mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-24 07:03:59 -06:00
Merge branch 'dev_native' of https://github.com/prusa3d/Slic3r into dev_native
This commit is contained in:
commit
ba8a2e11b8
47 changed files with 669 additions and 2617 deletions
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@ -1276,8 +1276,11 @@ public:
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void read_cli(const std::vector<std::string> &tokens, t_config_option_keys* extra);
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bool read_cli(int argc, char** argv, t_config_option_keys* extra);
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private:
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typedef std::map<t_config_option_key,ConfigOption*> t_options_map;
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t_options_map::const_iterator cbegin() const { return options.cbegin(); }
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t_options_map::const_iterator cend() const { return options.cend(); }
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private:
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t_options_map options;
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};
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@ -1329,11 +1329,18 @@ namespace Slic3r {
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void _3MF_Importer::_apply_transform(ModelInstance& instance, const Transform3d& transform)
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{
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#if ENABLE_MODELVOLUME_TRANSFORM
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Slic3r::Geometry::Transformation t(transform);
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// invalid scale value, return
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if (!t.get_scaling_factor().all())
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return;
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instance.set_transformation(t);
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#else
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// translation
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Vec3d offset = transform.matrix().block(0, 3, 3, 1);
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Eigen::Matrix<double, 3, 3, Eigen::DontAlign> m3x3 = transform.matrix().block(0, 0, 3, 3);
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#if ENABLE_MIRROR
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// mirror
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// it is impossible to reconstruct the original mirroring factors from a matrix,
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// we can only detect if the matrix contains a left handed reference system
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@ -1347,7 +1354,6 @@ namespace Slic3r {
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}
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// scale
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#endif // ENABLE_MIRROR
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Vec3d scale(m3x3.col(0).norm(), m3x3.col(1).norm(), m3x3.col(2).norm());
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// invalid scale value, return
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@ -1364,9 +1370,8 @@ namespace Slic3r {
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instance.set_offset(offset);
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instance.set_scaling_factor(scale);
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instance.set_rotation(rotation);
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#if ENABLE_MIRROR
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instance.set_mirror(mirror);
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#endif // ENABLE_MIRROR
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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}
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bool _3MF_Importer::_handle_start_config(const char** attributes, unsigned int num_attributes)
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@ -32,9 +32,7 @@
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// 2 : Added z component of offset
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// Added x and y components of rotation
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// Added x, y and z components of scale
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#if ENABLE_MIRROR
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// Added x, y and z components of mirror
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#endif // ENABLE_MIRROR
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const unsigned int VERSION_AMF = 2;
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const char* SLIC3RPE_AMF_VERSION = "slic3rpe_amf_version";
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@ -132,24 +130,18 @@ struct AMFParserContext
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NODE_TYPE_SCALEX, // amf/constellation/instance/scalex
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NODE_TYPE_SCALEY, // amf/constellation/instance/scaley
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NODE_TYPE_SCALEZ, // amf/constellation/instance/scalez
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#if ENABLE_MIRROR
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NODE_TYPE_MIRRORX, // amf/constellation/instance/mirrorx
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NODE_TYPE_MIRRORY, // amf/constellation/instance/mirrory
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NODE_TYPE_MIRRORZ, // amf/constellation/instance/mirrorz
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#endif // ENABLE_MIRROR
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NODE_TYPE_METADATA, // anywhere under amf/*/metadata
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};
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struct Instance {
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#if ENABLE_MIRROR
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Instance()
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: deltax_set(false), deltay_set(false), deltaz_set(false)
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, rx_set(false), ry_set(false), rz_set(false)
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, scalex_set(false), scaley_set(false), scalez_set(false)
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, mirrorx_set(false), mirrory_set(false), mirrorz_set(false) {}
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#else
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Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rx_set(false), ry_set(false), rz_set(false), scalex_set(false), scaley_set(false), scalez_set(false) {}
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#endif // ENABLE_MIRROR
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// Shift in the X axis.
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float deltax;
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bool deltax_set;
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@ -175,7 +167,6 @@ struct AMFParserContext
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bool scaley_set;
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float scalez;
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bool scalez_set;
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#if ENABLE_MIRROR
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// Mirroring factors
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float mirrorx;
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bool mirrorx_set;
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@ -183,7 +174,6 @@ struct AMFParserContext
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bool mirrory_set;
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float mirrorz;
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bool mirrorz_set;
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#endif // ENABLE_MIRROR
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};
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struct Object {
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@ -314,14 +304,12 @@ void AMFParserContext::startElement(const char *name, const char **atts)
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node_type_new = NODE_TYPE_SCALEZ;
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else if (strcmp(name, "scale") == 0)
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node_type_new = NODE_TYPE_SCALE;
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#if ENABLE_MIRROR
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else if (strcmp(name, "mirrorx") == 0)
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node_type_new = NODE_TYPE_MIRRORX;
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else if (strcmp(name, "mirrory") == 0)
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node_type_new = NODE_TYPE_MIRRORY;
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else if (strcmp(name, "mirrorz") == 0)
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node_type_new = NODE_TYPE_MIRRORZ;
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#endif // ENABLE_MIRROR
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}
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break;
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case 4:
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@ -387,14 +375,10 @@ void AMFParserContext::characters(const XML_Char *s, int len)
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m_path.back() == NODE_TYPE_SCALEX ||
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m_path.back() == NODE_TYPE_SCALEY ||
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m_path.back() == NODE_TYPE_SCALEZ ||
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#if ENABLE_MIRROR
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m_path.back() == NODE_TYPE_SCALE ||
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m_path.back() == NODE_TYPE_MIRRORX ||
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m_path.back() == NODE_TYPE_MIRRORY ||
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m_path.back() == NODE_TYPE_MIRRORZ)
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#else
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m_path.back() == NODE_TYPE_SCALE)
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#endif // ENABLE_MIRROR
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m_value[0].append(s, len);
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break;
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case 6:
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@ -486,7 +470,6 @@ void AMFParserContext::endElement(const char * /* name */)
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m_instance->scalez_set = true;
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m_value[0].clear();
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break;
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#if ENABLE_MIRROR
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case NODE_TYPE_MIRRORX:
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assert(m_instance);
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m_instance->mirrorx = float(atof(m_value[0].c_str()));
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@ -505,7 +488,6 @@ void AMFParserContext::endElement(const char * /* name */)
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m_instance->mirrorz_set = true;
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m_value[0].clear();
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break;
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#endif // ENABLE_MIRROR
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// Object vertices:
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case NODE_TYPE_VERTEX:
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@ -665,9 +647,7 @@ void AMFParserContext::endDocument()
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mi->set_offset(Vec3d(instance.deltax_set ? (double)instance.deltax : 0.0, instance.deltay_set ? (double)instance.deltay : 0.0, instance.deltaz_set ? (double)instance.deltaz : 0.0));
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mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));
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mi->set_scaling_factor(Vec3d(instance.scalex_set ? (double)instance.scalex : 1.0, instance.scaley_set ? (double)instance.scaley : 1.0, instance.scalez_set ? (double)instance.scalez : 1.0));
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#if ENABLE_MIRROR
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mi->set_mirror(Vec3d(instance.mirrorx_set ? (double)instance.mirrorx : 1.0, instance.mirrory_set ? (double)instance.mirrory : 1.0, instance.mirrorz_set ? (double)instance.mirrorz : 1.0));
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#endif // ENABLE_MIRROR
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}
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}
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}
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@ -987,11 +967,9 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
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" <scalex>%lf</scalex>\n"
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" <scaley>%lf</scaley>\n"
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" <scalez>%lf</scalez>\n"
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#if ENABLE_MIRROR
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" <mirrorx>%lf</mirrorx>\n"
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" <mirrory>%lf</mirrory>\n"
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" <mirrorz>%lf</mirrorz>\n"
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#endif // ENABLE_MIRROR
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" </instance>\n",
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object_id,
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instance->get_offset(X),
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@ -1002,14 +980,10 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
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instance->get_rotation(Z),
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instance->get_scaling_factor(X),
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instance->get_scaling_factor(Y),
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#if ENABLE_MIRROR
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instance->get_scaling_factor(Z),
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instance->get_mirror(X),
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instance->get_mirror(Y),
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instance->get_mirror(Z));
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#else
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instance->get_scaling_factor(Z));
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#endif // ENABLE_MIRROR
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//FIXME missing instance->scaling_factor
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instances.append(buf);
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@ -1652,8 +1652,8 @@ void GCode::append_full_config(const Print& print, std::string& str)
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}
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const DynamicConfig &full_config = print.placeholder_parser().config();
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for (const char *key : {
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"print_settings_id", "filament_settings_id", "printer_settings_id",
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"printer_model", "printer_variant", "default_print_profile", "default_filament_profile",
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"print_settings_id", "filament_settings_id", "sla_material_settings_id", "printer_settings_id",
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"printer_model", "printer_variant", "default_print_profile", "default_filament_profile", "default_sla_material_profile",
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"compatible_printers_condition_cummulative", "inherits_cummulative" }) {
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const ConfigOption *opt = full_config.option(key);
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if (opt != nullptr)
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@ -1161,11 +1161,7 @@ MedialAxis::retrieve_endpoint(const VD::cell_type* cell) const
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}
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}
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#if ENABLE_MIRROR
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void assemble_transform(Transform3d& transform, const Vec3d& translation, const Vec3d& rotation, const Vec3d& scale, const Vec3d& mirror)
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#else
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void assemble_transform(Transform3d& transform, const Vec3d& translation, const Vec3d& rotation, const Vec3d& scale)
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#endif // ENABLE_MIRROR
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{
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transform = Transform3d::Identity();
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transform.translate(translation);
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@ -1173,23 +1169,13 @@ void assemble_transform(Transform3d& transform, const Vec3d& translation, const
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transform.rotate(Eigen::AngleAxisd(rotation(1), Vec3d::UnitY()));
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transform.rotate(Eigen::AngleAxisd(rotation(0), Vec3d::UnitX()));
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transform.scale(scale);
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#if ENABLE_MIRROR
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transform.scale(mirror);
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#endif // ENABLE_MIRROR
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}
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#if ENABLE_MIRROR
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Transform3d assemble_transform(const Vec3d& translation, const Vec3d& rotation, const Vec3d& scale, const Vec3d& mirror)
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#else
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Transform3d assemble_transform(const Vec3d& translation, const Vec3d& rotation, const Vec3d& scale)
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#endif // ENABLE_MIRROR
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{
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Transform3d transform;
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#if ENABLE_MIRROR
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assemble_transform(transform, translation, rotation, scale, mirror);
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#else
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assemble_transform(transform, translation, rotation, scale);
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#endif // ENABLE_MIRROR
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return transform;
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}
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|
@ -1232,13 +1218,10 @@ Transformation::Flags::Flags()
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: dont_translate(true)
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, dont_rotate(true)
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, dont_scale(true)
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#if ENABLE_MIRROR
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, dont_mirror(true)
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#endif // ENABLE_MIRROR
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||||
{
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}
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|
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#if ENABLE_MIRROR
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bool Transformation::Flags::needs_update(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const
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{
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return (this->dont_translate != dont_translate) || (this->dont_rotate != dont_rotate) || (this->dont_scale != dont_scale) || (this->dont_mirror != dont_mirror);
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|
@ -1251,32 +1234,22 @@ void Transformation::Flags::set(bool dont_translate, bool dont_rotate, bool dont
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this->dont_scale = dont_scale;
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this->dont_mirror = dont_mirror;
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}
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#else
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bool Transformation::Flags::needs_update(bool dont_translate, bool dont_rotate, bool dont_scale) const
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{
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return (this->dont_translate != dont_translate) || (this->dont_rotate != dont_rotate) || (this->dont_scale != dont_scale);
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}
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void Transformation::Flags::set(bool dont_translate, bool dont_rotate, bool dont_scale)
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{
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this->dont_translate = dont_translate;
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this->dont_rotate = dont_rotate;
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this->dont_scale = dont_scale;
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}
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#endif // ENABLE_MIRROR
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||||
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Transformation::Transformation()
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: m_offset(Vec3d::Zero())
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, m_rotation(Vec3d::Zero())
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, m_scaling_factor(Vec3d::Ones())
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#if ENABLE_MIRROR
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||||
, m_mirror(Vec3d::Ones())
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#endif // ENABLE_MIRROR
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||||
, m_matrix(Transform3d::Identity())
|
||||
, m_dirty(false)
|
||||
{
|
||||
}
|
||||
|
||||
Transformation::Transformation(const Transform3d& transform)
|
||||
{
|
||||
set_from_transform(transform);
|
||||
}
|
||||
|
||||
void Transformation::set_offset(const Vec3d& offset)
|
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{
|
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set_offset(X, offset(0));
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||||
|
@ -1304,7 +1277,7 @@ void Transformation::set_rotation(Axis axis, double rotation)
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|||
{
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rotation = angle_to_0_2PI(rotation);
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||||
|
||||
if (m_rotation(axis) = rotation)
|
||||
if (m_rotation(axis) != rotation)
|
||||
{
|
||||
m_rotation(axis) = rotation;
|
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m_dirty = true;
|
||||
|
@ -1349,39 +1322,67 @@ void Transformation::set_mirror(Axis axis, double mirror)
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
const Transform3d& Transformation::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const
|
||||
#else
|
||||
const Transform3d& Transformation::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale) const
|
||||
#endif // ENABLE_MIRROR
|
||||
void Transformation::set_from_transform(const Transform3d& transform)
|
||||
{
|
||||
#if ENABLE_MIRROR
|
||||
if (m_dirty || m_flags.needs_update(dont_translate, dont_rotate, dont_scale, dont_mirror))
|
||||
#else
|
||||
if (m_dirty || m_flags.needs_update(dont_translate, dont_rotate, dont_scale))
|
||||
#endif // ENABLE_MIRROR
|
||||
{
|
||||
Vec3d translation = dont_translate ? Vec3d::Zero() : m_offset;
|
||||
Vec3d rotation = dont_rotate ? Vec3d::Zero() : m_rotation;
|
||||
Vec3d scale = dont_scale ? Vec3d::Ones() : m_scaling_factor;
|
||||
#if ENABLE_MIRROR
|
||||
Vec3d mirror = dont_mirror ? Vec3d::Ones() : m_mirror;
|
||||
m_matrix = Geometry::assemble_transform(translation, rotation, scale, mirror);
|
||||
#else
|
||||
m_matrix = Geometry::assemble_transform(translation, rotation, scale);
|
||||
#endif // ENABLE_MIRROR
|
||||
// offset
|
||||
set_offset(transform.matrix().block(0, 3, 3, 1));
|
||||
|
||||
Eigen::Matrix<double, 3, 3, Eigen::DontAlign> m3x3 = transform.matrix().block(0, 0, 3, 3);
|
||||
|
||||
// mirror
|
||||
// it is impossible to reconstruct the original mirroring factors from a matrix,
|
||||
// we can only detect if the matrix contains a left handed reference system
|
||||
// in which case we reorient it back to right handed by mirroring the x axis
|
||||
Vec3d mirror = Vec3d::Ones();
|
||||
if (m3x3.col(0).dot(m3x3.col(1).cross(m3x3.col(2))) < 0.0)
|
||||
{
|
||||
mirror(0) = -1.0;
|
||||
// remove mirror
|
||||
m3x3.col(0) *= -1.0;
|
||||
}
|
||||
set_mirror(mirror);
|
||||
|
||||
// scale
|
||||
set_scaling_factor(Vec3d(m3x3.col(0).norm(), m3x3.col(1).norm(), m3x3.col(2).norm()));
|
||||
|
||||
// remove scale
|
||||
m3x3.col(0).normalize();
|
||||
m3x3.col(1).normalize();
|
||||
m3x3.col(2).normalize();
|
||||
|
||||
// rotation
|
||||
set_rotation(extract_euler_angles(m3x3));
|
||||
|
||||
// forces matrix recalculation matrix
|
||||
m_matrix = get_matrix();
|
||||
|
||||
// // debug check
|
||||
// if (!m_matrix.isApprox(transform))
|
||||
// std::cout << "something went wrong in extracting data from matrix" << std::endl;
|
||||
}
|
||||
|
||||
const Transform3d& Transformation::get_matrix(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const
|
||||
{
|
||||
if (m_dirty || m_flags.needs_update(dont_translate, dont_rotate, dont_scale, dont_mirror))
|
||||
{
|
||||
m_matrix = Geometry::assemble_transform(
|
||||
dont_translate ? Vec3d::Zero() : m_offset,
|
||||
dont_rotate ? Vec3d::Zero() : m_rotation,
|
||||
dont_scale ? Vec3d::Ones() : m_scaling_factor,
|
||||
dont_mirror ? Vec3d::Ones() : m_mirror
|
||||
);
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
m_flags.set(dont_translate, dont_rotate, dont_scale, dont_mirror);
|
||||
#else
|
||||
m_flags.set(dont_translate, dont_rotate, dont_scale);
|
||||
#endif // ENABLE_MIRROR
|
||||
m_dirty = false;
|
||||
}
|
||||
|
||||
return m_matrix;
|
||||
}
|
||||
|
||||
Transformation Transformation::operator * (const Transformation& other) const
|
||||
{
|
||||
return Transformation(get_matrix() * other.get_matrix());
|
||||
}
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
} }
|
||||
|
|
|
@ -172,7 +172,6 @@ class MedialAxis {
|
|||
};
|
||||
|
||||
// Sets the given transform by assembling the given transformations in the following order:
|
||||
#if ENABLE_MIRROR
|
||||
// 1) mirror
|
||||
// 2) scale
|
||||
// 3) rotate X
|
||||
|
@ -180,17 +179,8 @@ class MedialAxis {
|
|||
// 5) rotate Z
|
||||
// 6) translate
|
||||
void assemble_transform(Transform3d& transform, const Vec3d& translation = Vec3d::Zero(), const Vec3d& rotation = Vec3d::Zero(), const Vec3d& scale = Vec3d::Ones(), const Vec3d& mirror = Vec3d::Ones());
|
||||
#else
|
||||
// 1) scale
|
||||
// 2) rotate X
|
||||
// 3) rotate Y
|
||||
// 4) rotate Z
|
||||
// 5) translate
|
||||
void assemble_transform(Transform3d& transform, const Vec3d& translation = Vec3d::Zero(), const Vec3d& rotation = Vec3d::Zero(), const Vec3d& scale = Vec3d::Ones());
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
// Returns the transform obtained by assembling the given transformations in the following order:
|
||||
#if ENABLE_MIRROR
|
||||
// 1) mirror
|
||||
// 2) scale
|
||||
// 3) rotate X
|
||||
|
@ -198,14 +188,6 @@ void assemble_transform(Transform3d& transform, const Vec3d& translation = Vec3d
|
|||
// 5) rotate Z
|
||||
// 6) translate
|
||||
Transform3d assemble_transform(const Vec3d& translation = Vec3d::Zero(), const Vec3d& rotation = Vec3d::Zero(), const Vec3d& scale = Vec3d::Ones(), const Vec3d& mirror = Vec3d::Ones());
|
||||
#else
|
||||
// 1) scale
|
||||
// 2) rotate X
|
||||
// 3) rotate Y
|
||||
// 4) rotate Z
|
||||
// 5) translate
|
||||
Transform3d assemble_transform(const Vec3d& translation = Vec3d::Zero(), const Vec3d& rotation = Vec3d::Zero(), const Vec3d& scale = Vec3d::Ones());
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
// Returns the euler angles extracted from the given rotation matrix
|
||||
// Warning -> The matrix should not contain any scale or shear !!!
|
||||
|
@ -223,34 +205,26 @@ class Transformation
|
|||
bool dont_translate;
|
||||
bool dont_rotate;
|
||||
bool dont_scale;
|
||||
#if ENABLE_MIRROR
|
||||
bool dont_mirror;
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
Flags();
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
bool needs_update(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const;
|
||||
void set(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror);
|
||||
#else
|
||||
bool needs_update(bool dont_translate, bool dont_rotate, bool dont_scale) const;
|
||||
void set(bool dont_translate, bool dont_rotate, bool dont_scale);
|
||||
#endif // ENABLE_MIRROR
|
||||
};
|
||||
|
||||
Vec3d m_offset; // In unscaled coordinates
|
||||
Vec3d m_rotation; // Rotation around the three axes, in radians around mesh center point
|
||||
Vec3d m_scaling_factor; // Scaling factors along the three axes
|
||||
#if ENABLE_MIRROR
|
||||
Vec3d m_mirror; // Mirroring along the three axes
|
||||
#endif // ENABLE_MIRROR
|
||||
mutable Transform3d m_matrix;
|
||||
|
||||
mutable Transform3d m_matrix;
|
||||
mutable Flags m_flags;
|
||||
mutable bool m_dirty;
|
||||
|
||||
public:
|
||||
Transformation();
|
||||
explicit Transformation(const Transform3d& transform);
|
||||
|
||||
const Vec3d& get_offset() const { return m_offset; }
|
||||
double get_offset(Axis axis) const { return m_offset(axis); }
|
||||
|
@ -267,7 +241,6 @@ public:
|
|||
Vec3d get_scaling_factor() const { return m_scaling_factor; }
|
||||
double get_scaling_factor(Axis axis) const { return m_scaling_factor(axis); }
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
void set_scaling_factor(const Vec3d& scaling_factor);
|
||||
void set_scaling_factor(Axis axis, double scaling_factor);
|
||||
|
||||
|
@ -277,13 +250,11 @@ public:
|
|||
void set_mirror(const Vec3d& mirror);
|
||||
void set_mirror(Axis axis, double mirror);
|
||||
|
||||
const Transform3d& world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const;
|
||||
#else
|
||||
void set_scaling_factor(const Vec3d& scaling_factor) { m_scaling_factor = scaling_factor; }
|
||||
void set_scaling_factor(Axis axis, double scaling_factor) { m_scaling_factor(axis) = scaling_factor; }
|
||||
void set_from_transform(const Transform3d& transform);
|
||||
|
||||
const Transform3d& world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false) const;
|
||||
#endif // ENABLE_MIRROR
|
||||
const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const;
|
||||
|
||||
Transformation operator * (const Transformation& other) const;
|
||||
};
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
|
|
|
@ -693,23 +693,12 @@ void ModelObject::center_around_origin()
|
|||
if (v->is_model_part())
|
||||
bb.merge(v->mesh.bounding_box());
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
// Shift is the vector from the center of the bounding box to the origin
|
||||
Vec3d shift = -bb.center();
|
||||
#else
|
||||
// Shift is the vector from the center of the bottom face of the bounding box to the origin
|
||||
Vec3d shift = -bb.center();
|
||||
shift(2) = -bb.min(2);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
this->translate(shift);
|
||||
this->origin_translation += shift;
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
// set z to zero, translation in z has already been done within the mesh
|
||||
shift(2) = 0.0;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (!this->instances.empty()) {
|
||||
for (ModelInstance *i : this->instances) {
|
||||
i->set_offset(i->get_offset() - shift);
|
||||
|
@ -929,16 +918,16 @@ double ModelObject::get_instance_min_z(size_t instance_idx) const
|
|||
double min_z = DBL_MAX;
|
||||
|
||||
ModelInstance* inst = instances[instance_idx];
|
||||
Vec3d local_unit_z = (inst->world_matrix(true).inverse() * Vec3d::UnitZ()).normalized();
|
||||
const Transform3d& m = inst->world_matrix(true);
|
||||
|
||||
for (ModelVolume *v : volumes)
|
||||
{
|
||||
for (uint32_t f = 0; f < v->mesh.stl.stats.number_of_facets; ++f)
|
||||
{
|
||||
const stl_facet* facet = v->mesh.stl.facet_start + f;
|
||||
min_z = std::min(min_z, local_unit_z.dot(facet->vertex[0].cast<double>()));
|
||||
min_z = std::min(min_z, local_unit_z.dot(facet->vertex[1].cast<double>()));
|
||||
min_z = std::min(min_z, local_unit_z.dot(facet->vertex[2].cast<double>()));
|
||||
min_z = std::min(min_z, Vec3d::UnitZ().dot(m * facet->vertex[0].cast<double>()));
|
||||
min_z = std::min(min_z, Vec3d::UnitZ().dot(m * facet->vertex[1].cast<double>()));
|
||||
min_z = std::min(min_z, Vec3d::UnitZ().dot(m * facet->vertex[2].cast<double>()));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1146,7 +1135,6 @@ void ModelInstance::set_rotation(Axis axis, double rotation)
|
|||
m_rotation(axis) = rotation;
|
||||
}
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
void ModelInstance::set_scaling_factor(const Vec3d& scaling_factor)
|
||||
{
|
||||
set_scaling_factor(X, scaling_factor(0));
|
||||
|
@ -1176,7 +1164,6 @@ void ModelInstance::set_mirror(Axis axis, double mirror)
|
|||
|
||||
m_mirror(axis) = mirror;
|
||||
}
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // !ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
|
||||
|
@ -1188,11 +1175,7 @@ BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh* mes
|
|||
{
|
||||
// Rotate around mesh origin.
|
||||
TriangleMesh copy(*mesh);
|
||||
#if ENABLE_MIRROR
|
||||
copy.transform(world_matrix(true, false, true, true).cast<float>());
|
||||
#else
|
||||
copy.transform(world_matrix(true, false, true).cast<float>());
|
||||
#endif // ENABLE_MIRROR
|
||||
BoundingBoxf3 bbox = copy.bounding_box();
|
||||
|
||||
if (!empty(bbox)) {
|
||||
|
@ -1253,21 +1236,13 @@ void ModelInstance::transform_polygon(Polygon* polygon) const
|
|||
}
|
||||
|
||||
#if !ENABLE_MODELVOLUME_TRANSFORM
|
||||
#if ENABLE_MIRROR
|
||||
Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const
|
||||
#else
|
||||
Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale) const
|
||||
#endif // ENABLE_MIRROR
|
||||
{
|
||||
Vec3d translation = dont_translate ? Vec3d::Zero() : m_offset;
|
||||
Vec3d rotation = dont_rotate ? Vec3d::Zero() : m_rotation;
|
||||
Vec3d scale = dont_scale ? Vec3d::Ones() : m_scaling_factor;
|
||||
#if ENABLE_MIRROR
|
||||
Vec3d mirror = dont_mirror ? Vec3d::Ones() : m_mirror;
|
||||
return Geometry::assemble_transform(translation, rotation, scale, mirror);
|
||||
#else
|
||||
return Geometry::assemble_transform(translation, rotation, scale);
|
||||
#endif // ENABLE_MIRROR
|
||||
}
|
||||
#endif // !ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
|
|
|
@ -283,13 +283,11 @@ public:
|
|||
void set_scaling_factor(const Vec3d& scaling_factor) { m_transformation.set_scaling_factor(scaling_factor); }
|
||||
void set_scaling_factor(Axis axis, double scaling_factor) { m_transformation.set_scaling_factor(axis, scaling_factor); }
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
|
||||
double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
|
||||
|
||||
void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); }
|
||||
void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); }
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
private:
|
||||
|
@ -347,9 +345,7 @@ private:
|
|||
Vec3d m_offset; // in unscaled coordinates
|
||||
Vec3d m_rotation; // Rotation around the three axes, in radians around mesh center point
|
||||
Vec3d m_scaling_factor; // Scaling factors along the three axes
|
||||
#if ENABLE_MIRROR
|
||||
Vec3d m_mirror; // Mirroring along the three axes
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
public:
|
||||
|
@ -380,13 +376,11 @@ public:
|
|||
void set_scaling_factor(const Vec3d& scaling_factor) { m_transformation.set_scaling_factor(scaling_factor); }
|
||||
void set_scaling_factor(Axis axis, double scaling_factor) { m_transformation.set_scaling_factor(axis, scaling_factor); }
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
|
||||
double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
|
||||
|
||||
void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); }
|
||||
void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); }
|
||||
#endif // ENABLE_MIRROR
|
||||
#else
|
||||
const Vec3d& get_offset() const { return m_offset; }
|
||||
double get_offset(Axis axis) const { return m_offset(axis); }
|
||||
|
@ -403,21 +397,14 @@ public:
|
|||
Vec3d get_scaling_factor() const { return m_scaling_factor; }
|
||||
double get_scaling_factor(Axis axis) const { return m_scaling_factor(axis); }
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
void set_scaling_factor(const Vec3d& scaling_factor);
|
||||
void set_scaling_factor(Axis axis, double scaling_factor);
|
||||
#else
|
||||
void set_scaling_factor(const Vec3d& scaling_factor) { m_scaling_factor = scaling_factor; }
|
||||
void set_scaling_factor(Axis axis, double scaling_factor) { m_scaling_factor(axis) = scaling_factor; }
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
const Vec3d& get_mirror() const { return m_mirror; }
|
||||
double get_mirror(Axis axis) const { return m_mirror(axis); }
|
||||
|
||||
void set_mirror(const Vec3d& mirror);
|
||||
void set_mirror(Axis axis, double mirror);
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
// To be called on an external mesh
|
||||
|
@ -432,17 +419,9 @@ public:
|
|||
void transform_polygon(Polygon* polygon) const;
|
||||
|
||||
#if ENABLE_MODELVOLUME_TRANSFORM
|
||||
#if ENABLE_MIRROR
|
||||
const Transform3d& world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.world_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
|
||||
const Transform3d& world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
|
||||
#else
|
||||
const Transform3d& world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false) const { return m_transformation.world_matrix(dont_translate, dont_rotate, dont_scale); }
|
||||
#endif // ENABLE_MIRROR
|
||||
#else
|
||||
#if ENABLE_MIRROR
|
||||
Transform3d world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const;
|
||||
#else
|
||||
Transform3d world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false) const;
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
bool is_printable() const { return print_volume_state == PVS_Inside; }
|
||||
|
@ -456,15 +435,9 @@ private:
|
|||
ModelInstance(ModelObject *object, const ModelInstance &other) :
|
||||
m_transformation(other.m_transformation), object(object), print_volume_state(PVS_Inside) {}
|
||||
#else
|
||||
#if ENABLE_MIRROR
|
||||
ModelInstance(ModelObject *object) : m_offset(Vec3d::Zero()), m_rotation(Vec3d::Zero()), m_scaling_factor(Vec3d::Ones()), m_mirror(Vec3d::Ones()), object(object), print_volume_state(PVS_Inside) {}
|
||||
ModelInstance(ModelObject *object, const ModelInstance &other) :
|
||||
m_offset(other.m_offset), m_rotation(other.m_rotation), m_scaling_factor(other.m_scaling_factor), m_mirror(other.m_mirror), object(object), print_volume_state(PVS_Inside) {}
|
||||
#else
|
||||
ModelInstance(ModelObject *object) : m_rotation(Vec3d::Zero()), m_scaling_factor(Vec3d::Ones()), m_offset(Vec3d::Zero()), object(object), print_volume_state(PVS_Inside) {}
|
||||
ModelInstance(ModelObject *object, const ModelInstance &other) :
|
||||
m_rotation(other.m_rotation), m_scaling_factor(other.m_scaling_factor), m_offset(other.m_offset), object(object), print_volume_state(PVS_Inside) {}
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
explicit ModelInstance(ModelInstance &rhs) = delete;
|
||||
|
|
|
@ -686,9 +686,11 @@ static std::vector<PrintInstances> print_objects_from_model_object(const ModelOb
|
|||
trafo.copies.assign(1, Point());
|
||||
for (ModelInstance *model_instance : model_object.instances)
|
||||
if (model_instance->is_printable()) {
|
||||
const Vec3d &offst = model_instance->get_offset();
|
||||
trafo.trafo = model_instance->world_matrix(true);
|
||||
trafo.copies.front() = Point::new_scale(offst(0), offst(1));
|
||||
trafo.trafo = model_instance->world_matrix();
|
||||
// Set the Z axis of the transformation.
|
||||
trafo.copies.front() = Point::new_scale(trafo.trafo.data()[3], trafo.trafo.data()[7]);
|
||||
trafo.trafo.data()[3] = 0;
|
||||
trafo.trafo.data()[7] = 0;
|
||||
auto it = trafos.find(trafo);
|
||||
if (it == trafos.end())
|
||||
trafos.emplace(trafo);
|
||||
|
@ -977,13 +979,13 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
|
|||
new_objects = true;
|
||||
if (it_old != old.end())
|
||||
const_cast<PrintObjectStatus*>(*it_old)->status = PrintObjectStatus::Deleted;
|
||||
} else if ((*it_old)->print_object->copies() != new_instances.copies) {
|
||||
} else {
|
||||
// The PrintObject already exists and the copies differ.
|
||||
if ((*it_old)->print_object->copies().size() != new_instances.copies.size())
|
||||
update_apply_status(this->invalidate_step(psWipeTower));
|
||||
if ((*it_old)->print_object->set_copies(new_instances.copies)) {
|
||||
// Invalidated
|
||||
update_apply_status(this->invalidate_step(psSkirt) || this->invalidate_step(psBrim) || this->invalidate_step(psGCodeExport));
|
||||
update_apply_status(this->invalidate_steps({ psSkirt, psBrim, psGCodeExport }));
|
||||
}
|
||||
print_objects_new.emplace_back((*it_old)->print_object);
|
||||
const_cast<PrintObjectStatus*>(*it_old)->status = PrintObjectStatus::Reused;
|
||||
|
@ -1001,8 +1003,8 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
|
|||
delete pos.print_object;
|
||||
deleted_objects = true;
|
||||
}
|
||||
if (deleted_objects)
|
||||
update_apply_status(this->invalidate_step(psSkirt) || this->invalidate_step(psBrim) || this->invalidate_step(psWipeTower) || this->invalidate_step(psGCodeExport));
|
||||
if (new_objects || deleted_objects)
|
||||
update_apply_status(this->invalidate_steps({ psSkirt, psBrim, psWipeTower, psGCodeExport }));
|
||||
update_apply_status(new_objects);
|
||||
}
|
||||
print_object_status.clear();
|
||||
|
|
|
@ -104,6 +104,28 @@ public:
|
|||
return invalidated;
|
||||
}
|
||||
|
||||
template<typename CancelationCallback, typename StepTypeIterator>
|
||||
bool invalidate_multiple(StepTypeIterator step_begin, StepTypeIterator step_end, tbb::mutex &mtx, CancelationCallback cancel) {
|
||||
bool invalidated = false;
|
||||
for (StepTypeIterator it = step_begin; ! invalidated && it != step_end; ++ it)
|
||||
invalidated = m_state[*it].load(std::memory_order_relaxed) != INVALID;
|
||||
if (invalidated) {
|
||||
#if 0
|
||||
if (mtx.state != mtx.HELD) {
|
||||
printf("Not held!\n");
|
||||
}
|
||||
#endif
|
||||
// Raise the mutex, so that the following cancel() callback could cancel
|
||||
// the background processing.
|
||||
mtx.unlock();
|
||||
cancel();
|
||||
for (StepTypeIterator it = step_begin; it != step_end; ++ it)
|
||||
m_state[*it] = INVALID;
|
||||
mtx.lock();
|
||||
}
|
||||
return invalidated;
|
||||
}
|
||||
|
||||
// Make all steps invalid.
|
||||
// The provided mutex should be locked at this point, guarding access to m_state.
|
||||
// In case any step has already been entered or finished, cancel the background
|
||||
|
@ -113,14 +135,16 @@ public:
|
|||
bool invalidated = false;
|
||||
for (size_t i = 0; i < COUNT; ++ i)
|
||||
if (m_state[i].load(std::memory_order_relaxed) != INVALID) {
|
||||
if (! invalidated) {
|
||||
mtx.unlock();
|
||||
cancel();
|
||||
mtx.lock();
|
||||
invalidated = true;
|
||||
}
|
||||
m_state[i].store(INVALID, std::memory_order_relaxed);
|
||||
invalidated = true;
|
||||
break;
|
||||
}
|
||||
if (invalidated) {
|
||||
mtx.unlock();
|
||||
cancel();
|
||||
for (size_t i = 0; i < COUNT; ++ i)
|
||||
m_state[i].store(INVALID, std::memory_order_relaxed);
|
||||
mtx.lock();
|
||||
}
|
||||
return invalidated;
|
||||
}
|
||||
|
||||
|
@ -245,7 +269,10 @@ public:
|
|||
// methods for handling state
|
||||
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
|
||||
bool invalidate_step(PrintObjectStep step);
|
||||
bool invalidate_all_steps();
|
||||
template<typename StepTypeIterator>
|
||||
bool invalidate_steps(StepTypeIterator step_begin, StepTypeIterator step_end) { return m_state.invalidate_multiple(step_begin, step_end, this->cancel_mutex(), this->cancel_callback()); }
|
||||
bool invalidate_steps(std::initializer_list<PrintObjectStep> il) { return m_state.invalidate_multiple(il.begin(), il.end(), this->cancel_mutex(), this->cancel_callback()); }
|
||||
bool invalidate_all_steps() { return m_state.invalidate_all(this->cancel_mutex(), this->cancel_callback()); }
|
||||
bool is_step_done(PrintObjectStep step) const { return m_state.is_done(step); }
|
||||
|
||||
// To be used over the layer_height_profile of both the PrintObject and ModelObject
|
||||
|
@ -294,6 +321,9 @@ private:
|
|||
void _generate_support_material();
|
||||
|
||||
bool is_printable() const { return ! m_copies.empty(); }
|
||||
// Implemented in cpp due to cyclic dependencies between Print and PrintObject.
|
||||
tbb::mutex& cancel_mutex();
|
||||
std::function<void()> cancel_callback();
|
||||
|
||||
Print *m_print;
|
||||
ModelObject *m_model_object;
|
||||
|
@ -495,7 +525,7 @@ public:
|
|||
};
|
||||
CancelStatus cancel_status() const { return m_cancel_status; }
|
||||
// Has the calculation been canceled?
|
||||
bool canceled() const { return m_cancel_status; }
|
||||
bool canceled() const { return m_cancel_status != NOT_CANCELED; }
|
||||
// Cancel the running computation. Stop execution of all the background threads.
|
||||
void cancel() { m_cancel_status = CANCELED_BY_USER; }
|
||||
void cancel_internal() { m_cancel_status = CANCELED_INTERNAL; }
|
||||
|
@ -509,6 +539,9 @@ protected:
|
|||
void set_started(PrintStep step) { m_state.set_started(step, m_mutex); throw_if_canceled(); }
|
||||
void set_done(PrintStep step) { m_state.set_done(step, m_mutex); throw_if_canceled(); }
|
||||
bool invalidate_step(PrintStep step);
|
||||
template<typename StepTypeIterator>
|
||||
bool invalidate_steps(StepTypeIterator step_begin, StepTypeIterator step_end) { return m_state.invalidate_multiple(step_begin, step_end, m_mutex, m_cancel_callback); }
|
||||
bool invalidate_steps(std::initializer_list<PrintStep> il) { return m_state.invalidate_multiple(il.begin(), il.end(), m_mutex, m_cancel_callback); }
|
||||
bool invalidate_all_steps() { return m_state.invalidate_all(m_mutex, m_cancel_callback); }
|
||||
|
||||
// methods for handling regions
|
||||
|
|
|
@ -99,11 +99,9 @@ bool PrintObject::set_copies(const Points &points)
|
|||
// Invalidate and set copies.
|
||||
bool invalidated = false;
|
||||
if (copies != m_copies) {
|
||||
invalidated = m_print->invalidate_step(psSkirt);
|
||||
invalidated |= m_print->invalidate_step(psBrim);
|
||||
invalidated = m_print->invalidate_steps({ psSkirt, psBrim, psGCodeExport });
|
||||
if (copies.size() != m_copies.size())
|
||||
invalidated |= m_print->invalidate_step(psWipeTower);
|
||||
invalidated |= m_print->invalidate_step(psGCodeExport);
|
||||
m_copies = copies;
|
||||
}
|
||||
return invalidated;
|
||||
|
@ -590,21 +588,16 @@ bool PrintObject::invalidate_step(PrintObjectStep step)
|
|||
// propagate to dependent steps
|
||||
if (step == posPerimeters) {
|
||||
invalidated |= this->invalidate_step(posPrepareInfill);
|
||||
invalidated |= m_print->invalidate_step(psSkirt);
|
||||
invalidated |= m_print->invalidate_step(psBrim);
|
||||
invalidated |= m_print->invalidate_steps({ psSkirt, psBrim });
|
||||
} else if (step == posPrepareInfill) {
|
||||
invalidated |= this->invalidate_step(posInfill);
|
||||
} else if (step == posInfill) {
|
||||
invalidated |= m_print->invalidate_step(psSkirt);
|
||||
invalidated |= m_print->invalidate_step(psBrim);
|
||||
invalidated |= m_print->invalidate_steps({ psSkirt, psBrim });
|
||||
} else if (step == posSlice) {
|
||||
invalidated |= this->invalidate_step(posPerimeters);
|
||||
invalidated |= this->invalidate_step(posSupportMaterial);
|
||||
invalidated |= this->invalidate_steps({ posPerimeters, posSupportMaterial });
|
||||
invalidated |= m_print->invalidate_step(psWipeTower);
|
||||
} else if (step == posSupportMaterial) {
|
||||
invalidated |= m_print->invalidate_step(psSkirt);
|
||||
invalidated |= m_print->invalidate_step(psBrim);
|
||||
}
|
||||
} else if (step == posSupportMaterial)
|
||||
invalidated |= m_print->invalidate_steps({ psSkirt, psBrim });
|
||||
|
||||
// Wipe tower depends on the ordering of extruders, which in turn depends on everything.
|
||||
// It also decides about what the wipe_into_infill / wipe_into_object features will do,
|
||||
|
@ -613,11 +606,6 @@ bool PrintObject::invalidate_step(PrintObjectStep step)
|
|||
return invalidated;
|
||||
}
|
||||
|
||||
bool PrintObject::invalidate_all_steps()
|
||||
{
|
||||
return m_state.invalidate_all(m_print->m_mutex, m_print->m_cancel_callback);
|
||||
}
|
||||
|
||||
bool PrintObject::has_support_material() const
|
||||
{
|
||||
return m_config.support_material
|
||||
|
@ -1616,8 +1604,8 @@ std::vector<ExPolygons> PrintObject::_slice_volumes(const std::vector<float> &z,
|
|||
mesh.merge(v->mesh);
|
||||
if (mesh.stl.stats.number_of_facets > 0) {
|
||||
mesh.transform(m_trafo.cast<float>());
|
||||
// align mesh to Z = 0 (it should be already aligned actually) and apply XY shift
|
||||
mesh.translate(- unscale<float>(m_copies_shift(0)), - unscale<float>(m_copies_shift(1)), - float(this->model_object()->bounding_box().min(2)));
|
||||
// apply XY shift
|
||||
mesh.translate(- unscale<float>(m_copies_shift(0)), - unscale<float>(m_copies_shift(1)), 0);
|
||||
// perform actual slicing
|
||||
TriangleMeshSlicer mslicer;
|
||||
const Print *print = this->print();
|
||||
|
@ -2254,4 +2242,15 @@ void PrintObject::adjust_layer_height_profile(coordf_t z, coordf_t layer_thickne
|
|||
layer_height_profile_valid = false;
|
||||
}
|
||||
|
||||
tbb::mutex& PrintObject::cancel_mutex()
|
||||
{
|
||||
return m_print->m_mutex;
|
||||
}
|
||||
|
||||
std::function<void()> PrintObject::cancel_callback()
|
||||
{
|
||||
return m_print->m_cancel_callback;
|
||||
}
|
||||
|
||||
|
||||
} // namespace Slic3r
|
||||
|
|
|
@ -1,27 +1,24 @@
|
|||
#ifndef _technologies_h_
|
||||
#define _technologies_h_
|
||||
|
||||
//==============
|
||||
//============
|
||||
// debug techs
|
||||
//==============
|
||||
//============
|
||||
|
||||
// Shows camera target in the 3D scene
|
||||
#define ENABLE_SHOW_CAMERA_TARGET 1
|
||||
|
||||
//==============
|
||||
//=============
|
||||
// 1.42.0 techs
|
||||
//==============
|
||||
//=============
|
||||
#define ENABLE_1_42_0 1
|
||||
|
||||
// Add double click on gizmo grabbers to reset transformation components to their default value
|
||||
#define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
|
||||
// Uses a unique opengl context
|
||||
#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
|
||||
// New selections
|
||||
#define ENABLE_EXTENDED_SELECTION (1 && ENABLE_1_42_0)
|
||||
#define DISABLE_INSTANCES_SYNCH (1 && ENABLE_EXTENDED_SELECTION)
|
||||
// Add mirror components along the three axes in ModelInstance and GLVolume
|
||||
#define ENABLE_MIRROR (1 && ENABLE_1_42_0)
|
||||
// Disable synchronization of unselected instances
|
||||
#define DISABLE_INSTANCES_SYNCH (1 && ENABLE_1_42_0)
|
||||
// Modified camera target behavior
|
||||
#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
|
||||
// Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
|
||||
|
|
|
@ -406,7 +406,7 @@ const Snapshot& SnapshotDB::take_snapshot(const AppConfig &app_config, Snapshot:
|
|||
cfg.version.min_slic3r_version = it->min_slic3r_version;
|
||||
cfg.version.max_slic3r_version = it->max_slic3r_version;
|
||||
}
|
||||
} catch (const std::runtime_error &err) {
|
||||
} catch (const std::runtime_error & /* err */) {
|
||||
}
|
||||
snapshot.vendor_configs.emplace_back(std::move(cfg));
|
||||
}
|
||||
|
@ -521,7 +521,7 @@ SnapshotDB& SnapshotDB::singleton()
|
|||
// Update the min / max slic3r versions compatible with the configurations stored inside the snapshots
|
||||
// based on the min / max slic3r versions defined by the vendor specific config indices.
