Integrated SLAPrint into background processing.

Fixed couple of compiler warnings.
This commit is contained in:
bubnikv 2018-11-08 20:18:40 +01:00
parent 811404d97a
commit bbfbe88a5f
24 changed files with 283 additions and 89 deletions

View file

@ -622,7 +622,8 @@ public:
// Set the print_volume_state of PrintObject::instances,
// return total number of printable objects.
unsigned int update_print_volume_state(const BoundingBoxf3 &print_volume);
void center_instances_around_point(const Vec2d &point);
// Returns true if any ModelObject was modified.
bool center_instances_around_point(const Vec2d &point);
void translate(coordf_t x, coordf_t y, coordf_t z) { for (ModelObject *o : this->objects) o->translate(x, y, z); }
TriangleMesh mesh() const;
bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL);