SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh

This commit is contained in:
Lukas Matena 2019-03-20 08:48:42 +01:00
parent fd1f9d65fb
commit bc9164e40c
4 changed files with 74 additions and 27 deletions

View file

@ -778,6 +778,9 @@ private:
// Sets current projection matrix to ortho, accounting for current camera zoom.
void set_ortho_projection(float w, float h, float near, float far) const;
// Set/unset near clipping plane according to SLA gizmo requirements.
void set_sla_clipping(bool enable) const;
void _start_timer();
void _stop_timer();