|
||||
instance.update_slic3r_versions(index_db);
|
||||
} catch (std::exception &ex) {
|
||||
} catch (std::exception & /* ex */) {
|
||||
}
|
||||
}
|
||||
return instance;
|
||||
|
|
|
@ -201,9 +201,7 @@ GLVolume::GLVolume(float r, float g, float b, float a)
|
|||
: m_offset(Vec3d::Zero())
|
||||
, m_rotation(Vec3d::Zero())
|
||||
, m_scaling_factor(Vec3d::Ones())
|
||||
#if ENABLE_MIRROR
|
||||
, m_mirror(Vec3d::Ones())
|
||||
#endif // ENABLE_MIRROR
|
||||
, m_world_matrix(Transform3f::Identity())
|
||||
, m_world_matrix_dirty(true)
|
||||
, m_transformed_bounding_box_dirty(true)
|
||||
|
@ -211,10 +209,6 @@ GLVolume::GLVolume(float r, float g, float b, float a)
|
|||
, m_transformed_convex_hull_bounding_box_dirty(true)
|
||||
, m_convex_hull(nullptr)
|
||||
, composite_id(-1)
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
, select_group_id(-1)
|
||||
, drag_group_id(-1)
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
, extruder_id(0)
|
||||
, selected(false)
|
||||
, is_active(true)
|
||||
|
@ -272,14 +266,11 @@ const Vec3d& GLVolume::get_rotation() const
|
|||
|
||||
void GLVolume::set_rotation(const Vec3d& rotation)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
static const double TWO_PI = 2.0 * (double)PI;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (m_rotation != rotation)
|
||||
{
|
||||
m_rotation = rotation;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
while (m_rotation(i) < 0.0)
|
||||
|
@ -291,7 +282,6 @@ void GLVolume::set_rotation(const Vec3d& rotation)
|
|||
m_rotation(i) -= TWO_PI;
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
m_world_matrix_dirty = true;
|
||||
m_transformed_bounding_box_dirty = true;
|
||||
m_transformed_convex_hull_bounding_box_dirty = true;
|
||||
|
@ -314,12 +304,10 @@ void GLVolume::set_offset(const Vec3d& offset)
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const Vec3d& GLVolume::get_scaling_factor() const
|
||||
{
|
||||
return m_scaling_factor;
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void GLVolume::set_scaling_factor(const Vec3d& scaling_factor)
|
||||
{
|
||||
|
@ -332,7 +320,6 @@ void GLVolume::set_scaling_factor(const Vec3d& scaling_factor)
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
const Vec3d& GLVolume::get_mirror() const
|
||||
{
|
||||
return m_mirror;
|
||||
|
@ -364,7 +351,6 @@ void GLVolume::set_mirror(Axis axis, double mirror)
|
|||
m_transformed_convex_hull_bounding_box_dirty = true;
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // !ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
||||
void GLVolume::set_convex_hull(const TriangleMesh& convex_hull)
|
||||
|
@ -372,36 +358,12 @@ void GLVolume::set_convex_hull(const TriangleMesh& convex_hull)
|
|||
m_convex_hull = &convex_hull;
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void GLVolume::set_select_group_id(const std::string& select_by)
|
||||
{
|
||||
if (select_by == "object")
|
||||
select_group_id = object_idx() * 1000000;
|
||||
else if (select_by == "volume")
|
||||
select_group_id = object_idx() * 1000000 + volume_idx() * 1000;
|
||||
else if (select_by == "instance")
|
||||
select_group_id = composite_id;
|
||||
}
|
||||
|
||||
void GLVolume::set_drag_group_id(const std::string& drag_by)
|
||||
{
|
||||
if (drag_by == "object")
|
||||
drag_group_id = object_idx() * 1000;
|
||||
else if (drag_by == "instance")
|
||||
drag_group_id = object_idx() * 1000 + instance_idx();
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
#if !ENABLE_MODELVOLUME_TRANSFORM
|
||||
const Transform3f& GLVolume::world_matrix() const
|
||||
{
|
||||
if (m_world_matrix_dirty)
|
||||
{
|
||||
#if ENABLE_MIRROR
|
||||
m_world_matrix = Geometry::assemble_transform(m_offset, m_rotation, m_scaling_factor, m_mirror).cast<float>();
|
||||
#else
|
||||
m_world_matrix = Geometry::assemble_transform(m_offset, m_rotation, m_scaling_factor).cast<float>();
|
||||
#endif // ENABLE_MIRROR
|
||||
m_world_matrix_dirty = false;
|
||||
}
|
||||
return m_world_matrix;
|
||||
|
@ -730,23 +692,12 @@ void GLVolume::generate_layer_height_texture(const PrintObject *print_object, bo
|
|||
#define LAYER_HEIGHT_TEXTURE_WIDTH 1024
|
||||
#define LAYER_HEIGHT_TEXTURE_HEIGHT 1024
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
std::vector<int> GLVolumeCollection::load_object(
|
||||
const ModelObject *model_object,
|
||||
int obj_idx,
|
||||
const std::vector<int> &instance_idxs,
|
||||
const std::string &color_by,
|
||||
bool use_VBOs)
|
||||
#else
|
||||
std::vector<int> GLVolumeCollection::load_object(
|
||||
const ModelObject *model_object,
|
||||
int obj_idx,
|
||||
const std::vector<int> &instance_idxs,
|
||||
const std::string &color_by,
|
||||
const std::string &select_by,
|
||||
const std::string &drag_by,
|
||||
bool use_VBOs)
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
static float colors[4][4] = {
|
||||
{ 1.0f, 1.0f, 0.0f, 1.f },
|
||||
|
@ -797,10 +748,6 @@ std::vector<int> GLVolumeCollection::load_object(
|
|||
v.bounding_box = v.indexed_vertex_array.bounding_box();
|
||||
v.indexed_vertex_array.finalize_geometry(use_VBOs);
|
||||
v.composite_id = obj_idx * 1000000 + volume_idx * 1000 + instance_idx;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
v.set_select_group_id(select_by);
|
||||
v.set_drag_group_id(drag_by);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
if (model_volume->is_model_part())
|
||||
{
|
||||
v.set_convex_hull(model_volume->get_convex_hull());
|
||||
|
@ -816,9 +763,7 @@ std::vector<int> GLVolumeCollection::load_object(
|
|||
v.set_offset(instance->get_offset());
|
||||
v.set_rotation(instance->get_rotation());
|
||||
v.set_scaling_factor(instance->get_scaling_factor());
|
||||
#if ENABLE_MIRROR
|
||||
v.set_mirror(instance->get_mirror());
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
}
|
||||
}
|
||||
|
@ -894,10 +839,6 @@ int GLVolumeCollection::load_wipe_tower_preview(
|
|||
v.bounding_box = v.indexed_vertex_array.bounding_box();
|
||||
v.indexed_vertex_array.finalize_geometry(use_VBOs);
|
||||
v.composite_id = obj_idx * 1000000;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
v.select_group_id = obj_idx * 1000000;
|
||||
v.drag_group_id = obj_idx * 1000;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
v.is_wipe_tower = true;
|
||||
v.shader_outside_printer_detection_enabled = ! size_unknown;
|
||||
return int(this->volumes.size() - 1);
|
||||
|
@ -1093,26 +1034,6 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
|
|||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void GLVolumeCollection::set_select_by(const std::string& select_by)
|
||||
{
|
||||
for (GLVolume *vol : this->volumes)
|
||||
{
|
||||
if (vol != nullptr)
|
||||
vol->set_select_group_id(select_by);
|
||||
}
|
||||
}
|
||||
|
||||
void GLVolumeCollection::set_drag_by(const std::string& drag_by)
|
||||
{
|
||||
for (GLVolume *vol : this->volumes)
|
||||
{
|
||||
if (vol != nullptr)
|
||||
vol->set_drag_group_id(drag_by);
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
std::vector<double> GLVolumeCollection::get_current_print_zs(bool active_only) const
|
||||
{
|
||||
// Collect layer top positions of all volumes.
|
||||
|
@ -1884,23 +1805,6 @@ void _3DScene::reset_volumes(wxGLCanvas* canvas)
|
|||
s_canvas_mgr.reset_volumes(canvas);
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void _3DScene::deselect_volumes(wxGLCanvas* canvas)
|
||||
{
|
||||
s_canvas_mgr.deselect_volumes(canvas);
|
||||
}
|
||||
|
||||
void _3DScene::select_volume(wxGLCanvas* canvas, unsigned int id)
|
||||
{
|
||||
s_canvas_mgr.select_volume(canvas, id);
|
||||
}
|
||||
|
||||
void _3DScene::update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections)
|
||||
{
|
||||
s_canvas_mgr.update_volumes_selection(canvas, selections);
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
int _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config)
|
||||
{
|
||||
return s_canvas_mgr.check_volumes_outside_state(canvas, config);
|
||||
|
@ -1916,17 +1820,10 @@ bool _3DScene::move_volume_down(wxGLCanvas* canvas, unsigned int id)
|
|||
return s_canvas_mgr.move_volume_down(canvas, id);
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
GUI::GLCanvas3D* _3DScene::get_canvas(wxGLCanvas* canvas)
|
||||
{
|
||||
return s_canvas_mgr.get_canvas(canvas);
|
||||
}
|
||||
#else
|
||||
void _3DScene::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections)
|
||||
{
|
||||
s_canvas_mgr.set_objects_selections(canvas, selections);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void _3DScene::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
|
||||
{
|
||||
|
@ -1973,23 +1870,6 @@ void _3DScene::set_color_by(wxGLCanvas* canvas, const std::string& value)
|
|||
s_canvas_mgr.set_color_by(canvas, value);
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void _3DScene::set_select_by(wxGLCanvas* canvas, const std::string& value)
|
||||
{
|
||||
s_canvas_mgr.set_select_by(canvas, value);
|
||||
}
|
||||
|
||||
void _3DScene::set_drag_by(wxGLCanvas* canvas, const std::string& value)
|
||||
{
|
||||
s_canvas_mgr.set_drag_by(canvas, value);
|
||||
}
|
||||
|
||||
std::string _3DScene::get_select_by(wxGLCanvas* canvas)
|
||||
{
|
||||
return s_canvas_mgr.get_select_by(canvas);
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
bool _3DScene::is_layers_editing_enabled(wxGLCanvas* canvas)
|
||||
{
|
||||
return s_canvas_mgr.is_layers_editing_enabled(canvas);
|
||||
|
@ -2167,14 +2047,10 @@ int _3DScene::get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx)
|
|||
return s_canvas_mgr.get_in_object_volume_id(canvas, scene_vol_idx);
|
||||
}
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void _3DScene::mirror_selection(wxGLCanvas* canvas, Axis axis)
|
||||
{
|
||||
s_canvas_mgr.mirror_selection(canvas, axis);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
void _3DScene::reload_scene(wxGLCanvas* canvas, bool force)
|
||||
{
|
||||
|
|
|
@ -263,10 +263,8 @@ private:
|
|||
Vec3d m_rotation;
|
||||
// Scale factor along the three axes of the volume to be rendered.
|
||||
Vec3d m_scaling_factor;
|
||||
#if ENABLE_MIRROR
|
||||
// Mirroring along the three axes of the volume to be rendered.
|
||||
Vec3d m_mirror;
|
||||
#endif // ENABLE_MIRROR
|
||||
// World matrix of the volume to be rendered.
|
||||
mutable Transform3f m_world_matrix;
|
||||
// Whether or not is needed to recalculate the world matrix.
|
||||
|
@ -292,12 +290,6 @@ public:
|
|||
float render_color[4];
|
||||
// An ID containing the object ID, volume ID and instance ID.
|
||||
int composite_id;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
// An ID for group selection. It may be the same for all meshes of all object instances, or for just a single object instance.
|
||||
int select_group_id;
|
||||
// An ID for group dragging. It may be the same for all meshes of all object instances, or for just a single object instance.
|
||||
int drag_group_id;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
// An ID containing the extruder ID (used to select color).
|
||||
int extruder_id;
|
||||
// Is this object selected?
|
||||
|
@ -358,28 +350,22 @@ public:
|
|||
void set_scaling_factor(const Vec3d& scaling_factor) { m_transformation.set_scaling_factor(scaling_factor); set_bounding_boxes_as_dirty(); }
|
||||
void set_scaling_factor(Axis axis, double scaling_factor) { m_transformation.set_scaling_factor(axis, scaling_factor); set_bounding_boxes_as_dirty(); }
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
|
||||
double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
|
||||
|
||||
void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); set_bounding_boxes_as_dirty(); }
|
||||
void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); set_bounding_boxes_as_dirty(); }
|
||||
#endif // ENABLE_MIRROR
|
||||
#else
|
||||
const Vec3d& get_rotation() const;
|
||||
void set_rotation(const Vec3d& rotation);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const Vec3d& get_scaling_factor() const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
void set_scaling_factor(const Vec3d& scaling_factor);
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
const Vec3d& get_mirror() const;
|
||||
double get_mirror(Axis axis) const;
|
||||
void set_mirror(const Vec3d& mirror);
|
||||
void set_mirror(Axis axis, double mirror);
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
const Vec3d& get_offset() const;
|
||||
void set_offset(const Vec3d& offset);
|
||||
|
@ -387,17 +373,12 @@ public:
|
|||
|
||||
void set_convex_hull(const TriangleMesh& convex_hull);
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void set_select_group_id(const std::string& select_by);
|
||||
void set_drag_group_id(const std::string& drag_by);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
int object_idx() const { return this->composite_id / 1000000; }
|
||||
int volume_idx() const { return (this->composite_id / 1000) % 1000; }
|
||||
int instance_idx() const { return this->composite_id % 1000; }
|
||||
|
||||
#if ENABLE_MODELVOLUME_TRANSFORM
|
||||
const Transform3d& world_matrix() const { return m_transformation.world_matrix(); }
|
||||
const Transform3d& world_matrix() const { return m_transformation.get_matrix(); }
|
||||
#else
|
||||
const Transform3f& world_matrix() const;
|
||||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
|
@ -456,9 +437,7 @@ public:
|
|||
#endif // ENABLE_MODELVOLUME_TRANSFORM
|
||||
};
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
typedef std::vector<GLVolume*> GLVolumePtrs;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
class GLVolumeCollection
|
||||
{
|
||||
|
@ -467,32 +446,17 @@ class GLVolumeCollection
|
|||
float print_box_max[3];
|
||||
|
||||
public:
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
GLVolumePtrs volumes;
|
||||
#else
|
||||
std::vector<GLVolume*> volumes;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
GLVolumeCollection() {};
|
||||
~GLVolumeCollection() { clear(); };
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
std::vector<int> load_object(
|
||||
const ModelObject *model_object,
|
||||
int obj_idx,
|
||||
const std::vector<int> &instance_idxs,
|
||||
const std::string &color_by,
|
||||
bool use_VBOs);
|
||||
#else
|
||||
std::vector<int> load_object(
|
||||
const ModelObject *model_object,
|
||||
int obj_idx,
|
||||
const std::vector<int> &instance_idxs,
|
||||
const std::string &color_by,
|
||||
const std::string &select_by,
|
||||
const std::string &drag_by,
|
||||
bool use_VBOs);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
int load_wipe_tower_preview(
|
||||
int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width);
|
||||
|
@ -526,11 +490,6 @@ public:
|
|||
|
||||
void update_colors_by_extruder(const DynamicPrintConfig* config);
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void set_select_by(const std::string& select_by);
|
||||
void set_drag_by(const std::string& drag_by);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection
|
||||
std::vector<double> get_current_print_zs(bool active_only) const;
|
||||
|
||||
|
@ -558,20 +517,11 @@ public:
|
|||
|
||||
static unsigned int get_volumes_count(wxGLCanvas* canvas);
|
||||
static void reset_volumes(wxGLCanvas* canvas);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
static void deselect_volumes(wxGLCanvas* canvas);
|
||||
static void select_volume(wxGLCanvas* canvas, unsigned int id);
|
||||
static void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
|
||||
static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
|
||||
static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
static GUI::GLCanvas3D* get_canvas(wxGLCanvas* canvas);
|
||||
#else
|
||||
static void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
|
||||
static void set_print(wxGLCanvas* canvas, Print* print);
|
||||
|
@ -587,12 +537,6 @@ public:
|
|||
static void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
|
||||
|
||||
static void set_color_by(wxGLCanvas* canvas, const std::string& value);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
static void set_select_by(wxGLCanvas* canvas, const std::string& value);
|
||||
static void set_drag_by(wxGLCanvas* canvas, const std::string& value);
|
||||
|
||||
static std::string get_select_by(wxGLCanvas* canvas);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
static bool is_layers_editing_enabled(wxGLCanvas* canvas);
|
||||
static bool is_layers_editing_allowed(wxGLCanvas* canvas);
|
||||
|
@ -634,11 +578,7 @@ public:
|
|||
static int get_first_volume_id(wxGLCanvas* canvas, int obj_idx);
|
||||
static int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx);
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
static void mirror_selection(wxGLCanvas* canvas, Axis axis);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
static void reload_scene(wxGLCanvas* canvas, bool force);
|
||||
|
||||
|
|
|
@ -74,7 +74,7 @@ void BackgroundSlicingProcess::thread_proc()
|
|||
this->set_step_done(bspsGCodeFinalize);
|
||||
}
|
||||
}
|
||||
} catch (CanceledException &ex) {
|
||||
} catch (CanceledException & /* ex */) {
|
||||
// Canceled, this is all right.
