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GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solid
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7 changed files with 303 additions and 112 deletions
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@ -37,7 +37,7 @@ std::pair<bool, std::string> GLShadersManager::init()
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valid &= append_shader("options_110", { "options_110.vs", "options_110.fs" });
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if (GUI::wxGetApp().is_glsl_version_greater_or_equal_to(1, 20))
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valid &= append_shader("options_120", { "options_120.vs", "options_120.fs" });
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// used to render extrusion and travel paths in gcode preview
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// used to render extrusion and travel paths as lines in gcode preview
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valid &= append_shader("toolpaths_lines", { "toolpaths_lines.vs", "toolpaths_lines.fs" });
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// used to render objects in 3d editor
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valid &= append_shader("gouraud", { "gouraud.vs", "gouraud.fs" });
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