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	Updated from upstream,
build instructions for Windows point to Prusa3D instructions.
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							|  | @ -2,8 +2,11 @@ _Q: Oh cool, a new RepRap slicer?_ | |||
| 
 | ||||
| A: Yes. | ||||
| 
 | ||||
| Slic3r [](https://travis-ci.org/alexrj/Slic3r) [](https://ci.appveyor.com/project/lordofhyphens/slic3r) | ||||
| Slic3r | ||||
| ====== | ||||
| Prebuilt Windows, OSX and Linux binaries are available through the [git releases page](https://github.com/prusa3d/Slic3r/releases). | ||||
| 
 | ||||
| <img width=256 src=https://cloud.githubusercontent.com/assets/31754/22719818/09998c92-ed6d-11e6-9fa0-09de638f3a36.png /> | ||||
| 
 | ||||
| Slic3r takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for  | ||||
| 3D printers. It's compatible with any modern printer based on the RepRap toolchain, | ||||
|  | @ -52,22 +55,16 @@ Other major features are: | |||
| 
 | ||||
| ### How to install? | ||||
| 
 | ||||
| You can just download a precompiled package from [slic3r.org](http://slic3r.org/); | ||||
| You can download a precompiled package from [slic3r.org](http://slic3r.org/); | ||||
| it will run without the need for any dependency. | ||||
| 
 | ||||
| If you want to compile the source yourself just do the following (checkout | ||||
| [slic3r.org](http://slic3r.org/download) for more details): | ||||
| 
 | ||||
| ``` | ||||
| $ git clone https://github.com/alexrj/Slic3r.git | ||||
| $ cd Slic3r | ||||
| $ perl Build.PL --sudo | ||||
| $ perl Build.PL --sudo --gui | ||||
| $ ./slic3r.pl | ||||
| ``` | ||||
| If you want to compile the source yourself follow the instructions on one of these wiki pages:  | ||||
| * [Linux](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-GNU-Linux) | ||||
| * [Windows](https://github.com/prusa3d/Slic3r/wiki/How-to-compile-Slic3r-Prusa-Edition-on-MS-Windows) | ||||
| * [Mac OSX](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-OS-X) | ||||
| 
 | ||||
| ### Can I help? | ||||
| ======= | ||||
| 
 | ||||
| Sure! You can do the following to find things that are available to help with: | ||||
| * [Pull Request Milestone](https://github.com/alexrj/Slic3r/milestone/31) | ||||
|     * Please comment in the related github issue that you are working on it so that other people know.  | ||||
|  | @ -77,9 +74,7 @@ Sure! You can do the following to find things that are available to help with: | |||
| * You can also find me (rarely) in #reprap and in #slic3r on [FreeNode](https://webchat.freenode.net) with the nickname _Sound_. Another contributor, _LoH_, is also in both channels. | ||||
| * Add an [issue](https://github.com/alexrj/Slic3r/issues) to the github tracker if it isn't already present. | ||||
| 
 | ||||
| Sure! Drop me a line at aar@cpan.org. You can also  | ||||
| find me in #reprap and in #slic3r on FreeNode with the nickname _Sound_. | ||||
| Before sending patches and pull requests contact me to discuss your proposed | ||||
| Before sending patches and pull requests contact me (preferably through opening a github issue or commenting on an existing, related, issue) to discuss your proposed | ||||
| changes: this way we'll ensure nobody wastes their time and no conflicts arise | ||||
| in development. | ||||
| 
 | ||||
|  | @ -149,6 +144,8 @@ The author of the Silk icon set is Mark James. | |||
|         --gcode-arcs        Use G2/G3 commands for native arcs (experimental, not supported | ||||
|                             by all firmwares) | ||||
|         --gcode-comments    Make G-code verbose by adding comments (default: no) | ||||
|         --vibration-limit   Limit the frequency of moves on X and Y axes (Hz, set zero to disable; | ||||
|                             default: 0) | ||||
|         --pressure-advance  Adjust pressure using the experimental advance algorithm (K constant, | ||||
|                             set zero to disable; default: 0) | ||||
|      | ||||
|  | @ -247,7 +244,6 @@ The author of the Silk icon set is Mark James. | |||
|      | ||||
|        Quality options (slower slicing): | ||||
|         --extra-perimeters  Add more perimeters when needed (default: yes) | ||||
|         --ensure_vertical_shell_thickness  Add solid infill near sloping surfaces to guarantee the vertical shell thickness (top+bottom solid layers). (default: no) | ||||
|         --avoid-crossing-perimeters Optimize travel moves so that no perimeters are crossed (default: no) | ||||
|         --thin-walls        Detect single-width walls (default: yes) | ||||
|         --overhangs         Experimental option to use bridge flow, speed and fan for overhangs | ||||
|  | @ -394,4 +390,4 @@ If you want to change a preset file, just do | |||
| 
 | ||||
| If you want to slice a file overriding an option contained in your preset file: | ||||
| 
 | ||||
|     slic3r.pl --load config.ini --layer-height 0.25 file.stl | ||||
|     slic3r.pl --load config.ini --layer-height 0.25 file.stl | ||||
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