|
||||
assert(m_print->canceled());
|
||||
} catch (std::exception &ex) {
|
||||
|
|
|
@ -235,14 +235,15 @@ void BedShapePanel::update_shape()
|
|||
Vec2d rect_origin(Vec2d::Zero());
|
||||
try{
|
||||
rect_size = boost::any_cast<Vec2d>(m_optgroups[SHAPE_RECTANGULAR]->get_value("rect_size")); }
|
||||
catch (const std::exception &e) {
|
||||
catch (const std::exception & /* e */) {
|
||||
return;
|
||||
}
|
||||
try{
|
||||
try {
|
||||
rect_origin = boost::any_cast<Vec2d>(m_optgroups[SHAPE_RECTANGULAR]->get_value("rect_origin"));
|
||||
}
|
||||
catch (const std::exception &e) {
|
||||
return;}
|
||||
catch (const std::exception & /* e */) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto x = rect_size(0);
|
||||
auto y = rect_size(1);
|
||||
|
@ -270,7 +271,7 @@ void BedShapePanel::update_shape()
|
|||
try{
|
||||
diameter = boost::any_cast<double>(m_optgroups[SHAPE_CIRCULAR]->get_value("diameter"));
|
||||
}
|
||||
catch (const std::exception &e) {
|
||||
catch (const std::exception & /* e */) {
|
||||
return;
|
||||
}
|
||||
if (diameter == 0.0) return ;
|
||||
|
|
|
@ -831,8 +831,8 @@ ConfigWizard::ConfigWizard(wxWindow *parent, RunReason reason) :
|
|||
topsizer->AddSpacer(INDEX_MARGIN);
|
||||
topsizer->Add(p->hscroll, 1, wxEXPAND);
|
||||
|
||||
p->btn_prev = new wxButton(this, wxID_NONE, _(L("< &Back")));
|
||||
p->btn_next = new wxButton(this, wxID_NONE, _(L("&Next >")));
|
||||
p->btn_prev = new wxButton(this, wxID_ANY, _(L("< &Back")));
|
||||
p->btn_next = new wxButton(this, wxID_ANY, _(L("&Next >")));
|
||||
p->btn_finish = new wxButton(this, wxID_APPLY, _(L("&Finish")));
|
||||
p->btn_cancel = new wxButton(this, wxID_CANCEL);
|
||||
p->btnsizer->AddStretchSpacer();
|
||||
|
|
|
@ -39,7 +39,7 @@ private:
|
|||
struct priv;
|
||||
std::unique_ptr<priv> p;
|
||||
|
||||
friend class ConfigWizardPage;
|
||||
friend struct ConfigWizardPage;
|
||||
};
|
||||
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -82,21 +82,7 @@ public:
|
|||
void set_bottom(float bottom);
|
||||
};
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, SimpleEvent);
|
||||
#else
|
||||
struct ObjectSelectEvent;
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, ObjectSelectEvent);
|
||||
struct ObjectSelectEvent : public ArrayEvent<ptrdiff_t, 2>
|
||||
{
|
||||
ObjectSelectEvent(ptrdiff_t object_id, ptrdiff_t volume_id, wxObject *origin = nullptr)
|
||||
: ArrayEvent(EVT_GLCANVAS_OBJECT_SELECT, {object_id, volume_id}, origin)
|
||||
{}
|
||||
|
||||
ptrdiff_t object_id() const { return data[0]; }
|
||||
ptrdiff_t volume_id() const { return data[1]; }
|
||||
};
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
using Vec2dEvent = Event<Vec2d>;
|
||||
template <size_t N> using Vec2dsEvent = ArrayEvent<Vec2d, N>;
|
||||
|
@ -106,30 +92,16 @@ template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>;
|
|||
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_VIEWPORT_CHANGED, SimpleEvent);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_DOUBLE_CLICK, SimpleEvent);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, Vec2dEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_MODEL_UPDATE, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_REMOVE_OBJECT, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_ARRANGE, SimpleEvent);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_ROTATE_OBJECT, Event<int>); // data: -1 => rotate left, +1 => rotate right
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_SCALE_UNIFORMLY, SimpleEvent);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_INCREASE_INSTANCES, Event<int>); // data: +1 => increase, -1 => decrease
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_MOVED, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, Event<bool>);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
|
||||
wxDECLARE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
|
||||
wxDECLARE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
|
||||
class GLCanvas3D
|
||||
{
|
||||
struct GCodePreviewVolumeIndex
|
||||
|
@ -356,15 +328,7 @@ class GLCanvas3D
|
|||
|
||||
Point start_position_2D;
|
||||
Vec3d start_position_3D;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
Vec3d volume_center_offset;
|
||||
|
||||
bool move_with_shift;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
int move_volume_idx;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
int gizmo_volume_idx;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
public:
|
||||
Drag();
|
||||
|
@ -386,7 +350,6 @@ class GLCanvas3D
|
|||
bool is_start_position_3D_defined() const;
|
||||
};
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
public:
|
||||
class Selection
|
||||
{
|
||||
|
@ -504,9 +467,7 @@ public:
|
|||
void translate(const Vec3d& displacement);
|
||||
void rotate(const Vec3d& rotation);
|
||||
void scale(const Vec3d& scale);
|
||||
#if ENABLE_MIRROR
|
||||
void mirror(Axis axis);
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
void translate(unsigned int object_idx, const Vec3d& displacement);
|
||||
void translate(unsigned int object_idx, unsigned int instance_idx, const Vec3d& displacement);
|
||||
|
@ -531,8 +492,6 @@ public:
|
|||
};
|
||||
|
||||
private:
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
class Gizmos
|
||||
{
|
||||
static const float OverlayTexturesScale;
|
||||
|
@ -566,20 +525,13 @@ private:
|
|||
bool is_enabled() const;
|
||||
void set_enabled(bool enable);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
std::string update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection);
|
||||
void update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection);
|
||||
void update_on_off_state(const Selection& selection);
|
||||
#else
|
||||
void update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos);
|
||||
void update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
void reset_all_states();
|
||||
|
||||
void set_hover_id(int id);
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void enable_grabber(EType type, unsigned int id, bool enable);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
|
||||
bool grabber_contains_mouse() const;
|
||||
|
@ -593,19 +545,10 @@ private:
|
|||
bool is_running() const;
|
||||
|
||||
bool is_dragging() const;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void start_dragging(const Selection& selection);
|
||||
#else
|
||||
void start_dragging(const BoundingBoxf3& box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
void stop_dragging();
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
Vec3d get_displacement() const;
|
||||
#else
|
||||
Vec3d get_position() const;
|
||||
void set_position(const Vec3d& position);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
Vec3d get_scale() const;
|
||||
void set_scale(const Vec3d& scale);
|
||||
|
@ -621,13 +564,8 @@ private:
|
|||
void clicked_on_object(const Vec2d& mouse_position);
|
||||
void delete_current_grabber(bool delete_all = false);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void render_current_gizmo(const Selection& selection) const;
|
||||
void render_current_gizmo_for_picking_pass(const Selection& selection) const;
|
||||
#else
|
||||
void render_current_gizmo(const BoundingBoxf3& box) const;
|
||||
void render_current_gizmo_for_picking_pass(const BoundingBoxf3& box) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void render_overlay(const GLCanvas3D& canvas) const;
|
||||
|
||||
|
@ -635,11 +573,7 @@ private:
|
|||
void _reset();
|
||||
|
||||
void _render_overlay(const GLCanvas3D& canvas) const;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void _render_current_gizmo(const Selection& selection) const;
|
||||
#else
|
||||
void _render_current_gizmo(const BoundingBoxf3& box) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
float _get_total_overlay_height() const;
|
||||
GLGizmoBase* _get_current() const;
|
||||
|
@ -699,9 +633,7 @@ private:
|
|||
mutable GLToolbar m_toolbar;
|
||||
|
||||
mutable GLVolumeCollection m_volumes;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
Selection m_selection;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
DynamicPrintConfig* m_config;
|
||||
Print* m_print;
|
||||
Model* m_model;
|
||||
|
@ -720,21 +652,11 @@ private:
|
|||
bool m_shader_enabled;
|
||||
bool m_dynamic_background_enabled;
|
||||
bool m_multisample_allowed;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
bool m_regenerate_volumes;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
std::string m_color_by;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
std::string m_select_by;
|
||||
std::string m_drag_by;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
bool m_reload_delayed;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
std::vector<std::vector<int>> m_objects_volumes_idxs;
|
||||
std::vector<int> m_objects_selections;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
GCodePreviewVolumeIndex m_gcode_preview_volume_index;
|
||||
|
||||
|
@ -761,27 +683,16 @@ public:
|
|||
|
||||
unsigned int get_volumes_count() const;
|
||||
void reset_volumes();
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void deselect_volumes();
|
||||
void select_volume(unsigned int id);
|
||||
void update_volumes_selection(const std::vector<int>& selections);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
int check_volumes_outside_state(const DynamicPrintConfig* config) const;
|
||||
bool move_volume_up(unsigned int id);
|
||||
bool move_volume_down(unsigned int id);
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void set_objects_selections(const std::vector<int>& selections);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void set_config(DynamicPrintConfig* config);
|
||||
void set_print(Print* print);
|
||||
void set_model(Model* model);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const Selection& get_selection() const { return m_selection; }
|
||||
Selection& get_selection() { return m_selection; }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// Set the bed shape to a single closed 2D polygon(array of two element arrays),
|
||||
// triangulate the bed and store the triangles into m_bed.m_triangles,
|
||||
|
@ -796,13 +707,6 @@ public:
|
|||
void set_cutting_plane(float z, const ExPolygons& polygons);
|
||||
|
||||
void set_color_by(const std::string& value);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void set_select_by(const std::string& value);
|
||||
void set_drag_by(const std::string& value);
|
||||
|
||||
const std::string& get_select_by() const;
|
||||
const std::string& get_drag_by() const;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
float get_camera_zoom() const;
|
||||
|
||||
|
@ -832,9 +736,7 @@ public:
|
|||
void zoom_to_bed();
|
||||
void zoom_to_volumes();
|
||||
#if ENABLE_MODIFIED_CAMERA_TARGET
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void zoom_to_selection();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#endif // ENABLE_MODIFIED_CAMERA_TARGET
|
||||
void select_view(const std::string& direction);
|
||||
void set_viewport_from_scene(const GLCanvas3D& other);
|
||||
|
@ -855,11 +757,7 @@ public:
|
|||
int get_first_volume_id(int obj_idx) const;
|
||||
int get_in_object_volume_id(int scene_vol_idx) const;
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void mirror_selection(Axis axis);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
void reload_scene(bool force);
|
||||
|
||||
|
@ -897,9 +795,6 @@ private:
|
|||
void _resize(unsigned int w, unsigned int h);
|
||||
|
||||
BoundingBoxf3 _max_bounding_box() const;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
BoundingBoxf3 _selected_volumes_bounding_box() const;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void _zoom_to_bounding_box(const BoundingBoxf3& bbox);
|
||||
float _get_zoom_to_bounding_box_factor(const BoundingBoxf3& bbox) const;
|
||||
|
@ -913,9 +808,7 @@ private:
|
|||
void _render_bed(float theta) const;
|
||||
void _render_axes(bool depth_test) const;
|
||||
void _render_objects() const;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void _render_selection() const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
void _render_cutting_plane() const;
|
||||
void _render_warning_texture() const;
|
||||
void _render_legend_texture() const;
|
||||
|
@ -928,9 +821,7 @@ private:
|
|||
void _render_camera_target() const;
|
||||
#endif // ENABLE_SHOW_CAMERA_TARGET
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void _update_volumes_hover_state() const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
float _get_layers_editing_cursor_z_relative() const;
|
||||
void _perform_layer_editing_action(wxMouseEvent* evt = nullptr);
|
||||
|
@ -948,11 +839,6 @@ private:
|
|||
void _start_timer();
|
||||
void _stop_timer();
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
int _get_first_selected_object_id() const;
|
||||
int _get_first_selected_volume_id(int object_id) const;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// Create 3D thick extrusion lines for a skirt and brim.
|
||||
// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
|
||||
void _load_print_toolpaths();
|
||||
|
@ -981,20 +867,11 @@ private:
|
|||
void _update_toolpath_volumes_outside_state();
|
||||
void _show_warning_texture_if_needed();
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void _on_move();
|
||||
void _on_rotate();
|
||||
void _on_scale();
|
||||
void _on_flatten();
|
||||
#if ENABLE_MIRROR
|
||||
void _on_mirror();
|
||||
#endif // ENABLE_MIRROR
|
||||
#else
|
||||
void _on_move(const std::vector<int>& volume_idxs);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void _on_select(int volume_idx, int object_idx);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// generates the legend texture in dependence of the current shown view type
|
||||
void _generate_legend_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
|
||||
|
|
|
@ -246,29 +246,6 @@ void GLCanvas3DManager::reset_volumes(wxGLCanvas* canvas)
|
|||
it->second->reset_volumes();
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void GLCanvas3DManager::deselect_volumes(wxGLCanvas* canvas)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->deselect_volumes();
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::select_volume(wxGLCanvas* canvas, unsigned int id)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->select_volume(id);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->update_volumes_selection(selections);
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
|
@ -287,20 +264,11 @@ bool GLCanvas3DManager::move_volume_down(wxGLCanvas* canvas, unsigned int id)
|
|||
return (it != m_canvases.end()) ? it->second->move_volume_down(id) : false;
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
GLCanvas3D* GLCanvas3DManager::get_canvas(wxGLCanvas* canvas)
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
return (it != m_canvases.end()) ? it->second : nullptr;
|
||||
}
|
||||
#else
|
||||
void GLCanvas3DManager::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->set_objects_selections(selections);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void GLCanvas3DManager::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
|
||||
{
|
||||
|
@ -364,28 +332,6 @@ void GLCanvas3DManager::set_color_by(wxGLCanvas* canvas, const std::string& valu
|
|||
it->second->set_color_by(value);
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void GLCanvas3DManager::set_select_by(wxGLCanvas* canvas, const std::string& value)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->set_select_by(value);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::set_drag_by(wxGLCanvas* canvas, const std::string& value)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->set_drag_by(value);
|
||||
}
|
||||
|
||||
std::string GLCanvas3DManager::get_select_by(wxGLCanvas* canvas) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
return (it != m_canvases.end()) ? it->second->get_select_by() : "";
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
bool GLCanvas3DManager::is_layers_editing_enabled(wxGLCanvas* canvas) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
|
@ -596,16 +542,12 @@ int GLCanvas3DManager::get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol
|
|||
return (it != m_canvases.end()) ? it->second->get_in_object_volume_id(scene_vol_idx) : -1;
|
||||
}
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLCanvas3DManager::mirror_selection(wxGLCanvas* canvas, Axis axis)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->mirror_selection(axis);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
void GLCanvas3DManager::reload_scene(wxGLCanvas* canvas, bool force)
|
||||
{
|
||||
|
|
|
@ -87,20 +87,11 @@ public:
|
|||
|
||||
unsigned int get_volumes_count(wxGLCanvas* canvas) const;
|
||||
void reset_volumes(wxGLCanvas* canvas);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void deselect_volumes(wxGLCanvas* canvas);
|
||||
void select_volume(wxGLCanvas* canvas, unsigned int id);
|
||||
void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
|
||||
bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
|
||||
bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
GLCanvas3D* get_canvas(wxGLCanvas* canvas);
|
||||
#else
|
||||
void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
|
||||
void set_print(wxGLCanvas* canvas, Print* print);
|
||||
|
@ -116,12 +107,6 @@ public:
|
|||
void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
|
||||
|
||||
void set_color_by(wxGLCanvas* canvas, const std::string& value);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void set_select_by(wxGLCanvas* canvas, const std::string& value);
|
||||
void set_drag_by(wxGLCanvas* canvas, const std::string& value);
|
||||
|
||||
std::string get_select_by(wxGLCanvas* canvas) const;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
|
||||
bool is_layers_editing_allowed(wxGLCanvas* canvas) const;
|
||||
|
@ -163,11 +148,7 @@ public:
|
|||
int get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const;
|
||||
int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const;
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void mirror_selection(wxGLCanvas* canvas, Axis axis);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
void reload_scene(wxGLCanvas* canvas, bool force);
|
||||
|
||||
|
|
|
@ -4,9 +4,6 @@
|
|||
#include "GUI.hpp"
|
||||
|
||||
#include "../../libslic3r/Utils.hpp"
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
#include "../../slic3r/GUI/GLCanvas3D.hpp"
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
#include <Eigen/Dense>
|
||||
#include "../../libslic3r/Geometry.hpp"
|
||||
|
@ -26,91 +23,6 @@ static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f
|
|||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
// returns the intersection of the given ray with the plane parallel to plane XY and passing through the given center
|
||||
// coordinates are local to the plane
|
||||
Vec3d intersection_on_plane_xy(const Linef3& ray, const Vec3d& center)
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
|
||||
return Vec3d(mouse_pos_2d(0), mouse_pos_2d(1), 0.0);
|
||||
}
|
||||
|
||||
// returns the intersection of the given ray with the plane parallel to plane XZ and passing through the given center
|
||||
// coordinates are local to the plane
|
||||
Vec3d intersection_on_plane_xz(const Linef3& ray, const Vec3d& center)
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(-0.5 * (double)PI, Vec3d::UnitX()));
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
|
||||
return Vec3d(mouse_pos_2d(0), 0.0, mouse_pos_2d(1));
|
||||
}
|
||||
|
||||
// returns the intersection of the given ray with the plane parallel to plane YZ and passing through the given center
|
||||
// coordinates are local to the plane
|
||||
Vec3d intersection_on_plane_yz(const Linef3& ray, const Vec3d& center)
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(-0.5f * (double)PI, Vec3d::UnitY()));
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
|
||||
|
||||
return Vec3d(0.0, mouse_pos_2d(1), -mouse_pos_2d(0));
|
||||
}
|
||||
|
||||
// return an index:
|
||||
// 0 for plane XY
|
||||
// 1 for plane XZ
|
||||
// 2 for plane YZ
|
||||
// which indicates which plane is best suited for intersecting the given unit vector
|
||||
// giving precedence to the plane with the given index
|
||||
unsigned int select_best_plane(const Vec3d& unit_vector, unsigned int preferred_plane)
|
||||
{
|
||||
unsigned int ret = preferred_plane;
|
||||
|
||||
// 1st checks if the given vector is not parallel to the given preferred plane
|
||||
double dot_to_normal = 0.0;
|
||||
switch (ret)
|
||||
{
|
||||
case 0: // plane xy
|
||||
{
|
||||
dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitZ()));
|
||||
break;
|
||||
}
|
||||
case 1: // plane xz
|
||||
{
|
||||
dot_to_normal = std::abs(unit_vector.dot(-Vec3d::UnitY()));
|
||||
break;
|
||||
}
|
||||
case 2: // plane yz
|
||||
{
|
||||
dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitX()));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// if almost parallel, select the plane whose normal direction is closest to the given vector direction,
|
||||
// otherwise return the given preferred plane index
|
||||
if (dot_to_normal < 0.1)
|
||||
{
|
||||
typedef std::map<double, unsigned int> ProjsMap;
|
||||
ProjsMap projs_map;
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitZ())), 0)); // plane xy
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(-Vec3d::UnitY())), 1)); // plane xz
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitX())), 2)); // plane yz
|
||||
ret = projs_map.rbegin()->second;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
const float GLGizmoBase::Grabber::SizeFactor = 0.025f;
|
||||
const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
|
||||
const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
|
||||
|
@ -262,11 +174,7 @@ void GLGizmoBase::disable_grabber(unsigned int id)
|
|||
on_disable_grabber(id);
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoBase::start_dragging(const GLCanvas3D::Selection& selection)
|
||||
#else
|
||||
void GLGizmoBase::start_dragging(const BoundingBoxf3& box)
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
m_dragging = true;
|
||||
|
||||
|
@ -275,11 +183,7 @@ void GLGizmoBase::start_dragging(const BoundingBoxf3& box)
|
|||
m_grabbers[i].dragging = (m_hover_id == i);
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
on_start_dragging(selection);
|
||||
#else
|
||||
on_start_dragging(box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
void GLGizmoBase::stop_dragging()
|
||||
|
@ -385,15 +289,9 @@ bool GLGizmoRotate::on_init()
|
|||
return true;
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoRotate::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
#else
|
||||
void GLGizmoRotate::on_start_dragging(const BoundingBoxf3& box)
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
m_center = box.center();
|
||||
m_radius = Offset + box.radius();
|
||||
m_snap_coarse_in_radius = m_radius / 3.0f;
|
||||
|
@ -437,16 +335,11 @@ void GLGizmoRotate::on_update(const Linef3& mouse_ray, const Point* mouse_positi
|
|||
m_angle = theta;
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoRotate::on_render(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
if (!m_grabbers[0].enabled)
|
||||
return;
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
bool single_instance = selection.is_single_full_instance();
|
||||
|
||||
|
@ -460,10 +353,6 @@ void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
|
|||
|
||||
if ((single_instance && (m_hover_id == 0)) || m_dragging)
|
||||
set_tooltip(axis + format((float)Geometry::rad2deg(m_angle), 4) + "\u00B0");
|
||||
#else
|
||||
if (m_dragging)
|
||||
set_tooltip(format(m_angle * 180.0f / (float)PI, 4));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
else
|
||||
{
|
||||
m_center = box.center();
|
||||
|
@ -501,22 +390,14 @@ void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
|
|||
::glPopMatrix();
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoRotate::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoRotate::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
::glPushMatrix();
|
||||
|
||||
transform_to_local();
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
render_grabbers_for_picking(selection.get_bounding_box());
|
||||
#else
|
||||
render_grabbers_for_picking(box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
@ -733,19 +614,11 @@ std::string GLGizmoRotate3D::on_get_name() const
|
|||
return L("Rotate");
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoRotate3D::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
||||
m_gizmos[m_hover_id].start_dragging(selection);
|
||||
}
|
||||
#else
|
||||
void GLGizmoRotate3D::on_start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
||||
m_gizmos[m_hover_id].start_dragging(box);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void GLGizmoRotate3D::on_stop_dragging()
|
||||
{
|
||||
|
@ -753,7 +626,6 @@ void GLGizmoRotate3D::on_stop_dragging()
|
|||
m_gizmos[m_hover_id].stop_dragging();
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoRotate3D::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
if ((m_hover_id == -1) || (m_hover_id == 0))
|
||||
|
@ -765,24 +637,8 @@ void GLGizmoRotate3D::on_render(const GLCanvas3D::Selection& selection) const
|
|||
if ((m_hover_id == -1) || (m_hover_id == 2))
|
||||
m_gizmos[Z].render(selection);
|
||||
}
|
||||
#else
|
||||
void GLGizmoRotate3D::on_render(const BoundingBoxf3& box) const
|
||||
{
|
||||
if ((m_hover_id == -1) || (m_hover_id == 0))
|
||||
m_gizmos[X].render(box);
|
||||
|
||||
if ((m_hover_id == -1) || (m_hover_id == 1))
|
||||
m_gizmos[Y].render(box);
|
||||
|
||||
if ((m_hover_id == -1) || (m_hover_id == 2))
|
||||
m_gizmos[Z].render(box);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
const float GLGizmoScale3D::Offset = 5.0f;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
const Vec3d GLGizmoScale3D::OffsetVec = (double)GLGizmoScale3D::Offset * Vec3d::Ones();
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent)
|
||||
: GLGizmoBase(parent)
|
||||
|
@ -830,20 +686,12 @@ std::string GLGizmoScale3D::on_get_name() const
|
|||
return L("Scale");
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoScale3D::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
#else
|
||||
void GLGizmoScale3D::on_start_dragging(const BoundingBoxf3& box)
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
m_starting_box = selection.get_bounding_box();
|
||||
#else
|
||||
m_starting_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -867,13 +715,8 @@ void GLGizmoScale3D::on_process_double_click()
|
|||
}
|
||||
#endif // ENABLE_GIZMOS_RESET
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoScale3D::on_render(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
bool single_instance = selection.is_single_full_instance();
|
||||
Vec3f scale = single_instance ? 100.0f * selection.get_volume(*selection.get_volume_idxs().begin())->get_scaling_factor().cast<float>() : 100.0f * m_scale.cast<float>();
|
||||
|
||||
|
@ -891,25 +734,9 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
|||
tooltip += "Z: " + format(scale(2), 4) + "%";
|
||||
set_tooltip(tooltip);
|
||||
}
|
||||
#else
|
||||
if (m_grabbers[0].dragging || m_grabbers[1].dragging)
|
||||
set_tooltip("X: " + format(100.0f * m_scale(0), 4) + "%");
|
||||
else if (m_grabbers[2].dragging || m_grabbers[3].dragging)
|
||||
set_tooltip("Y: " + format(100.0f * m_scale(1), 4) + "%");
|
||||
else if (m_grabbers[4].dragging || m_grabbers[5].dragging)
|
||||
set_tooltip("Z: " + format(100.0f * m_scale(2), 4) + "%");
|
||||
else if (m_grabbers[6].dragging || m_grabbers[7].dragging || m_grabbers[8].dragging || m_grabbers[9].dragging)
|
||||
{
|
||||
std::string tooltip = "X: " + format(100.0f * m_scale(0), 4) + "%\n";
|
||||
tooltip += "Y: " + format(100.0f * m_scale(1), 4) + "%\n";
|
||||
tooltip += "Z: " + format(100.0f * m_scale(2), 4) + "%";
|
||||
set_tooltip(tooltip);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
BoundingBoxf3 box;
|
||||
Transform3d transform = Transform3d::Identity();
|
||||
Vec3d angles = Vec3d::Zero();
|
||||
|
@ -935,86 +762,52 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
|||
// gets angles from first selected volume
|
||||
angles = v->get_rotation();
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
// consider rotation+mirror only components of the transform for offsets
|
||||
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_mirror());
|
||||
#else
|
||||
// set rotation-only component of transform
|
||||
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles);
|
||||
#endif // ENABLE_MIRROR
|
||||
}
|
||||
else
|
||||
box = selection.get_bounding_box();
|
||||
|
||||
m_box = box;
|
||||
#else
|
||||
m_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
const Vec3d& center = m_box.center();
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
Vec3d offset_x = offsets_transform * Vec3d((double)Offset, 0.0, 0.0);
|
||||
Vec3d offset_y = offsets_transform * Vec3d(0.0, (double)Offset, 0.0);
|
||||
Vec3d offset_z = offsets_transform * Vec3d(0.0, 0.0, (double)Offset);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// x axis
