GCodeViewer -> Toggle visibility of travel paths, retractions and uretractions

This commit is contained in:
enricoturri1966 2020-04-14 16:40:08 +02:00
parent c3eb65c461
commit bc05ab985c
8 changed files with 173 additions and 53 deletions

View file

@ -549,6 +549,10 @@ public:
void reset_volumes();
int check_volumes_outside_state() const;
#if ENABLE_GCODE_VIEWER
void reset_gcode_toolpaths() { m_gcode_viewer.reset(); }
#endif // ENABLE_GCODE_VIEWER
void toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void toggle_model_objects_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void update_instance_printable_state_for_object(size_t obj_idx);
@ -635,7 +639,12 @@ public:
void delete_selected();
void ensure_on_bed(unsigned int object_idx);
#if ENABLE_GCODE_VIEWER
const std::vector<double>& get_layers_zs() const;
void set_toolpath_visible(GCodeProcessor::EMoveType type, bool visible);
#else
std::vector<double> get_current_print_zs(bool active_only) const;
#endif // ENABLE_GCODE_VIEWER
void set_toolpaths_range(double low, double high);
std::vector<int> load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs);