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Deal with infinite box.
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320f2ecefd
commit
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6 changed files with 175 additions and 128 deletions
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@ -41,25 +41,25 @@ template<> struct HolesContainer<PolygonImpl> { using Type = ClipperLib::Paths;
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namespace pointlike {
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// Tell libnest2d how to extract the X coord from a ClipperPoint object
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template<> inline TCoord<PointImpl> x(const PointImpl& p)
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template<> inline ClipperLib::cInt x(const PointImpl& p)
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{
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return p.X;
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}
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// Tell libnest2d how to extract the Y coord from a ClipperPoint object
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template<> inline TCoord<PointImpl> y(const PointImpl& p)
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template<> inline ClipperLib::cInt y(const PointImpl& p)
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{
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return p.Y;
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}
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// Tell libnest2d how to extract the X coord from a ClipperPoint object
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template<> inline TCoord<PointImpl>& x(PointImpl& p)
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template<> inline ClipperLib::cInt& x(PointImpl& p)
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{
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return p.X;
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}
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// Tell libnest2d how to extract the Y coord from a ClipperPoint object
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template<> inline TCoord<PointImpl>& y(PointImpl& p)
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template<> inline ClipperLib::cInt& y(PointImpl& p)
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{
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return p.Y;
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}
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@ -166,7 +166,9 @@ public:
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using Tag = BoxTag;
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using PointType = P;
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inline _Box(const P& p = {TCoord<P>(0), TCoord<P>(0)});
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inline _Box(const P& center = {TCoord<P>(0), TCoord<P>(0)}):
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_Box(TCoord<P>(0), TCoord<P>(0), center) {}
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inline _Box(const P& p, const P& pp):
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PointPair<P>({p, pp}) {}
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@ -189,6 +191,8 @@ public:
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inline Unit area() const BP2D_NOEXCEPT {
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return Unit(width())*height();
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}
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static inline _Box infinite(const P ¢er);
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};
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template<class S> struct PointType<_Box<S>> {
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@ -463,12 +467,19 @@ inline _Box<P>::_Box(TCoord<P> width, TCoord<P> height, const P & center) :
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modulo(height, TCoord<P>(2))}}) {}
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template<class P>
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inline _Box<P>::_Box(const P& center) {
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inline _Box<P> _Box<P>::infinite(const P& center) {
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using C = TCoord<P>;
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TCoord<P> M = std::max(getX(center), getY(center)) -
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std::numeric_limits<C>::lowest();
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maxCorner() = center + P{M, M};
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minCorner() = center - P{M, M};
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_Box<P> ret;
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// It is important for Mx and My to be strictly less than half of the
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// range of type C. width(), height() and area() will not overflow this way.
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C Mx = C((std::numeric_limits<C>::lowest() + 2 * getX(center)) / 2.01);
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C My = C((std::numeric_limits<C>::lowest() + 2 * getY(center)) / 2.01);
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ret.maxCorner() = center - P{Mx, My};
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ret.minCorner() = center + P{Mx, My};
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return ret;
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}
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template<class P>
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@ -478,7 +489,7 @@ inline P _Box<P>::center() const BP2D_NOEXCEPT {
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using Coord = TCoord<P>;
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P ret = { // No rounding here, we dont know if these are int coords
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P ret = { // No rounding here, we dont know if these are int coords
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Coord( (getX(minc) + getX(maxc)) / Coord(2) ),
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Coord( (getY(minc) + getY(maxc)) / Coord(2) )
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};
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@ -581,8 +581,12 @@ public:
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static inline double overfit(const Box& bb, const Box& bin)
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{
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auto wdiff = double(bb.width() - bin.width());
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auto hdiff = double(bb.height() - bin.height());
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auto Bw = bin.width();
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auto Bh = bin.height();
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auto mBw = -Bw;
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auto mBh = -Bh;
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auto wdiff = double(bb.width()) + mBw;
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auto hdiff = double(bb.height()) + mBh;
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double diff = 0;
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if(wdiff > 0) diff += wdiff;
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if(hdiff > 0) diff += hdiff;
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@ -379,6 +379,7 @@ TEST(GeometryAlgorithms, ArrangeRectanglesTight)
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for(Item& r2 : result) {
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if(&r1 != &r2 ) {
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valid = !Item::intersects(r1, r2) || Item::touches(r1, r2);
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ASSERT_TRUE(valid);
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valid = (valid && !r1.isInside(r2) && !r2.isInside(r1));
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ASSERT_TRUE(valid);
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}
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