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
m_grabbers[0].center = transform * Vec3d(m_box.min(0), center(1), center(2)) - offset_x;
|
||||
m_grabbers[1].center = transform * Vec3d(m_box.max(0), center(1), center(2)) + offset_x;
|
||||
#else
|
||||
m_grabbers[0].center = Vec3d(m_box.min(0), center(1), center(2));
|
||||
m_grabbers[1].center = Vec3d(m_box.max(0), center(1), center(2));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
|
||||
// y axis
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
m_grabbers[2].center = transform * Vec3d(center(0), m_box.min(1), center(2)) - offset_y;
|
||||
m_grabbers[3].center = transform * Vec3d(center(0), m_box.max(1), center(2)) + offset_y;
|
||||
#else
|
||||
m_grabbers[2].center = Vec3d(center(0), m_box.min(1), center(2));
|
||||
m_grabbers[3].center = Vec3d(center(0), m_box.max(1), center(2));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[3].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
|
||||
// z axis
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
m_grabbers[4].center = transform * Vec3d(center(0), center(1), m_box.min(2)) - offset_z;
|
||||
m_grabbers[5].center = transform * Vec3d(center(0), center(1), m_box.max(2)) + offset_z;
|
||||
#else
|
||||
m_grabbers[4].center = Vec3d(center(0), center(1), m_box.min(2));
|
||||
m_grabbers[5].center = Vec3d(center(0), center(1), m_box.max(2));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
::memcpy((void*)m_grabbers[4].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[5].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
|
||||
// uniform
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
m_grabbers[6].center = transform * Vec3d(m_box.min(0), m_box.min(1), center(2)) - offset_x - offset_y;
|
||||
m_grabbers[7].center = transform * Vec3d(m_box.max(0), m_box.min(1), center(2)) + offset_x - offset_y;
|
||||
m_grabbers[8].center = transform * Vec3d(m_box.max(0), m_box.max(1), center(2)) + offset_x + offset_y;
|
||||
m_grabbers[9].center = transform * Vec3d(m_box.min(0), m_box.max(1), center(2)) - offset_x + offset_y;
|
||||
#else
|
||||
m_grabbers[6].center = Vec3d(m_box.min(0), m_box.min(1), center(2));
|
||||
m_grabbers[7].center = Vec3d(m_box.max(0), m_box.min(1), center(2));
|
||||
m_grabbers[8].center = Vec3d(m_box.max(0), m_box.max(1), center(2));
|
||||
m_grabbers[9].center = Vec3d(m_box.min(0), m_box.max(1), center(2));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
for (int i = 6; i < 10; ++i)
|
||||
{
|
||||
::memcpy((void*)m_grabbers[i].color, (const void*)m_highlight_color, 3 * sizeof(float));
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
// sets grabbers orientation
|
||||
for (int i = 0; i < 10; ++i)
|
||||
{
|
||||
m_grabbers[i].angles = angles;
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
||||
|
||||
|
@ -1089,21 +882,12 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoScale3D::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking(selection.get_bounding_box());
|
||||
}
|
||||
#else
|
||||
void GLGizmoScale3D::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking(box);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2) const
|
||||
{
|
||||
|
@ -1119,11 +903,7 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
|
|||
|
||||
void GLGizmoScale3D::do_scale_x(const Linef3& mouse_ray)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double ratio = calc_ratio(mouse_ray);
|
||||
#else
|
||||
double ratio = calc_ratio(1, mouse_ray, m_starting_box.center());
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (ratio > 0.0)
|
||||
m_scale(0) = m_starting_scale(0) * ratio;
|
||||
|
@ -1131,11 +911,7 @@ void GLGizmoScale3D::do_scale_x(const Linef3& mouse_ray)
|
|||
|
||||
void GLGizmoScale3D::do_scale_y(const Linef3& mouse_ray)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double ratio = calc_ratio(mouse_ray);
|
||||
#else
|
||||
double ratio = calc_ratio(2, mouse_ray, m_starting_box.center());
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (ratio > 0.0)
|
||||
m_scale(1) = m_starting_scale(1) * ratio;
|
||||
|
@ -1143,11 +919,7 @@ void GLGizmoScale3D::do_scale_y(const Linef3& mouse_ray)
|
|||
|
||||
void GLGizmoScale3D::do_scale_z(const Linef3& mouse_ray)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double ratio = calc_ratio(mouse_ray);
|
||||
#else
|
||||
double ratio = calc_ratio(1, mouse_ray, m_starting_box.center());
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (ratio > 0.0)
|
||||
m_scale(2) = m_starting_scale(2) * ratio;
|
||||
|
@ -1155,19 +927,12 @@ void GLGizmoScale3D::do_scale_z(const Linef3& mouse_ray)
|
|||
|
||||
void GLGizmoScale3D::do_scale_uniform(const Linef3& mouse_ray)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double ratio = calc_ratio(mouse_ray);
|
||||
#else
|
||||
Vec3d center = m_starting_box.center();
|
||||
center(2) = m_box.min(2);
|
||||
double ratio = calc_ratio(0, mouse_ray, center);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (ratio > 0.0)
|
||||
m_scale = m_starting_scale * ratio;
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double GLGizmoScale3D::calc_ratio(const Linef3& mouse_ray) const
|
||||
{
|
||||
double ratio = 0.0;
|
||||
|
@ -1194,53 +959,12 @@ double GLGizmoScale3D::calc_ratio(const Linef3& mouse_ray) const
|
|||
|
||||
return ratio;
|
||||
}
|
||||
#else
|
||||
double GLGizmoScale3D::calc_ratio(unsigned int preferred_plane_id, const Linef3& mouse_ray, const Vec3d& center) const
|
||||
{
|
||||
double ratio = 0.0;
|
||||
|
||||
Vec3d starting_vec = m_starting_drag_position - center;
|
||||
double len_starting_vec = starting_vec.norm();
|
||||
if (len_starting_vec == 0.0)
|
||||
return ratio;
|
||||
|
||||
Vec3d starting_vec_dir = starting_vec.normalized();
|
||||
Vec3d mouse_dir = mouse_ray.unit_vector();
|
||||
|
||||
unsigned int plane_id = select_best_plane(mouse_dir, preferred_plane_id);
|
||||
// ratio is given by the projection of the calculated intersection on the starting vector divided by the starting vector length
|
||||
switch (plane_id)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
ratio = starting_vec_dir.dot(intersection_on_plane_xy(mouse_ray, center)) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
ratio = starting_vec_dir.dot(intersection_on_plane_xz(mouse_ray, center)) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
ratio = starting_vec_dir.dot(intersection_on_plane_yz(mouse_ray, center)) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return ratio;
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
const double GLGizmoMove3D::Offset = 10.0;
|
||||
|
||||
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent)
|
||||
: GLGizmoBase(parent)
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
, m_displacement(Vec3d::Zero())
|
||||
#else
|
||||
, m_position(Vec3d::Zero())
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
, m_starting_drag_position(Vec3d::Zero())
|
||||
, m_starting_box_center(Vec3d::Zero())
|
||||
, m_starting_box_bottom_center(Vec3d::Zero())
|
||||
|
@ -1276,18 +1000,12 @@ std::string GLGizmoMove3D::on_get_name() const
|
|||
return L("Move");
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoMove3D::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
#else
|
||||
void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
m_displacement = Vec3d::Zero();
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
||||
m_starting_box_center = box.center();
|
||||
m_starting_box_bottom_center = box.center();
|
||||
|
@ -1295,39 +1013,23 @@ void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoMove3D::on_stop_dragging()
|
||||
{
|
||||
m_displacement = Vec3d::Zero();
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void GLGizmoMove3D::on_update(const Linef3& mouse_ray, const Point* mouse_pos)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (m_hover_id == 0)
|
||||
m_displacement(0) = calc_projection(mouse_ray);
|
||||
else if (m_hover_id == 1)
|
||||
m_displacement(1) = calc_projection(mouse_ray);
|
||||
else if (m_hover_id == 2)
|
||||
m_displacement(2) = calc_projection(mouse_ray);
|
||||
#else
|
||||
if (m_hover_id == 0)
|
||||
m_position(0) = 2.0 * m_starting_box_center(0) + calc_projection(X, 1, mouse_ray) - m_starting_drag_position(0);
|
||||
else if (m_hover_id == 1)
|
||||
m_position(1) = 2.0 * m_starting_box_center(1) + calc_projection(Y, 2, mouse_ray) - m_starting_drag_position(1);
|
||||
else if (m_hover_id == 2)
|
||||
m_position(2) = 2.0 * m_starting_box_bottom_center(2) + calc_projection(Z, 1, mouse_ray) - m_starting_drag_position(2);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoMove3D::on_render(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
bool show_position = selection.is_single_full_instance();
|
||||
const Vec3d& position = selection.get_bounding_box().center();
|
||||
|
||||
|
@ -1337,20 +1039,10 @@ void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const
|
|||
set_tooltip("Y: " + format(show_position ? position(1) : m_displacement(1), 2));
|
||||
else if ((show_position && (m_hover_id == 2)) || m_grabbers[2].dragging)
|
||||
set_tooltip("Z: " + format(show_position ? position(2) : m_displacement(2), 2));
|
||||
#else
|
||||
if (m_grabbers[0].dragging)
|
||||
set_tooltip("X: " + format(m_position(0), 2));
|
||||
else if (m_grabbers[1].dragging)
|
||||
set_tooltip("Y: " + format(m_position(1), 2));
|
||||
else if (m_grabbers[2].dragging)
|
||||
set_tooltip("Z: " + format(m_position(2), 2));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
const Vec3d& center = box.center();
|
||||
|
||||
// x axis
|
||||
|
@ -1399,23 +1091,13 @@ void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoMove3D::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking(selection.get_bounding_box());
|
||||
}
|
||||
#else
|
||||
void GLGizmoMove3D::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking(box);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double GLGizmoMove3D::calc_projection(const Linef3& mouse_ray) const
|
||||
{
|
||||
double projection = 0.0;
|
||||
|
@ -1438,43 +1120,6 @@ double GLGizmoMove3D::calc_projection(const Linef3& mouse_ray) const
|
|||
}
|
||||
return projection;
|
||||
}
|
||||
#else
|
||||
double GLGizmoMove3D::calc_projection(Axis axis, unsigned int preferred_plane_id, const Linef3& mouse_ray) const
|
||||
{
|
||||
double projection = 0.0;
|
||||
|
||||
Vec3d starting_vec = (axis == Z) ? m_starting_drag_position - m_starting_box_bottom_center : m_starting_drag_position - m_starting_box_center;
|
||||
double len_starting_vec = starting_vec.norm();
|
||||
if (len_starting_vec == 0.0)
|
||||
return projection;
|
||||
|
||||
Vec3d starting_vec_dir = starting_vec.normalized();
|
||||
Vec3d mouse_dir = mouse_ray.unit_vector();
|
||||
|
||||
unsigned int plane_id = select_best_plane(mouse_dir, preferred_plane_id);
|
||||
|
||||
switch (plane_id)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
projection = starting_vec_dir.dot(intersection_on_plane_xy(mouse_ray, (axis == Z) ? m_starting_box_bottom_center : m_starting_box_center));
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
projection = starting_vec_dir.dot(intersection_on_plane_xz(mouse_ray, (axis == Z) ? m_starting_box_bottom_center : m_starting_box_center));
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
projection = starting_vec_dir.dot(intersection_on_plane_yz(mouse_ray, (axis == Z) ? m_starting_box_bottom_center : m_starting_box_center));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return projection;
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent)
|
||||
: GLGizmoBase(parent)
|
||||
|
@ -1507,42 +1152,24 @@ std::string GLGizmoFlatten::on_get_name() const
|
|||
return L("Flatten");
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoFlatten::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
#else
|
||||
void GLGizmoFlatten::on_start_dragging(const BoundingBoxf3& box)
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
m_normal = m_planes[m_hover_id].normal;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
m_starting_center = selection.get_bounding_box().center();
|
||||
#else
|
||||
m_starting_center = box.center();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoFlatten::on_render(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
// the dragged_offset is a vector measuring where was the object moved
|
||||
// with the gizmo being on. This is reset in set_flattening_data and
|
||||
// does not work correctly when there are multiple copies.
|
||||
Vec3d dragged_offset(Vec3d::Zero());
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (m_starting_center == Vec3d::Zero())
|
||||
m_starting_center = selection.get_bounding_box().center();
|
||||
dragged_offset = selection.get_bounding_box().center() - m_starting_center;
|
||||
#else
|
||||
if (m_starting_center == Vec3d::Zero())
|
||||
m_starting_center = box.center();
|
||||
dragged_offset = box.center() - m_starting_center;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
::glEnable(GL_BLEND);
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
@ -1554,7 +1181,6 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
|
|||
else
|
||||
::glColor4f(0.9f, 0.9f, 0.9f, 0.5f);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int instance_idx = selection.get_instance_idx();
|
||||
if ((instance_idx != -1) && (m_model_object != nullptr))
|
||||
{
|
||||
|
@ -1570,30 +1196,13 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
|
|||
::glEnd();
|
||||
::glPopMatrix();
|
||||
}
|
||||
#else
|
||||
for (const InstanceData& inst : m_instances) {
|
||||
Transform3d m = inst.matrix;
|
||||
m.pretranslate(dragged_offset);
|
||||
::glPushMatrix();
|
||||
::glMultMatrixd(m.data());
|
||||
::glBegin(GL_POLYGON);
|
||||
for (const Vec3d& vertex : m_planes[i].vertices)
|
||||
::glVertex3dv(vertex.data());
|
||||
::glEnd();
|
||||
::glPopMatrix();
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
::glEnable(GL_CULL_FACE);
|
||||
::glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoFlatten::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
{
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
::glDisable(GL_CULL_FACE);
|
||||
|
@ -1601,7 +1210,6 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
|
|||
for (unsigned int i = 0; i < m_planes.size(); ++i)
|
||||
{
|
||||
::glColor3f(1.0f, 1.0f, picking_color_component(i));
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int instance_idx = selection.get_instance_idx();
|
||||
if ((instance_idx != -1) && (m_model_object != nullptr))
|
||||
{
|
||||
|
@ -1615,17 +1223,6 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
|
|||
::glEnd();
|
||||
::glPopMatrix();
|
||||
}
|
||||
#else
|
||||
for (const InstanceData& inst : m_instances) {
|
||||
::glPushMatrix();
|
||||
::glMultMatrixd(inst.matrix.data());
|
||||
::glBegin(GL_POLYGON);
|
||||
for (const Vec3d& vertex : m_planes[i].vertices)
|
||||
::glVertex3dv(vertex.data());
|
||||
::glEnd();
|
||||
::glPopMatrix();
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
::glEnable(GL_CULL_FACE);
|
||||
|
@ -1636,15 +1233,6 @@ void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
|
|||
m_starting_center = Vec3d::Zero();
|
||||
m_model_object = model_object;
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
// ...and save the updated positions of the object instances:
|
||||
if (m_model_object && !m_model_object->instances.empty()) {
|
||||
m_instances.clear();
|
||||
for (const auto* instance : m_model_object->instances)
|
||||
m_instances.emplace_back(instance->world_matrix());
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (is_plane_update_necessary())
|
||||
update_planes();
|
||||
}
|
||||
|
@ -1895,11 +1483,7 @@ void GLGizmoSlaSupports::set_model_object_ptr(ModelObject* model_object)
|
|||
update_mesh();
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoSlaSupports::on_render(const BoundingBoxf3& box) const
|
||||
#endif
|
||||
{
|
||||
::glEnable(GL_BLEND);
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
@ -1908,15 +1492,9 @@ void GLGizmoSlaSupports::on_render(const BoundingBoxf3& box) const
|
|||
// with the gizmo being on. This is reset in set_flattening_data and
|
||||
// does not work correctly when there are multiple copies.
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (m_starting_center == Vec3d::Zero())
|
||||
m_starting_center = selection.get_bounding_box().center();
|
||||
Vec3d dragged_offset = selection.get_bounding_box().center() - m_starting_center;
|
||||
#else
|
||||
if (m_starting_center == Vec3d::Zero())
|
||||
m_starting_center = box.center();
|
||||
Vec3d dragged_offset(box.center() - m_starting_center);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
for (auto& g : m_grabbers) {
|
||||
g.color[0] = 1.f;
|
||||
|
@ -1934,11 +1512,7 @@ void GLGizmoSlaSupports::on_render(const BoundingBoxf3& box) const
|
|||
}
|
||||
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void GLGizmoSlaSupports::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
#else
|
||||
void GLGizmoSlaSupports::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
#endif
|
||||
{
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
for (unsigned int i=0; i<m_grabbers.size(); ++i) {
|
||||
|
@ -1986,13 +1560,7 @@ bool GLGizmoSlaSupports::is_mesh_update_necessary() const
|
|||
if (m_state != On || !m_model_object || m_model_object->instances.empty())
|
||||
return false;
|
||||
|
||||
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||
if ((m_model_object->instances.front()->world_matrix() * m_source_data.matrix.inverse() * Vec3d(1., 1., 1.) - Vec3d(1., 1., 1.)).norm() > 0.001 )
|
||||
#else
|
||||
if (m_model_object->instances.front()->get_scaling_factor() != m_source_data.scaling_factor
|
||||
|| m_model_object->instances.front()->get_rotation() != m_source_data.rotation
|
||||
|| m_model_object->instances.front()->get_offset() != m_source_data.offset)
|
||||
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
|
||||
return true;
|
||||
|
||||
// following should detect direct mesh changes (can be removed after the mesh is made completely immutable):
|
||||
|
@ -2020,13 +1588,7 @@ void GLGizmoSlaSupports::update_mesh()
|
|||
F(i, 1) = 3*i+1;
|
||||
F(i, 2) = 3*i+2;
|
||||
}
|
||||
#if !ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||
m_source_data.scaling_factor = m_model_object->instances.front()->get_scaling_factor();
|
||||
m_source_data.rotation = m_model_object->instances.front()->get_rotation();
|
||||
m_source_data.offset = m_model_object->instances.front()->get_offset();
|
||||
#else
|
||||
m_source_data.matrix = m_model_object->instances.front()->world_matrix();
|
||||
#endif
|
||||
const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
|
||||
m_source_data.mesh_first_point = Vec3d((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
|
||||
// we'll now reload Grabbers (selection might have changed):
|
||||
|
|
|
@ -2,9 +2,7 @@
|
|||
#define slic3r_GLGizmo_hpp_
|
||||
|
||||
#include "../../slic3r/GUI/GLTexture.hpp"
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
#include "../../slic3r/GUI/GLCanvas3D.hpp"
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#include "../../libslic3r/Point.hpp"
|
||||
#include "../../libslic3r/BoundingBox.hpp"
|
||||
|
||||
|
@ -82,9 +80,7 @@ public:
|
|||
EState get_state() const { return m_state; }
|
||||
void set_state(EState state) { m_state = state; on_set_state(); }
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
unsigned int get_texture_id() const { return m_textures[m_state].get_id(); }
|
||||
int get_textures_size() const { return m_textures[Off].get_width(); }
|
||||
|
@ -97,11 +93,7 @@ public:
|
|||
void enable_grabber(unsigned int id);
|
||||
void disable_grabber(unsigned int id);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void start_dragging(const GLCanvas3D::Selection& selection);
|
||||
#else
|
||||
void start_dragging(const BoundingBoxf3& box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
void stop_dragging();
|
||||
bool is_dragging() const { return m_dragging; }
|
||||
|
||||
|
@ -111,41 +103,25 @@ public:
|
|||
void process_double_click() { on_process_double_click(); }
|
||||
#endif // ENABLE_GIZMOS_RESET
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void render(const GLCanvas3D::Selection& selection) const { on_render(selection); }
|
||||
void render_for_picking(const GLCanvas3D::Selection& selection) const { on_render_for_picking(selection); }
|
||||
#else
|
||||
void render(const BoundingBoxf3& box) const { on_render(box); }
|
||||
void render_for_picking(const BoundingBoxf3& box) const { on_render_for_picking(box); }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
protected:
|
||||
virtual bool on_init() = 0;
|
||||
virtual std::string on_get_name() const = 0;
|
||||
virtual void on_set_state() {}
|
||||
virtual void on_set_hover_id() {}
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return true; }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_enable_grabber(unsigned int id) {}
|
||||
virtual void on_disable_grabber(unsigned int id) {}
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection) {}
|
||||
#else
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box) {}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_stop_dragging() {}
|
||||
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos) = 0;
|
||||
#if ENABLE_GIZMOS_RESET
|
||||
virtual void on_process_double_click() {}
|
||||
#endif // ENABLE_GIZMOS_RESET
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const = 0;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const = 0;
|
||||
#else
|
||||
virtual void on_render(const BoundingBoxf3& box) const = 0;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
float picking_color_component(unsigned int id) const;
|
||||
void render_grabbers(const BoundingBoxf3& box) const;
|
||||
|
@ -196,22 +172,13 @@ public:
|
|||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const { return ""; }
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
#else
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
|
||||
#if ENABLE_GIZMOS_RESET
|
||||
virtual void on_process_double_click() { m_angle = 0.0; }
|
||||
#endif // ENABLE_GIZMOS_RESET
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
#else
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
private:
|
||||
void render_circle() const;
|
||||
|
@ -253,9 +220,7 @@ protected:
|
|||
m_gizmos[i].set_hover_id((m_hover_id == i) ? 0 : -1);
|
||||
}
|
||||
}
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_enable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < 3))
|
||||
|
@ -266,11 +231,7 @@ protected:
|
|||
if ((0 <= id) && (id < 3))
|
||||
m_gizmos[id].disable_grabber(0);
|
||||
}
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
#else
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos)
|
||||
{
|
||||
|
@ -286,7 +247,6 @@ protected:
|
|||
m_gizmos[m_hover_id].process_double_click();
|
||||
}
|
||||
#endif // ENABLE_GIZMOS_RESET
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
|
@ -295,24 +255,11 @@ protected:
|
|||
g.render_for_picking(selection);
|
||||
}
|
||||
}
|
||||
#else
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
for (const GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.render_for_picking(box);
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
};
|
||||
|
||||
class GLGizmoScale3D : public GLGizmoBase
|
||||
{
|
||||
static const float Offset;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
static const Vec3d OffsetVec;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
mutable BoundingBoxf3 m_box;
|
||||
|
||||
|
@ -326,34 +273,19 @@ public:
|
|||
explicit GLGizmoScale3D(GLCanvas3D& parent);
|
||||
|
||||
const Vec3d& get_scale() const { return m_scale; }
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void set_scale(const Vec3d& scale) { m_starting_scale = scale; m_scale = scale; }
|
||||
#else
|
||||
void set_scale(const Vec3d& scale) { m_starting_scale = scale; }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
#else
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
|
||||
#if ENABLE_GIZMOS_RESET
|
||||
virtual void on_process_double_click();
|
||||
#endif // ENABLE_GIZMOS_RESET
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
#else
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
private:
|
||||
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
|
||||
|
@ -363,22 +295,14 @@ private:
|
|||
void do_scale_z(const Linef3& mouse_ray);
|
||||
void do_scale_uniform(const Linef3& mouse_ray);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double calc_ratio(const Linef3& mouse_ray) const;
|
||||
#else
|
||||
double calc_ratio(unsigned int preferred_plane_id, const Linef3& mouse_ray, const Vec3d& center) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
};
|
||||
|
||||
class GLGizmoMove3D : public GLGizmoBase
|
||||
{
|
||||
static const double Offset;
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
Vec3d m_displacement;
|
||||
#else
|
||||
Vec3d m_position;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
Vec3d m_starting_drag_position;
|
||||
Vec3d m_starting_box_center;
|
||||
Vec3d m_starting_box_bottom_center;
|
||||
|
@ -386,37 +310,19 @@ class GLGizmoMove3D : public GLGizmoBase
|
|||
public:
|
||||
explicit GLGizmoMove3D(GLCanvas3D& parent);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const Vec3d& get_displacement() const { return m_displacement; }
|
||||
#else
|
||||
const Vec3d& get_position() const { return m_position; }
|
||||
void set_position(const Vec3d& position) { m_position = position; }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_stop_dragging();
|
||||
#else
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
#else
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
private:
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
double calc_projection(const Linef3& mouse_ray) const;
|
||||
#else
|
||||
double calc_projection(Axis axis, unsigned int preferred_plane_id, const Linef3& mouse_ray) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
};
|
||||
|
||||
class GLGizmoFlatten : public GLGizmoBase
|
||||
|
@ -440,14 +346,6 @@ private:
|
|||
SourceDataSummary m_source_data;
|
||||
|
||||
std::vector<PlaneData> m_planes;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
struct InstanceData
|
||||
{
|
||||
Transform3d matrix;
|
||||
InstanceData(const Transform3d& matrix) : matrix(matrix) {}
|
||||
};
|
||||
std::vector<InstanceData> m_instances;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
mutable Vec3d m_starting_center;
|
||||
const ModelObject* m_model_object = nullptr;
|
||||
|
||||
|
@ -463,22 +361,11 @@ public:
|
|||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return selection.is_single_full_instance(); }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
#else
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos) {}
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
#else
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_set_state()
|
||||
{
|
||||
if (m_state == On && is_plane_update_necessary())
|
||||
|
@ -497,13 +384,7 @@ private:
|
|||
Eigen::MatrixXi m_F; // facets indices
|
||||
struct SourceDataSummary {
|
||||
BoundingBoxf3 bounding_box;
|
||||
#if !ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
||||
Vec3d scaling_factor;
|
||||
Vec3d rotation;
|
||||
Vec3d offset;
|
||||
#else
|
||||
Transform3d matrix;
|
||||
#endif
|
||||
Vec3d mesh_first_point;
|
||||
};
|
||||
|
||||
|
@ -521,13 +402,8 @@ public:
|
|||
private:
|
||||
bool on_init();
|
||||
void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
#else
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void render_grabbers(bool picking = false) const;
|
||||
void render_tooltip_texture() const;
|
||||
|
|
|
@ -25,13 +25,7 @@ wxDEFINE_EVENT(EVT_GLTOOLBAR_FEWER, SimpleEvent);
|
|||
wxDEFINE_EVENT(EVT_GLTOOLBAR_SPLIT_OBJECTS, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLTOOLBAR_SPLIT_VOLUMES, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
wxDEFINE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
wxDEFINE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
wxDEFINE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
|
||||
GLToolbarItem::Data::Data()
|
||||
|
|
|
@ -25,13 +25,7 @@ wxDECLARE_EVENT(EVT_GLTOOLBAR_FEWER, SimpleEvent);
|
|||
wxDECLARE_EVENT(EVT_GLTOOLBAR_SPLIT_OBJECTS, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLTOOLBAR_SPLIT_VOLUMES, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
wxDECLARE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
class GLToolbarItem
|
||||
{
|
||||
|
|
|
@ -68,7 +68,7 @@ void enable_screensaver()
|
|||
bool debugged()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
return IsDebuggerPresent();
|
||||
return IsDebuggerPresent() == TRUE;
|
||||
#else
|
||||
return false;
|
||||
#endif /* _WIN32 */
|
||||
|
@ -233,7 +233,7 @@ void change_opt_value(DynamicPrintConfig& config, const t_config_option_key& opt
|
|||
break;
|
||||
}
|
||||
}
|
||||
catch (const std::exception &e)
|
||||
catch (const std::exception & /* e */)
|
||||
{
|
||||
int i = 0;//no reason, just experiment
|
||||
}
|
||||
|
|
|
@ -91,7 +91,7 @@ bool GUI_App::OnInit()
|
|||
load_language();
|
||||
|
||||
// Suppress the '- default -' presets.
