationData> basic_notifications = {