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	Switch to orthographic projection
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					 1 changed files with 1 additions and 12 deletions
				
			
		|  | @ -87,22 +87,11 @@ sub Resize { | ||||||
|   |   | ||||||
|     glMatrixMode(GL_PROJECTION); |     glMatrixMode(GL_PROJECTION); | ||||||
|     glLoadIdentity(); |     glLoadIdentity(); | ||||||
|     my_gluPerspective(45, $x/$y, .5, 100); |     glOrtho(-$x/2, $x/2, -$y/2, $y/2, 0.5, 100); | ||||||
|   |   | ||||||
|     glMatrixMode(GL_MODELVIEW); |     glMatrixMode(GL_MODELVIEW); | ||||||
| } | } | ||||||
|   |   | ||||||
| sub my_gluPerspective { |  | ||||||
|     my ($fov, $ratio, $near, $far) = @_; |  | ||||||
|   |  | ||||||
|     my $top = tan(deg2rad($fov)*0.5) * $near; |  | ||||||
|     my $bottom = -$top; |  | ||||||
|     my $left = $ratio * $bottom; |  | ||||||
|     my $right = $ratio * $top; |  | ||||||
|   |  | ||||||
|     glFrustum( $left, $right, $bottom, $top, $near, $far ); |  | ||||||
| } |  | ||||||
|   |  | ||||||
| sub DESTROY { | sub DESTROY { | ||||||
|     my $self = shift; |     my $self = shift; | ||||||
|   |   | ||||||
|  |  | ||||||
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	 Guillaume Seguin
						Guillaume Seguin