|
||||
preset_bundle->set_default_suppressed(app_config->get("no_defaults").empty() ? false : true);
|
||||
preset_bundle->set_default_suppressed(app_config->get("no_defaults") == "1");
|
||||
// eval{
|
||||
preset_bundle->load_presets(*app_config);
|
||||
// };
|
||||
|
@ -604,8 +604,9 @@ void GUI_App::add_config_menu(wxMenuBar *menu)
|
|||
bool GUI_App::check_unsaved_changes()
|
||||
{
|
||||
std::string dirty;
|
||||
PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology();
|
||||
for (Tab *tab : tabs_list)
|
||||
if (tab->current_preset_is_dirty())
|
||||
if (tab->supports_printer_technology(printer_technology) && tab->current_preset_is_dirty())
|
||||
if (dirty.empty())
|
||||
dirty = tab->name();
|
||||
else
|
||||
|
@ -639,9 +640,13 @@ void GUI_App::delete_tab_from_list(Tab* tab)
|
|||
// Update UI / Tabs to reflect changes in the currently loaded presets
|
||||
void GUI_App::load_current_presets()
|
||||
{
|
||||
for (Tab *tab : tabs_list) {
|
||||
tab->load_current_preset();
|
||||
}
|
||||
PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology();
|
||||
for (Tab *tab : tabs_list)
|
||||
if (tab->supports_printer_technology(printer_technology)) {
|
||||
if (tab->name() == "printer")
|
||||
static_cast<TabPrinter*>(tab)->update_pages();
|
||||
tab->load_current_preset();
|
||||
}
|
||||
}
|
||||
|
||||
Sidebar& GUI_App::sidebar()
|
||||
|
|
|
@ -971,10 +971,8 @@ void ObjectList::split(const bool split_part)
|
|||
m_parts_changed = true;
|
||||
parts_changed(m_selected_object_id);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
// restores selection
|
||||
_3DScene::get_canvas(wxGetApp().canvas3D())->get_selection().add_object(m_selected_object_id);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
bool ObjectList::get_volume_by_item(const bool split_part, const wxDataViewItem& item, ModelVolume*& volume)
|
||||
|
@ -1082,11 +1080,7 @@ void ObjectList::part_selection_changed()
|
|||
|
||||
m_selected_object_id = obj_idx;
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
wxGetApp().obj_manipul()->update_settings_value(_3DScene::get_canvas(wxGetApp().canvas3D())->get_selection());
|
||||
#else
|
||||
wxGetApp().obj_manipul()->update_values();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
void ObjectList::update_manipulation_sizer(const bool is_simple_mode)
|
||||
|
@ -1105,9 +1099,6 @@ void ObjectList::add_object_to_list(size_t obj_idx)
|
|||
auto model_object = (*m_objects)[obj_idx];
|
||||
wxString item_name = model_object->name;
|
||||
auto item = m_objects_model->Add(item_name);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
/*Select*/select_item(item);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// Add error icon if detected auto-repaire
|
||||
auto stats = model_object->volumes[0]->mesh.stl.stats;
|
||||
|
@ -1235,7 +1226,6 @@ bool ObjectList::multiple_selection() const
|
|||
|
||||
void ObjectList::update_selections()
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
auto& selection = _3DScene::get_canvas(wxGetApp().canvas3D())->get_selection();
|
||||
wxDataViewItemArray sels;
|
||||
|
||||
|
@ -1245,13 +1235,10 @@ void ObjectList::update_selections()
|
|||
sels.Add(m_objects_model->GetItemByVolumeId(gl_vol->object_idx(), gl_vol->volume_idx()));
|
||||
}
|
||||
select_items(sels);
|
||||
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
void ObjectList::update_selections_on_canvas()
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
auto& selection = _3DScene::get_canvas(wxGetApp().canvas3D())->get_selection();
|
||||
|
||||
const int sel_cnt = GetSelectedItemsCount();
|
||||
|
@ -1299,8 +1286,6 @@ void ObjectList::update_selections_on_canvas()
|
|||
add_to_selection(item, selection, false);
|
||||
|
||||
_3DScene::render(wxGetApp().canvas3D());
|
||||
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
void ObjectList::select_item(const wxDataViewItem& item)
|
||||
|
|
|
@ -266,7 +266,6 @@ void ObjectManipulation::update_settings_list()
|
|||
parent->GetParent()->Layout();
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (selection.is_single_full_object())
|
||||
|
@ -344,7 +343,6 @@ void ObjectManipulation::reset_scale_value()
|
|||
m_og->set_value("scale_y", 100);
|
||||
m_og->set_value("scale_z", 100);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void ObjectManipulation::update_values()
|
||||
{
|
||||
|
|
|
@ -6,9 +6,7 @@
|
|||
#include <wx/panel.h>
|
||||
|
||||
#include "Preset.hpp"
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
#include "GLCanvas3D.hpp"
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
class wxBoxSizer;
|
||||
|
||||
|
@ -16,7 +14,6 @@ namespace Slic3r {
|
|||
namespace GUI {
|
||||
class ConfigOptionsGroup;
|
||||
|
||||
|
||||
class OG_Settings
|
||||
{
|
||||
protected:
|
||||
|
@ -47,13 +44,11 @@ public:
|
|||
int ol_selection();
|
||||
void update_settings_list();
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void update_settings_value(const GLCanvas3D::Selection& selection);
|
||||
void reset_settings_value();
|
||||
void reset_position_value();
|
||||
void reset_rotation_value();
|
||||
void reset_scale_value();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void update_values();
|
||||
// update position values displacements or "gizmos"
|
||||
|
|
|
@ -444,7 +444,7 @@ struct Sidebar::priv
|
|||
|
||||
void Sidebar::priv::show_preset_comboboxes()
|
||||
{
|
||||
const bool showSLA = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA;
|
||||
const bool showSLA = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA;
|
||||
|
||||
wxWindowUpdateLocker noUpdates(wxGetApp().mainframe);
|
||||
|
||||
|
@ -588,40 +588,49 @@ void Sidebar::remove_unused_filament_combos(const int current_extruder_count)
|
|||
|
||||
void Sidebar::update_presets(Preset::Type preset_type)
|
||||
{
|
||||
PresetBundle &preset_bundle = *wxGetApp().preset_bundle;
|
||||
|
||||
switch (preset_type) {
|
||||
case Preset::TYPE_FILAMENT:
|
||||
if (p->combos_filament.size() == 1) {
|
||||
// Single filament printer, synchronize the filament presets.
|
||||
const std::string &name = wxGetApp().preset_bundle->filaments.get_selected_preset().name;
|
||||
wxGetApp().preset_bundle->set_filament_preset(0, name);
|
||||
const std::string &name = preset_bundle.filaments.get_selected_preset().name;
|
||||
preset_bundle.set_filament_preset(0, name);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < p->combos_filament.size(); i++) {
|
||||
wxGetApp().preset_bundle->update_platter_filament_ui(i, p->combos_filament[i]);
|
||||
preset_bundle.update_platter_filament_ui(i, p->combos_filament[i]);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case Preset::TYPE_PRINT:
|
||||
wxGetApp().preset_bundle->prints.update_platter_ui(p->combo_print);
|
||||
preset_bundle.prints.update_platter_ui(p->combo_print);
|
||||
break;
|
||||
|
||||
case Preset::TYPE_SLA_MATERIAL:
|
||||
wxGetApp().preset_bundle->sla_materials.update_platter_ui(p->combo_sla_material);
|
||||
preset_bundle.sla_materials.update_platter_ui(p->combo_sla_material);
|
||||
break;
|
||||
|
||||
case Preset::TYPE_PRINTER:
|
||||
// Update the print choosers to only contain the compatible presets, update the dirty flags.
|
||||
wxGetApp().preset_bundle->prints.update_platter_ui(p->combo_print);
|
||||
// Update the printer choosers, update the dirty flags.
|
||||
wxGetApp().preset_bundle->printers.update_platter_ui(p->combo_printer);
|
||||
// Update the filament choosers to only contain the compatible presets, update the color preview,
|
||||
// update the dirty flags.
|
||||
for (size_t i = 0; i < p->combos_filament.size(); i++) {
|
||||
wxGetApp().preset_bundle->update_platter_filament_ui(i, p->combos_filament[i]);
|
||||
}
|
||||
p->show_preset_comboboxes();
|
||||
break;
|
||||
case Preset::TYPE_PRINTER:
|
||||
{
|
||||
PrinterTechnology printer_technology = preset_bundle.printers.get_edited_preset().printer_technology();
|
||||
// Update the print choosers to only contain the compatible presets, update the dirty flags.
|
||||
if (printer_technology == ptFFF)
|
||||
preset_bundle.prints.update_platter_ui(p->combo_print);
|
||||
else
|
||||
preset_bundle.sla_materials.update_platter_ui(p->combo_sla_material);
|
||||
// Update the printer choosers, update the dirty flags.
|
||||
preset_bundle.printers.update_platter_ui(p->combo_printer);
|
||||
// Update the filament choosers to only contain the compatible presets, update the color preview,
|
||||
// update the dirty flags.
|
||||
if (printer_technology == ptFFF) {
|
||||
for (size_t i = 0; i < p->combos_filament.size(); ++ i)
|
||||
preset_bundle.update_platter_filament_ui(i, p->combos_filament[i]);
|
||||
}
|
||||
p->show_preset_comboboxes();
|
||||
break;
|
||||
}
|
||||
|
||||
default: break;
|
||||
}
|
||||
|
@ -808,18 +817,6 @@ std::vector<PresetComboBox*>& Sidebar::combos_filament()
|
|||
return p->combos_filament;
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
// Plater::Object
|
||||
|
||||
struct PlaterObject
|
||||
{
|
||||
std::string name;
|
||||
bool selected;
|
||||
|
||||
PlaterObject(std::string name) : name(std::move(name)), selected(false) {}
|
||||
};
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// Plater::DropTarget
|
||||
|
||||
class PlaterDropTarget : public wxFileDropTarget
|
||||
|
@ -871,9 +868,6 @@ struct Plater::priv
|
|||
Slic3r::Print print;
|
||||
Slic3r::Model model;
|
||||
Slic3r::GCodePreviewData gcode_preview_data;
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
std::vector<PlaterObject> objects;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// GUI elements
|
||||
wxNotebook *notebook;
|
||||
|
@ -889,9 +883,6 @@ struct Plater::priv
|
|||
|
||||
priv(Plater *q, MainFrame *main_frame);
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
std::vector<int> collect_selections();
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
void update(bool force_autocenter = false);
|
||||
void select_view(const std::string& direction);
|
||||
void update_ui_from_settings();
|
||||
|
@ -903,30 +894,15 @@ struct Plater::priv
|
|||
std::vector<size_t> load_model_objects(const ModelObjectPtrs &model_objects);
|
||||
std::unique_ptr<CheckboxFileDialog> get_export_file(GUI::FileType file_type);
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const GLCanvas3D::Selection& get_selection() const;
|
||||
GLCanvas3D::Selection& get_selection();
|
||||
int get_selected_object_idx() const;
|
||||
#else
|
||||
void select_object(optional<size_t> obj_idx);
|
||||
void select_object_from_cpp();
|
||||
optional<size_t> selected_object() const;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
void selection_changed();
|
||||
void object_list_changed();
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void select_view();
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void remove(size_t obj_idx);
|
||||
void reset();
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void rotate();
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
void mirror(Axis axis);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void scale();
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
void arrange();
|
||||
void split_object();
|
||||
void split_volume();
|
||||
|
@ -950,25 +926,12 @@ struct Plater::priv
|
|||
void on_action_split_objects(SimpleEvent&);
|
||||
void on_action_split_volumes(SimpleEvent&);
|
||||
void on_action_cut(SimpleEvent&);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void on_action_settings(SimpleEvent&);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
void on_action_layersediting(SimpleEvent&);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void on_action_selectbyparts(SimpleEvent&);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void on_object_select(SimpleEvent&);
|
||||
#else
|
||||
void on_object_select(ObjectSelectEvent&);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
void on_viewport_changed(SimpleEvent&);
|
||||
void on_right_click(Vec2dEvent&);
|
||||
void on_model_update(SimpleEvent&);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void on_scale_uniformly(SimpleEvent&);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
void on_wipetower_moved(Vec3dEvent&);
|
||||
void on_enable_action_buttons(Event<bool>&);
|
||||
void on_update_geometry(Vec3dsEvent<2>&);
|
||||
|
@ -976,7 +939,6 @@ struct Plater::priv
|
|||
private:
|
||||
bool init_object_menu();
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
bool can_delete_object() const;
|
||||
bool can_increase_instances() const;
|
||||
bool can_decrease_instances() const;
|
||||
|
@ -986,10 +948,7 @@ private:
|
|||
bool layers_height_allowed() const;
|
||||
bool can_delete_all() const;
|
||||
bool can_arrange() const;
|
||||
#if ENABLE_MIRROR
|
||||
bool can_mirror() const;
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
};
|
||||
|
||||
const std::regex Plater::priv::pattern_bundle(".*[.](amf|amf[.]xml|zip[.]amf|3mf|prusa)", std::regex::icase);
|
||||
|
@ -1032,10 +991,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
|
|||
_3DScene::enable_picking(canvas3D, true);
|
||||
_3DScene::enable_moving(canvas3D, true);
|
||||
// XXX: more config from 3D.pm
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::set_select_by(canvas3D, "object");
|
||||
_3DScene::set_drag_by(canvas3D, "instance");
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::set_model(canvas3D, &model);
|
||||
_3DScene::set_print(canvas3D, &print);
|
||||
_3DScene::set_config(canvas3D, config);
|
||||
|
@ -1075,17 +1030,10 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
|
|||
canvas3D->Bind(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, &priv::on_schedule_background_process, this);
|
||||
canvas3D->Bind(EVT_GLCANVAS_OBJECT_SELECT, &priv::on_object_select, this);
|
||||
canvas3D->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
canvas3D->Bind(EVT_GLCANVAS_DOUBLE_CLICK, [](SimpleEvent&) {}); // XXX: remove?
