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https://github.com/SoftFever/OrcaSlicer.git
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Mirroring parameters prepared for UI.
Actual mirroring disabled, it will be refactored to maintain clarity of code.
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b234a1b7a7
commit
baab5e49f1
5 changed files with 71 additions and 28 deletions
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@ -1008,7 +1008,7 @@ void SLAPrint::process()
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namespace sl = libnest2d::shapelike; // For algorithms
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// If the raster has vertical orientation, we will flip the coordinates
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bool flpXY = m_printer_config.display_orientation.getInt() == SLADisplayOrientation::sladoPortrait;
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// bool flpXY = m_printer_config.display_orientation.getInt() == SLADisplayOrientation::sladoPortrait;
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// Set up custom union and diff functions for clipper polygons
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auto polyunion = [] (const ClipperPolygons& subjects)
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@ -1066,9 +1066,9 @@ void SLAPrint::process()
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// get polygons for all instances in the object
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auto get_all_polygons =
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[flpXY](const ExPolygons& input_polygons,
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const std::vector<SLAPrintObject::Instance>& instances,
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bool is_lefthanded)
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[](const ExPolygons& input_polygons,
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const std::vector<SLAPrintObject::Instance>& instances,
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bool is_lefthanded)
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{
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ClipperPolygons polygons;
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polygons.reserve(input_polygons.size() * instances.size());
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@ -1082,7 +1082,7 @@ void SLAPrint::process()
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// We need to reverse if flpXY OR is_lefthanded is true but
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// not if both are true which is a logical inequality (XOR)
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bool needreverse = flpXY != is_lefthanded;
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bool needreverse = /*flpXY !=*/ is_lefthanded;
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// should be a move
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poly.Contour.reserve(polygon.contour.size() + 1);
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@ -1117,10 +1117,10 @@ void SLAPrint::process()
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sl::translate(poly, ClipperPoint{instances[i].shift(X),
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instances[i].shift(Y)});
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if (flpXY) {
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for(auto& p : poly.Contour) std::swap(p.X, p.Y);
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for(auto& h : poly.Holes) for(auto& p : h) std::swap(p.X, p.Y);
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}
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// if (flpXY) {
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// for(auto& p : poly.Contour) std::swap(p.X, p.Y);
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// for(auto& h : poly.Holes) for(auto& p : h) std::swap(p.X, p.Y);
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// }
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polygons.emplace_back(std::move(poly));
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}
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@ -1289,27 +1289,29 @@ void SLAPrint::process()
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{ // create a raster printer for the current print parameters
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// I don't know any better
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auto& ocfg = m_objects.front()->m_config;
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auto& matcfg = m_material_config;
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auto& printcfg = m_printer_config;
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// auto& ocfg = m_objects.front()->m_config;
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// auto& matcfg = m_material_config;
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// auto& printcfg = m_printer_config;
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double w = printcfg.display_width.getFloat();
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double h = printcfg.display_height.getFloat();
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auto pw = unsigned(printcfg.display_pixels_x.getInt());
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auto ph = unsigned(printcfg.display_pixels_y.getInt());
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double lh = ocfg.layer_height.getFloat();
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double exp_t = matcfg.exposure_time.getFloat();
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double iexp_t = matcfg.initial_exposure_time.getFloat();
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// double w = printcfg.display_width.getFloat();
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// double h = printcfg.display_height.getFloat();
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// auto pw = unsigned(printcfg.display_pixels_x.getInt());
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// auto ph = unsigned(printcfg.display_pixels_y.getInt());
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// double lh = ocfg.layer_height.getFloat();
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// double exp_t = matcfg.exposure_time.getFloat();
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// double iexp_t = matcfg.initial_exposure_time.getFloat();
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double gamma = m_printer_config.gamma_correction.getFloat();
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// double gamma = m_printer_config.gamma_correction.getFloat();
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if(flpXY) { std::swap(w, h); std::swap(pw, ph); }
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// if(flpXY) { std::swap(w, h); std::swap(pw, ph); }
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m_printer.reset(
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new SLAPrinter(w, h, pw, ph, lh, exp_t, iexp_t,
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flpXY? SLAPrinter::RO_PORTRAIT :
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SLAPrinter::RO_LANDSCAPE,
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gamma));
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// m_printer.reset(
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// new SLAPrinter(w, h, pw, ph, lh, exp_t, iexp_t,
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// flpXY? SLAPrinter::RO_PORTRAIT :
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// SLAPrinter::RO_LANDSCAPE,
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// gamma));
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m_printer.reset(new SLAPrinter(m_printer_config, m_material_config, m_default_object_config.layer_height.getFloat()));
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}
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// Allocate space for all the layers
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