GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solid

This commit is contained in:
enricoturri1966 2020-08-26 15:29:33 +02:00
parent 2783653369
commit ba9c3a74ed
7 changed files with 303 additions and 112 deletions

View file

@ -1,8 +1,8 @@
#version 110
uniform vec3 uniform_color;
uniform vec4 uniform_color;
void main()
{
gl_FragColor = vec4(uniform_color, 1.0);
gl_FragColor = uniform_color;
}