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
canvas3D->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
|
||||
canvas3D->Bind(EVT_GLCANVAS_MODEL_UPDATE, &priv::on_model_update, this);
|
||||
canvas3D->Bind(EVT_GLCANVAS_REMOVE_OBJECT, [q](SimpleEvent&) { q->remove_selected(); });
|
||||
canvas3D->Bind(EVT_GLCANVAS_ARRANGE, [this](SimpleEvent&) { arrange(); });
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
canvas3D->Bind(EVT_GLCANVAS_ROTATE_OBJECT, [this](Event<int> &evt) { /*TODO: call rotate */ });
|
||||
canvas3D->Bind(EVT_GLCANVAS_SCALE_UNIFORMLY, [this](SimpleEvent&) { this->scale(); });
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
canvas3D->Bind(EVT_GLCANVAS_INCREASE_INSTANCES, [q](Event<int> &evt) { evt.data == 1 ? q->increase_instances() : q->decrease_instances(); });
|
||||
canvas3D->Bind(EVT_GLCANVAS_INSTANCE_MOVED, [this](SimpleEvent&) { update(); });
|
||||
canvas3D->Bind(EVT_GLCANVAS_WIPETOWER_MOVED, &priv::on_wipetower_moved, this);
|
||||
|
@ -1101,13 +1049,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
|
|||
canvas3D->Bind(EVT_GLTOOLBAR_SPLIT_OBJECTS, &priv::on_action_split_objects, this);
|
||||
canvas3D->Bind(EVT_GLTOOLBAR_SPLIT_VOLUMES, &priv::on_action_split_volumes, this);
|
||||
canvas3D->Bind(EVT_GLTOOLBAR_CUT, &priv::on_action_cut, this);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
canvas3D->Bind(EVT_GLTOOLBAR_SETTINGS, &priv::on_action_settings, this);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
canvas3D->Bind(EVT_GLTOOLBAR_LAYERSEDITING, &priv::on_action_layersediting, this);
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
canvas3D->Bind(EVT_GLTOOLBAR_SELECTBYPARTS, &priv::on_action_selectbyparts, this);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// Preview events:
|
||||
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
|
||||
|
@ -1122,17 +1064,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
|
|||
q->Layout();
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
std::vector<int> Plater::priv::collect_selections()
|
||||
{
|
||||
std::vector<int> res;
|
||||
for (const auto &obj : objects) {
|
||||
res.push_back(obj.selected);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::update(bool force_autocenter)
|
||||
{
|
||||
wxWindowUpdateLocker freeze_guard(q);
|
||||
|
@ -1144,10 +1075,6 @@ void Plater::priv::update(bool force_autocenter)
|
|||
model.center_instances_around_point(bed_center);
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
const auto selections = collect_selections();
|
||||
_3DScene::set_objects_selections(canvas3D, selections);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::reload_scene(canvas3D, false);
|
||||
preview->reset_gcode_preview_data();
|
||||
preview->reload_print();
|
||||
|
@ -1319,19 +1246,12 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
|
|||
bool need_arrange = false;
|
||||
bool scaled_down = false;
|
||||
std::vector<size_t> obj_idxs;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
unsigned int obj_count = model.objects.size();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
for (ModelObject *model_object : model_objects) {
|
||||
auto *object = model.add_object(*model_object);
|
||||
std::string object_name = object->name.empty() ? fs::path(object->input_file).filename().string() : object->name;
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
obj_idxs.push_back(obj_count++);
|
||||
#else
|
||||
objects.emplace_back(std::move(object_name));
|
||||
obj_idxs.push_back(objects.size() - 1);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (model_object->instances.empty()) {
|
||||
// if object has no defined position(s) we need to rearrange everything after loading
|
||||
|
@ -1443,7 +1363,6 @@ std::unique_ptr<CheckboxFileDialog> Plater::priv::get_export_file(GUI::FileType
|
|||
return dlg;
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
const GLCanvas3D::Selection& Plater::priv::get_selection() const
|
||||
{
|
||||
return _3DScene::get_canvas(canvas3D)->get_selection();
|
||||
|
@ -1459,43 +1378,9 @@ int Plater::priv::get_selected_object_idx() const
|
|||
int idx = get_selection().get_object_idx();
|
||||
return ((0 <= idx) && (idx < 1000)) ? idx : -1;
|
||||
}
|
||||
#else
|
||||
void Plater::priv::select_object(optional<size_t> obj_idx)
|
||||
{
|
||||
for (auto &obj : objects) {
|
||||
obj.selected = false;
|
||||
}
|
||||
|
||||
if (obj_idx) {
|
||||
objects[*obj_idx].selected = true;
|
||||
}
|
||||
|
||||
selection_changed();
|
||||
}
|
||||
|
||||
void Plater::priv::select_object_from_cpp()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
optional<size_t> Plater::priv::selected_object() const
|
||||
{
|
||||
for (size_t i = 0; i < objects.size(); i++) {
|
||||
if (objects[i].selected) { return i; }
|
||||
}
|
||||
|
||||
return boost::none;
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::selection_changed()
|
||||
{
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
const auto obj_idx = selected_object();
|
||||
const bool have_sel = !!obj_idx;
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::enable_toolbar_item(canvas3D, "delete", can_delete_object());
|
||||
_3DScene::enable_toolbar_item(canvas3D, "more", can_increase_instances());
|
||||
_3DScene::enable_toolbar_item(canvas3D, "fewer", can_decrease_instances());
|
||||
|
@ -1505,68 +1390,66 @@ void Plater::priv::selection_changed()
|
|||
_3DScene::enable_toolbar_item(canvas3D, "layersediting", layers_height_allowed());
|
||||
// forces a frame render to update the view (to avoid a missed update if, for example, the context menu appears)
|
||||
_3DScene::render(canvas3D);
|
||||
#else
|
||||
_3DScene::enable_toolbar_item(canvas3D, "fewer", have_sel);
|
||||
_3DScene::enable_toolbar_item(canvas3D, "splitobjects", have_sel);
|
||||
_3DScene::enable_toolbar_item(canvas3D, "splitvolumes", have_sel);
|
||||
_3DScene::enable_toolbar_item(canvas3D, "cut", have_sel);
|
||||
_3DScene::enable_toolbar_item(canvas3D, "settings", have_sel);
|
||||
_3DScene::enable_toolbar_item(canvas3D, "layersediting", have_sel && config->opt_bool("variable_layer_height") && _3DScene::is_layers_editing_allowed(canvas3D));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
bool can_select_by_parts = false;
|
||||
|
||||
wxWindowUpdateLocker freeze_guard(sidebar);
|
||||
if (have_sel) {
|
||||
const auto *model_object = model.objects[*obj_idx];
|
||||
// XXX: ?
|
||||
can_select_by_parts = *obj_idx < 1000 && model_object->volumes.size() > 1;
|
||||
_3DScene::enable_toolbar_item(canvas3D, "fewer", model_object->instances.size() > 1);
|
||||
}
|
||||
const ModelObject* model_object = model.objects[obj_idx];
|
||||
// FIXME print_info runs model fixing in two rounds, it is very slow, it should not be performed here!
|
||||
// # $model_object->print_info;
|
||||
|
||||
if (can_select_by_parts) {
|
||||
// first disable to let the item in the toolbar to switch to the unpressed state // XXX: ?
|
||||
_3DScene::enable_toolbar_item(canvas3D, "selectbyparts", false);
|
||||
_3DScene::enable_toolbar_item(canvas3D, "selectbyparts", true);
|
||||
const ModelInstance* model_instance = !model_object->instances.empty() ? model_object->instances.front() : nullptr;
|
||||
// TODO
|
||||
// $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size}));
|
||||
// $self->{object_info_materials}->SetLabel($model_object->materials_count);
|
||||
|
||||
// if (my $stats = $model_object->mesh_stats) {
|
||||
// $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3)));
|
||||
// $self->{object_info_facets}->SetLabel(sprintf(L('%d (%d shells)'), $model_object->facets_count, $stats->{number_of_parts}));
|
||||
// if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) {
|
||||
// $self->{object_info_manifold}->SetLabel(sprintf(L("Auto-repaired (%d errors)"), $errors));
|
||||
// #$self->{object_info_manifold_warning_icon}->Show;
|
||||
// $self->{"object_info_manifold_warning_icon_show"}->(1);
|
||||
|
||||
// # we don't show normals_fixed because we never provide normals
|
||||
// # to admesh, so it generates normals for all facets
|
||||
// my $message = sprintf L('%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges'),
|
||||
// @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)};
|
||||
// $self->{object_info_manifold}->SetToolTipString($message);
|
||||
// $self->{object_info_manifold_warning_icon}->SetToolTipString($message);
|
||||
// } else {
|
||||
// $self->{object_info_manifold}->SetLabel(L("Yes"));
|
||||
// #$self->{object_info_manifold_warning_icon}->Hide;
|
||||
// $self->{"object_info_manifold_warning_icon_show"}->(0);
|
||||
// $self->{object_info_manifold}->SetToolTipString("");
|
||||
// $self->{object_info_manifold_warning_icon}->SetToolTipString("");
|
||||
// }
|
||||
// } else {
|
||||
// $self->{object_info_facets}->SetLabel($object->facets);
|
||||
// }
|
||||
} else {
|
||||
_3DScene::enable_toolbar_item(canvas3D, "selectbyparts", false);
|
||||
_3DScene::set_select_by(canvas3D, "object");
|
||||
// $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold);
|
||||
// $self->{"object_info_manifold_warning_icon_show"}->(0);
|
||||
// $self->{object_info_manifold}->SetToolTipString("");
|
||||
// $self->{object_info_manifold_warning_icon}->SetToolTipString("");
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
sidebar->show_info_sizer();
|
||||
q->Layout();
|
||||
}
|
||||
|
||||
void Plater::priv::object_list_changed()
|
||||
{
|
||||
// Enable/disable buttons depending on whether there are any objects on the platter.
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::enable_toolbar_item(canvas3D, "deleteall", can_delete_all());
|
||||
_3DScene::enable_toolbar_item(canvas3D, "arrange", can_arrange());
|
||||
#else
|
||||
const bool have_objects = !objects.empty();
|
||||
_3DScene::enable_toolbar_item(canvas3D, "deleteall", have_objects);
|
||||
_3DScene::enable_toolbar_item(canvas3D, "arrange", have_objects);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
const bool export_in_progress = this->background_process.is_export_scheduled(); // || ! send_gcode_file.empty());
|
||||
// XXX: is this right?
|
||||
const bool model_fits = _3DScene::check_volumes_outside_state(canvas3D, config) == ModelInstance::PVS_Inside;
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
sidebar->enable_buttons(!model.objects.empty() && !export_in_progress && model_fits);
|
||||
#else
|
||||
sidebar->enable_buttons(have_objects && !export_in_progress && model_fits);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void Plater::priv::select_view()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::remove(size_t obj_idx)
|
||||
{
|
||||
// Prevent toolpaths preview from rendering while we modify the Print object
|
||||
|
@ -1575,19 +1458,12 @@ void Plater::priv::remove(size_t obj_idx)
|
|||
if (_3DScene::is_layers_editing_enabled(canvas3D))
|
||||
_3DScene::enable_layers_editing(canvas3D, false);
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
objects.erase(objects.begin() + obj_idx);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
model.delete_object(obj_idx);
|
||||
// print.delete_object(obj_idx);
|
||||
// Delete object from Sidebar list
|
||||
sidebar->obj_list()->delete_object_from_list(obj_idx);
|
||||
|
||||
object_list_changed();
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
select_object(boost::none);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
update();
|
||||
}
|
||||
|
||||
|
@ -1599,72 +1475,20 @@ void Plater::priv::reset()
|
|||
if (_3DScene::is_layers_editing_enabled(canvas3D))
|
||||
_3DScene::enable_layers_editing(canvas3D, false);
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
objects.clear();
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
model.clear_objects();
|
||||
// print.clear_objects();
|
||||
|
||||
// Delete all objects from list on c++ side
|
||||
sidebar->obj_list()->delete_all_objects_from_list();
|
||||
object_list_changed();
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
select_object(boost::none);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
update();
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void Plater::priv::rotate()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::mirror(Axis axis)
|
||||
{
|
||||
#if ENABLE_MIRROR
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::mirror_selection(canvas3D, axis);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
#else
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int obj_idx = get_selected_object_idx();
|
||||
if (obj_idx == -1)
|
||||
return;
|
||||
|
||||
ModelObject* model_object = model.objects[obj_idx];
|
||||
ModelInstance* model_instance = model_object->instances.front();
|
||||
#else
|
||||
const auto obj_idx = selected_object();
|
||||
if (! obj_idx) { return; }
|
||||
|
||||
auto *model_object = model.objects[*obj_idx];
|
||||
auto *model_instance = model_object->instances[0];
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// XXX: ?
|
||||
// # apply Z rotation before mirroring
|
||||
// if ($model_instance->rotation != 0) {
|
||||
// $model_object->rotate($model_instance->rotation, Slic3r::Pointf3->new(0, 0, 1));
|
||||
// $_->set_rotation(0) for @{ $model_object->instances };
|
||||
// }
|
||||
|
||||
model_object->mirror(axis);
|
||||
|
||||
selection_changed();
|
||||
update();
|
||||
#endif // ENABLE_MIRROR
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void Plater::priv::scale()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::arrange()
|
||||
{
|
||||
main_frame->app_controller()->arrange_model();
|
||||
|
@ -1677,7 +1501,6 @@ void Plater::priv::arrange()
|
|||
|
||||
void Plater::priv::split_object()
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int obj_idx = get_selected_object_idx();
|
||||
if (obj_idx == -1)
|
||||
return;
|
||||
|
@ -1721,7 +1544,6 @@ void Plater::priv::split_object()
|
|||
get_selection().add_object((unsigned int)idx, false);
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
void Plater::priv::split_volume()
|
||||
|
@ -1761,11 +1583,9 @@ void Plater::priv::async_apply_config()
|
|||
this->preview->reload_print();
|
||||
// We also need to reload 3D scene because of the wipe tower preview box
|
||||
if (this->config->opt_bool("wipe_tower")) {
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
std::vector<int> selections = this->collect_selections();
|
||||
Slic3r::_3DScene::set_objects_selections(this->canvas3D, selections);
|
||||
Slic3r::_3DScene::reload_scene(this->canvas3D, 1);
|
||||
#endif /* !ENABLE_EXTENDED_SELECTION */
|
||||
// std::vector<int> selections = this->collect_selections();
|
||||
// Slic3r::_3DScene::set_objects_selections(this->canvas3D, selections);
|
||||
// Slic3r::_3DScene::reload_scene(this->canvas3D, 1);
|
||||
}
|
||||
}
|
||||
if (invalidated != Print::APPLY_STATUS_UNCHANGED && this->get_config("background_processing") == "1" &&
|
||||
|
@ -1839,9 +1659,6 @@ void Plater::priv::on_notebook_changed(wxBookCtrlEvent&)
|
|||
const auto current_id = notebook->GetCurrentPage()->GetId();
|
||||
if (current_id == canvas3D->GetId()) {
|
||||
if (_3DScene::is_reload_delayed(canvas3D)) {
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::set_objects_selections(canvas3D, collect_selections());
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
_3DScene::reload_scene(canvas3D, true);
|
||||
}
|
||||
// sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
|
||||
|
@ -1903,12 +1720,10 @@ void Plater::priv::on_update_print_preview(wxCommandEvent &)
|
|||
if (this->preview != nullptr)
|
||||
this->preview->reload_print();
|
||||
// in case this was MM print, wipe tower bounding box on 3D tab might need redrawing with exact depth:
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
auto selections = collect_selections();
|
||||
_3DScene::set_objects_selections(canvas3D, selections);
|
||||
if (canvas3D)
|
||||
_3DScene::reload_scene(canvas3D, true);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
// auto selections = collect_selections();
|
||||
// _3DScene::set_objects_selections(canvas3D, selections);
|
||||
// if (canvas3D)
|
||||
// _3DScene::reload_scene(canvas3D, true);
|
||||
}
|
||||
|
||||
void Plater::priv::on_process_completed(wxCommandEvent &evt)
|
||||
|
@ -1980,13 +1795,6 @@ void Plater::priv::on_action_cut(SimpleEvent&)
|
|||
// TODO
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void Plater::priv::on_action_settings(SimpleEvent&)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::on_action_layersediting(SimpleEvent&)
|
||||
{
|
||||
bool enable = !_3DScene::is_layers_editing_enabled(canvas3D);
|
||||
|
@ -1995,31 +1803,11 @@ void Plater::priv::on_action_layersediting(SimpleEvent&)
|
|||
_3DScene::enable_toolbar_item(canvas3D, "layersediting", false);
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void Plater::priv::on_action_selectbyparts(SimpleEvent&)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
void Plater::priv::on_object_select(SimpleEvent& evt)
|
||||
{
|
||||
selection_changed();
|
||||
wxGetApp().obj_list()->update_selections();
|
||||
}
|
||||
#else
|
||||
void Plater::priv::on_object_select(ObjectSelectEvent &evt)
|
||||
{
|
||||
const auto obj_idx = evt.object_id();
|
||||
const auto vol_idx = evt.volume_id();
|
||||
|
||||
if (obj_idx >= 0 && obj_idx < 1000 && vol_idx == -1) {
|
||||
// Ignore the special objects (the wipe tower proxy and such).
|
||||
select_object(obj_idx);
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::on_viewport_changed(SimpleEvent& evt)
|
||||
{
|
||||
|
@ -2032,16 +1820,12 @@ void Plater::priv::on_viewport_changed(SimpleEvent& evt)
|
|||
|
||||
void Plater::priv::on_right_click(Vec2dEvent& evt)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int obj_idx = get_selected_object_idx();
|
||||
if (obj_idx == -1)
|
||||
return;
|
||||
|
||||
if (q != nullptr)
|
||||
q->PopupMenu(&object_menu, (int)evt.data.x(), (int)evt.data.y());
|
||||
#else
|
||||
// TODO
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
void Plater::priv::on_model_update(SimpleEvent&)
|
||||
|
@ -2049,42 +1833,6 @@ void Plater::priv::on_model_update(SimpleEvent&)
|
|||
// TODO
|
||||
}
|
||||
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
void Plater::priv::on_scale_uniformly(SimpleEvent&)
|
||||
{
|
||||
// my ($scale) = @_;
|
||||
|
||||
// my ($obj_idx, $object) = $self->selected_object;
|
||||
const auto obj_idx = selected_object();
|
||||
if (! obj_idx) { return; }
|
||||
// return if !defined $obj_idx;
|
||||
|
||||
// my $model_object = $self->{model}->objects->[$obj_idx];
|
||||
// my $model_instance = $model_object->instances->[0];
|
||||
|
||||
// my $variation = $scale / $model_instance->scaling_factor;
|
||||
// #FIXME Scale the layer height profile?
|
||||
// foreach my $range (@{ $model_object->layer_height_ranges }) {
|
||||
// $range->[0] *= $variation;
|
||||
// $range->[1] *= $variation;
|
||||
// }
|
||||
// $_->set_scaling_factor($scale) for @{ $model_object->instances };
|
||||
|
||||
// # Set object scale on c++ side
|
||||
// # Slic3r::GUI::set_object_scale($obj_idx, $model_object->instances->[0]->scaling_factor * 100);
|
||||
|
||||
// # $object->transform_thumbnail($self->{model}, $obj_idx);
|
||||
|
||||
// #update print and start background processing
|
||||
// $self->{print}->add_model_object($model_object, $obj_idx);
|
||||
|
||||
// $self->selection_changed(1); # refresh info (size, volume etc.)
|
||||
// $self->update;
|
||||
|
||||
this->schedule_background_process();
|
||||
}
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
|
||||
void Plater::priv::on_wipetower_moved(Vec3dEvent &evt)
|
||||
{
|
||||
DynamicPrintConfig cfg;
|
||||
|
@ -2116,7 +1864,6 @@ bool Plater::priv::init_object_menu()
|
|||
|
||||
object_menu.AppendSeparator();
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
wxMenu* mirror_menu = new wxMenu();
|
||||
if (mirror_menu == nullptr)
|
||||
return false;
|
||||
|
@ -2129,7 +1876,6 @@ bool Plater::priv::init_object_menu()
|
|||
[this](wxCommandEvent&) { mirror(Z); }, "bullet_blue.png", &object_menu);
|
||||
|
||||
wxMenuItem* item_mirror = append_submenu(&object_menu, mirror_menu, wxID_ANY, _(L("Mirror")), _(L("Mirror the selected object")));
|
||||
#endif // ENABLE_MIRROR
|
||||
|
||||
wxMenu* split_menu = new wxMenu();
|
||||
if (split_menu == nullptr)
|
||||
|
@ -2142,13 +1888,10 @@ bool Plater::priv::init_object_menu()
|
|||
|
||||
wxMenuItem* item_split = append_submenu(&object_menu, split_menu, wxID_ANY, _(L("Split")), _(L("Split the selected object")), "shape_ungroup.png");
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
// ui updates needs to be binded to the parent panel
|
||||
if (q != nullptr)
|
||||
{
|
||||
#if ENABLE_MIRROR
|
||||
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_mirror()); }, item_mirror->GetId());
|
||||
#endif // ENABLE_MIRROR
|
||||
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_delete_object()); }, item_delete->GetId());
|
||||
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_increase_instances()); }, item_increase->GetId());
|
||||
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_decrease_instances()); }, item_decrease->GetId());
|
||||
|
@ -2157,12 +1900,10 @@ bool Plater::priv::init_object_menu()
|
|||
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_split_to_objects()); }, item_split_objects->GetId());
|
||||
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_split_to_volumes()); }, item_split_volumes->GetId());
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
bool Plater::priv::can_delete_object() const
|
||||
{
|
||||
int obj_idx = get_selected_object_idx();
|
||||
|
@ -2215,13 +1956,10 @@ bool Plater::priv::can_arrange() const
|
|||
return !model.objects.empty();
|
||||
}
|
||||
|
||||
#if ENABLE_MIRROR
|
||||
bool Plater::priv::can_mirror() const
|
||||
{
|
||||
return get_selection().is_from_single_instance();
|
||||
}
|
||||
#endif // ENABLE_MIRROR
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
// Plater / Public
|
||||
|
||||
|
@ -2262,51 +2000,28 @@ void Plater::remove(size_t obj_idx) { p->remove(obj_idx); }
|
|||
|
||||
void Plater::remove_selected()
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int obj_idx = p->get_selected_object_idx();
|
||||
if (obj_idx != -1)
|
||||
remove((size_t)obj_idx);
|
||||
#else
|
||||
const auto selected = p->selected_object();
|
||||
if (selected) {
|
||||
remove(*selected);
|
||||
}
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
void Plater::increase_instances(size_t num)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int obj_idx = p->get_selected_object_idx();
|
||||
if (obj_idx == -1)
|
||||
return;
|
||||
|
||||
ModelObject* model_object = p->model.objects[obj_idx];
|
||||
ModelInstance* model_instance = model_object->instances.back();
|
||||
#else
|
||||
const auto obj_idx = p->selected_object();
|
||||
if (! obj_idx) { return; }
|
||||
|
||||
auto *model_object = p->model.objects[*obj_idx];
|
||||
auto *model_instance = model_object->instances[model_object->instances.size() - 1];
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
float offset = 10.0;
|
||||
for (size_t i = 0; i < num; i++, offset += 10.0) {
|
||||
Vec3d offset_vec = model_instance->get_offset() + Vec3d(offset, offset, 0.0);
|
||||
model_object->add_instance(offset_vec, model_instance->get_scaling_factor(), model_instance->get_rotation());
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
// p->print.get_object(obj_idx)->add_copy(Slic3r::to_2d(offset_vec));
|
||||
#else
|
||||
// p->print.get_object(*obj_idx)->add_copy(Slic3r::to_2d(offset_vec));
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
sidebar().obj_list()->increase_object_instances(obj_idx, num);
|
||||
#else
|
||||
sidebar().obj_list()->increase_object_instances(*obj_idx, num);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (p->get_config("autocenter") == "1") {
|
||||
p->arrange();
|
||||
|
@ -2314,9 +2029,7 @@ void Plater::increase_instances(size_t num)
|
|||
p->update();
|
||||
}
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
p->get_selection().add_instance(obj_idx, (int)model_object->instances.size() - 1);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
p->selection_changed();
|
||||
|
||||
|
@ -2325,47 +2038,26 @@ void Plater::increase_instances(size_t num)
|
|||
|
||||
void Plater::decrease_instances(size_t num)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int obj_idx = p->get_selected_object_idx();
|
||||
if (obj_idx == -1)
|
||||
return;
|
||||
|
||||
ModelObject* model_object = p->model.objects[obj_idx];
|
||||
#else
|
||||
const auto obj_idx = p->selected_object();
|
||||
if (! obj_idx) { return; }
|
||||
|
||||
auto *model_object = p->model.objects[*obj_idx];
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
if (model_object->instances.size() > num) {
|
||||
for (size_t i = 0; i < num; i++) {
|
||||
model_object->delete_last_instance();
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
// p->print.get_object(obj_idx)->delete_last_copy();
|
||||
#else
|
||||
// p->print.get_object(*obj_idx)->delete_last_copy();
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
sidebar().obj_list()->decrease_object_instances(obj_idx, num);
|
||||
#else
|
||||
sidebar().obj_list()->decrease_object_instances(*obj_idx, num);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
else {
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
remove(obj_idx);
|
||||
#else
|
||||
remove(*obj_idx);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
}
|
||||
|
||||
p->update();
|
||||
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (!model_object->instances.empty())
|
||||
p->get_selection().add_instance(obj_idx, (int)model_object->instances.size() - 1);
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
p->selection_changed();
|
||||
this->p->schedule_background_process();
|
||||
|
@ -2373,18 +2065,11 @@ void Plater::decrease_instances(size_t num)
|
|||
|
||||
void Plater::set_number_of_copies(/*size_t num*/)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
int obj_idx = p->get_selected_object_idx();
|
||||
if (obj_idx == -1)
|
||||
return;
|
||||
|
||||
ModelObject* model_object = p->model.objects[obj_idx];
|
||||
#else
|
||||
const auto obj_idx = p->selected_object();
|
||||
if (! obj_idx) { return; }
|
||||
|
||||
auto *model_object = p->model.objects[*obj_idx];
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
const auto num = wxGetNumberFromUser( " ", _("Enter the number of copies:"),
|
||||
_("Copies of the selected object"), model_object->instances.size(), 0, 1000, this );
|
||||
|
@ -2400,13 +2085,8 @@ void Plater::set_number_of_copies(/*size_t num*/)
|
|||
|
||||
void Plater::export_gcode(fs::path output_path)
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (p->model.objects.empty())
|
||||
return;
|
||||
#else
|
||||
if (p->objects.empty())
|
||||
return;
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
if (this->p->background_process.is_export_scheduled()) {
|
||||
GUI::show_error(this, _(L("Another export job is currently running.")));
|
||||
|
@ -2458,11 +2138,7 @@ void Plater::export_gcode(fs::path output_path)
|
|||
|
||||
void Plater::export_stl()
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (p->model.objects.empty()) { return; }
|
||||
#else
|
||||
if (p->objects.empty()) { return; }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
auto dialog = p->get_export_file(FT_STL);
|
||||
if (! dialog) { return; }
|
||||
|
@ -2477,11 +2153,7 @@ void Plater::export_stl()
|
|||
|
||||
void Plater::export_amf()
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (p->model.objects.empty()) { return; }
|
||||
#else
|
||||
if (p->objects.empty()) { return; }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
auto dialog = p->get_export_file(FT_AMF);
|
||||
if (! dialog) { return; }
|
||||
|
@ -2500,11 +2172,7 @@ void Plater::export_amf()
|
|||
|
||||
void Plater::export_3mf()
|
||||
{
|
||||
#if ENABLE_EXTENDED_SELECTION
|
||||
if (p->model.objects.empty()) { return; }
|
||||
#else
|
||||
if (p->objects.empty()) { return; }
|
||||
#endif // ENABLE_EXTENDED_SELECTION
|
||||
|
||||
auto dialog = p->get_export_file(FT_3MF);
|
||||
if (! dialog) { return; }
|
||||
|
@ -2649,11 +2317,6 @@ void Plater::changed_object(int obj_idx)
|
|||
// update print
|
||||
if (list->is_parts_changed() || list->is_part_settings_changed()) {
|
||||
this->p->schedule_background_process();
|
||||
#if !ENABLE_EXTENDED_SELECTION
|
||||
if (p->canvas3D) _3DScene::reload_scene(p->canvas3D, true);
|
||||
auto selections = p->collect_selections();
|
||||
_3DScene::set_objects_selections(p->canvas3D, selections);
|
||||
#endif // !ENABLE_EXTENDED_SELECTION
|
||||
#if !ENABLE_MODIFIED_CAMERA_TARGET
|
||||
_3DScene::zoom_to_volumes(p->canvas3D);
|
||||
#endif // !ENABLE_MODIFIED_CAMERA_TARGET
|
||||
|
|
|
@ -210,23 +210,20 @@ void Preset::normalize(DynamicPrintConfig &config)
|
|||
}
|
||||
}
|
||||
|
||||
DynamicPrintConfig& Preset::load(const std::vector<std::string> &keys, const StaticPrintConfig &defaults)
|
||||
std::string Preset::remove_invalid_keys(DynamicPrintConfig &config, const DynamicPrintConfig &default_config)
|
||||
{
|
||||
// Set the configuration from the defaults.
|
||||
this->config.apply_only(defaults, keys.empty() ? defaults.keys() : keys);
|
||||
if (! this->is_default) {
|
||||
// Load the preset file, apply preset values on top of defaults.
|
||||
try {
|
||||
this->config.load_from_ini(this->file);
|
||||
Preset::normalize(this->config);
|
||||
} catch (const std::ifstream::failure &err) {
|
||||
throw std::runtime_error(std::string("The selected preset cannot be loaded: ") + this->file + "\n\tReason: " + err.what());
|
||||
} catch (const std::runtime_error &err) {
|
||||
throw std::runtime_error(std::string("Failed loading the preset file: ") + this->file + "\n\tReason: " + err.what());
|
||||
std::string incorrect_keys;
|
||||
for (const std::string &key : config.keys())
|
||||
if (! default_config.has(key)) {
|
||||
if (incorrect_keys.empty())
|
||||
incorrect_keys = key;
|
||||
else {
|
||||
incorrect_keys += ", ";
|
||||
incorrect_keys += key;
|
||||
}
|
||||
config.erase(key);
|
||||
}
|
||||
}
|
||||
this->loaded = true;
|
||||
return this->config;
|
||||
return incorrect_keys;
|
||||
}
|
||||
|
||||
void Preset::save()
|
||||
|
@ -390,6 +387,7 @@ const std::vector<std::string>& Preset::sla_material_options()
|
|||
"exposure_time", "initial_exposure_time",
|
||||
"material_correction_printing", "material_correction_curing",
|
||||
"material_notes",
|
||||
"default_sla_material_profile",
|
||||
"compatible_printers",
|
||||
"compatible_printers_condition", "inherits"
|
||||
};
|
||||
|
@ -436,7 +434,8 @@ void PresetCollection::add_default_preset(const std::vector<std::string> &keys,
|
|||
{
|
||||
// Insert just the default preset.
|
||||
m_presets.emplace_back(Preset(this->type(), preset_name, true));
|
||||
m_presets.back().load(keys, defaults);
|
||||
m_presets.back().config.apply_only(defaults, keys.empty() ? defaults.keys() : keys);
|
||||
m_presets.back().loaded = true;
|
||||
++ m_num_default_presets;
|
||||
}
|
||||
|
||||
|
@ -446,7 +445,6 @@ void PresetCollection::load_presets(const std::string &dir_path, const std::stri
|
|||
{
|
||||
boost::filesystem::path dir = boost::filesystem::canonical(boost::filesystem::path(dir_path) / subdir).make_preferred();
|
||||
m_dir_path = dir.string();
|
||||
t_config_option_keys keys = this->default_preset().config.keys();
|
||||
std::string errors_cummulative;
|
||||
for (auto &dir_entry : boost::filesystem::directory_iterator(dir))
|
||||
if (boost::filesystem::is_regular_file(dir_entry.status()) && boost::algorithm::iends_with(dir_entry.path().filename().string(), ".ini")) {
|
||||
|
@ -462,8 +460,26 @@ void PresetCollection::load_presets(const std::string &dir_path, const std::stri
|
|||
try {
|
||||
Preset preset(m_type, name, false);
|
||||
preset.file = dir_entry.path().string();
|
||||
//FIXME One should initialize with SLAFullPrintConfig for the SLA profiles!
|
||||
preset.load(keys, static_cast<const HostConfig&>(FullPrintConfig::defaults()));
|
||||
// Load the preset file, apply preset values on top of defaults.
|
||||
try {
|
||||
DynamicPrintConfig config;
|
||||
config.load_from_ini(preset.file);
|
||||
// Find a default preset for the config. The PrintPresetCollection provides different default preset based on the "printer_technology" field.
|
||||
const Preset &default_preset = this->default_preset_for(config);
|
||||
preset.config = default_preset.config;
|
||||
preset.config.apply(std::move(config));
|
||||
Preset::normalize(preset.config);
|
||||
// Report configuration fields, which are misplaced into a wrong group.
|
||||
std::string incorrect_keys = Preset::remove_invalid_keys(config, default_preset.config);
|
||||
if (! incorrect_keys.empty())
|
||||
BOOST_LOG_TRIVIAL(error) << "Error in a preset file: The preset \"" <<
|
||||
preset.file << "\" contains the following incorrect keys: " << incorrect_keys << ", which were removed";
|
||||
preset.loaded = true;
|
||||
} catch (const std::ifstream::failure &err) {
|
||||
throw std::runtime_error(std::string("The selected preset cannot be loaded: ") + preset.file + "\n\tReason: " + err.what());
|
||||
} catch (const std::runtime_error &err) {
|
||||
throw std::runtime_error(std::string("Failed loading the preset file: ") + preset.file + "\n\tReason: " + err.what());
|
||||
}
|
||||
m_presets.emplace_back(preset);
|
||||
} catch (const std::runtime_error &err) {
|
||||
errors_cummulative += err.what();
|
||||
|
@ -491,8 +507,8 @@ static bool profile_print_params_same(const DynamicPrintConfig &cfg1, const Dyna
|
|||
// Following keys are used by the UI, not by the slicing core, therefore they are not important
|
||||
// when comparing profiles for equality. Ignore them.
|
||||
for (const char *key : { "compatible_printers", "compatible_printers_condition", "inherits",
|
||||
"print_settings_id", "filament_settings_id", "printer_settings_id",
|
||||
"printer_model", "printer_variant", "default_print_profile", "default_filament_profile" })
|
||||
"print_settings_id", "filament_settings_id", "sla_material_settings_id", "printer_settings_id",
|
||||
"printer_model", "printer_variant", "default_print_profile", "default_filament_profile", "default_sla_material_profile" })
|
||||
diff.erase(std::remove(diff.begin(), diff.end(), key), diff.end());
|
||||
// Preset with the same name as stored inside the config exists.
|
||||
return diff.empty();
|
||||
|
@ -718,7 +734,7 @@ size_t PresetCollection::update_compatible_with_printer_internal(const Preset &a
|
|||
Preset &preset_edited = selected ? m_edited_preset : preset_selected;
|
||||
if (! preset_edited.update_compatible_with_printer(active_printer, &config) &&
|
||||
selected && unselect_if_incompatible)
|
||||
m_idx_selected = (size_t)-1;
|
||||
m_idx_selected = -1;
|
||||
if (selected)
|
||||
preset_selected.is_compatible = preset_edited.is_compatible;
|
||||
}
|
||||
|
@ -1018,4 +1034,10 @@ std::string PresetCollection::path_from_name(const std::string &new_name) const
|
|||
return (boost::filesystem::path(m_dir_path) / file_name).make_preferred().string();
|
||||
}
|
||||
|
||||
const Preset& PrinterPresetCollection::default_preset_for(const DynamicPrintConfig &config) const
|
||||
{
|
||||
const ConfigOptionEnumGeneric *opt_printer_technology = config.opt<ConfigOptionEnumGeneric>("printer_technology");
|
||||
return this->default_preset((opt_printer_technology == nullptr || opt_printer_technology->value == 0) ? 0 : 1);
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
|
|
|
@ -125,9 +125,6 @@ public:
|
|||
// Configuration data, loaded from a file, or set from the defaults.
|
||||
DynamicPrintConfig config;
|
||||
|
||||
// Load this profile for the following keys only.
|
||||
DynamicPrintConfig& load(const std::vector<std::string> &keys, const StaticPrintConfig &defaults);
|
||||
|
||||
void save();
|
||||
|
||||
// Return a label of this preset, consisting of a name and a "(modified)" suffix, if this preset is dirty.
|
||||
|
@ -177,8 +174,10 @@ public:
|
|||
static const std::vector<std::string>& sla_printer_options();
|
||||
static const std::vector<std::string>& sla_material_options();
|
||||
|
||||
static void update_suffix_modified();
|
||||
static void normalize(DynamicPrintConfig &config);
|
||||
static void update_suffix_modified();
|
||||
static void normalize(DynamicPrintConfig &config);
|
||||
// Report configuration fields, which are misplaced into a wrong group, remove them from the config.
|
||||
static std::string remove_invalid_keys(DynamicPrintConfig &config, const DynamicPrintConfig &default_config);
|
||||
|
||||
protected:
|
||||
friend class PresetCollection;
|
||||
|
@ -200,9 +199,11 @@ public:
|
|||
typedef std::deque<Preset>::iterator Iterator;
|
||||
typedef std::deque<Preset>::const_iterator ConstIterator;
|
||||
Iterator begin() { return m_presets.begin() + m_num_default_presets; }
|
||||
ConstIterator begin() const { return m_presets.begin() + m_num_default_presets; }
|
||||
ConstIterator begin() const { return m_presets.cbegin() + m_num_default_presets; }
|
||||
ConstIterator cbegin() const { return m_presets.cbegin() + m_num_default_presets; }
|
||||
Iterator end() { return m_presets.end(); }
|
||||
ConstIterator end() const { return m_presets.end(); }
|
||||
ConstIterator end() const { return m_presets.cend(); }
|
||||
ConstIterator cend() const { return m_presets.cend(); }
|
||||
|
||||
void reset(bool delete_files);
|
||||
|
||||
|
@ -279,8 +280,9 @@ public:
|
|||
static const std::string& get_suffix_modified();
|
||||
|
||||
// Return a preset possibly with modifications.
|
||||
Preset& default_preset() { return m_presets.front(); }
|
||||
const Preset& default_preset() const { return m_presets.front(); }
|
||||
Preset& default_preset(size_t idx = 0) { assert(idx < m_num_default_presets); return m_presets[idx]; }
|
||||
const Preset& default_preset(size_t idx = 0) const { assert(idx < m_num_default_presets); return m_presets[idx]; }
|
||||
virtual const Preset& default_preset_for(const DynamicPrintConfig & /* config */) const { return this->default_preset(); }
|
||||
// Return a preset by an index. If the preset is active, a temporary copy is returned.
|
||||
Preset& preset(size_t idx) { return (int(idx) == m_idx_selected) ? m_edited_preset : m_presets[idx]; }
|
||||
const Preset& preset(size_t idx) const { return const_cast<PresetCollection*>(this)->preset(idx); }
|
||||
|
@ -440,6 +442,16 @@ private:
|
|||
friend class PresetBundle;
|
||||
};
|
||||
|
||||
// Printer supports the FFF and SLA technologies, with different set of configuration values,
|
||||
// therefore this PresetCollection needs to handle two defaults.
|
||||
class PrinterPresetCollection : public PresetCollection
|
||||
{
|
||||
public:
|
||||
PrinterPresetCollection(Preset::Type type, const std::vector<std::string> &keys, const Slic3r::StaticPrintConfig &defaults, const std::string &default_name = "- default -") :
|
||||
PresetCollection(type, keys, defaults, default_name) {}
|
||||
const Preset& default_preset_for(const DynamicPrintConfig &config) const override;
|
||||
};
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif /* slic3r_Preset_hpp_ */
|
||||
|
|
|
@ -79,13 +79,17 @@ PresetBundle::PresetBundle() :
|
|||
this->printers.preset(1).printer_technology() = ptSLA;
|
||||
for (size_t i = 0; i < 2; ++ i) {
|
||||
// The following ugly switch is to avoid printers.preset(0) to return the edited instance, as the 0th default is the current one.
|
||||
Preset &preset = (i == 0) ? this->printers.default_preset() : this->printers.preset(1);
|
||||
Preset &preset = this->printers.default_preset(i);
|
||||
preset.config.optptr("printer_settings_id", true);
|
||||
preset.config.optptr("printer_vendor", true);
|
||||
preset.config.optptr("printer_model", true);
|
||||
preset.config.optptr("printer_variant", true);
|
||||
preset.config.optptr("default_print_profile", true);
|
||||
preset.config.option<ConfigOptionStrings>("default_filament_profile", true)->values = { "" };
|
||||
if (i == 0) {
|
||||
preset.config.optptr("default_print_profile", true);
|
||||
preset.config.option<ConfigOptionStrings>("default_filament_profile", true)->values = { "" };
|
||||
} else
|
||||
preset.config.optptr("default_sla_material_profile", true);
|
||||
// default_sla_material_profile
|
||||
preset.inherits();
|
||||
}
|
||||
|
||||
|
@ -310,10 +314,17 @@ void PresetBundle::load_selections(const AppConfig &config)
|
|||
// If the printer profile enumerated by the config are not visible, select an alternate preset.
|
||||
// Do not select alternate profiles for the print / filament profiles as those presets
|
||||
// will be selected by the following call of this->update_compatible_with_printer(true).
|
||||
prints.select_preset_by_name_strict(initial_print_profile_name);
|
||||
filaments.select_preset_by_name_strict(initial_filament_profile_name);
|
||||
sla_materials.select_preset_by_name_strict(initial_sla_material_profile_name);
|
||||
printers.select_preset_by_name(initial_printer_profile_name, true);
|
||||
PrinterTechnology printer_technology = printers.get_selected_preset().printer_technology();
|
||||
if (printer_technology == ptFFF) {
|
||||
prints.select_preset_by_name_strict(initial_print_profile_name);
|
||||
filaments.select_preset_by_name_strict(initial_filament_profile_name);
|
||||
sla_materials.select_preset_by_name(initial_sla_material_profile_name, true);
|
||||
} else {
|
||||
prints.select_preset_by_name(initial_print_profile_name, true);
|
||||
filaments.select_preset_by_name(initial_filament_profile_name, true);
|
||||
sla_materials.select_preset_by_name_strict(initial_sla_material_profile_name);
|
||||
}
|
||||
|
||||
if (printers.get_selected_preset().printer_technology() == ptFFF) {
|
||||
// Load the names of the other filament profiles selected for a multi-material printer.
|
||||
|
@ -342,8 +353,8 @@ void PresetBundle::load_selections(const AppConfig &config)
|
|||
// Export selections (current print, current filaments, current printer) into config.ini
|
||||
void PresetBundle::export_selections(AppConfig &config)
|
||||
{
|
||||
assert(filament_presets.size() >= 1);
|
||||
assert(filament_presets.size() > 1 || filaments.get_selected_preset_name() == filament_presets.front());
|
||||
assert(this->printers.get_edited_preset().printer_technology() != ptFFF || filament_presets.size() >= 1);
|
||||
assert(this->printers.get_edited_preset().printer_technology() != ptFFF || filament_presets.size() > 1 || filaments.get_selected_preset_name() == filament_presets.front());
|
||||
config.clear_section("presets");
|
||||
config.set("presets", "print", prints.get_selected_preset_name());
|
||||
config.set("presets", "filament", filament_presets.front());
|
||||
|
@ -975,7 +986,7 @@ size_t PresetBundle::load_configbundle(const std::string &path, unsigned int fla
|
|||
} else if (boost::starts_with(section.first, "sla_material:")) {
|
||||
presets = &this->sla_materials;
|
||||
loaded = &loaded_sla_materials;
|
||||
preset_name = section.first.substr(9);
|
||||
preset_name = section.first.substr(13);
|
||||
} else if (boost::starts_with(section.first, "printer:")) {
|
||||
presets = &this->printers;
|
||||
loaded = &loaded_printers;
|
||||
|
@ -1025,25 +1036,25 @@ size_t PresetBundle::load_configbundle(const std::string &path, unsigned int fla
|
|||
continue;
|
||||
if (presets != nullptr) {
|
||||
// Load the print, filament or printer preset.
|
||||
const DynamicPrintConfig &default_config = presets->default_preset().config;
|
||||
DynamicPrintConfig config(default_config);
|
||||
for (auto &kvp : section.second)
|
||||
config.set_deserialize(kvp.first, kvp.second.data());
|
||||
const DynamicPrintConfig *default_config = nullptr;
|
||||
DynamicPrintConfig config;
|
||||
if (presets == &this->printers) {
|
||||
// Select the default config based on the printer_technology field extracted from kvp.
|
||||
DynamicPrintConfig config_src;
|
||||
for (auto &kvp : section.second)
|
||||
config_src.set_deserialize(kvp.first, kvp.second.data());
|
||||
default_config = &presets->default_preset_for(config_src).config;
|
||||
config = *default_config;
|
||||
config.apply(config_src);
|
||||
} else {
|
||||
default_config = &presets->default_preset().config;
|
||||
config = *default_config;
|
||||
for (auto &kvp : section.second)
|
||||
config.set_deserialize(kvp.first, kvp.second.data());
|
||||
}
|
||||
Preset::normalize(config);
|
||||
// Report configuration fields, which are misplaced into a wrong group.
|
||||
std::string incorrect_keys;
|
||||
size_t n_incorrect_keys = 0;
|
||||
for (const std::string &key : config.keys())
|
||||
if (! default_config.has(key)) {
|
||||
if (incorrect_keys.empty())
|
||||
incorrect_keys = key;
|
||||
else {
|
||||
incorrect_keys += ", ";
|
||||
incorrect_keys += key;
|
||||
}
|
||||
config.erase(key);
|
||||
++ n_incorrect_keys;
|
||||
}
|
||||
std::string incorrect_keys = Preset::remove_invalid_keys(config, *default_config);
|
||||
if (! incorrect_keys.empty())
|
||||
BOOST_LOG_TRIVIAL(error) << "Error in a Vendor Config Bundle \"" << path << "\": The printer preset \"" <<
|
||||
section.first << "\" contains the following incorrect keys: " << incorrect_keys << ", which were removed";
|
||||
|
@ -1204,16 +1215,17 @@ void PresetBundle::update_compatible_with_printer(bool select_other_if_incompati
|
|||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ptSLA:
|
||||
{
|
||||
const std::string &prefered_print_profile = printer_preset.config.opt_string("default_print_profile");
|
||||
const std::vector<std::string> &prefered_filament_profiles = printer_preset.config.option<ConfigOptionStrings>("default_filament_profile")->values;
|
||||
prefered_print_profile.empty() ?
|
||||
const std::string &prefered_sla_material_profile = printer_preset.config.opt_string("default_sla_material_profile");
|
||||
prefered_sla_material_profile.empty() ?
|
||||
this->sla_materials.update_compatible_with_printer(printer_preset, select_other_if_incompatible) :
|
||||
this->sla_materials.update_compatible_with_printer(printer_preset, select_other_if_incompatible,
|
||||
[&prefered_print_profile](const std::string& profile_name) { return profile_name == prefered_print_profile; });
|
||||
}
|
||||
[&prefered_sla_material_profile](const std::string& profile_name){ return profile_name == prefered_sla_material_profile; });
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -41,7 +41,7 @@ public:
|
|||
PresetCollection prints;
|
||||
PresetCollection filaments;
|
||||
PresetCollection sla_materials;
|
||||
PresetCollection printers;
|
||||
PrinterPresetCollection printers;
|
||||
// Filament preset names for a multi-extruder or multi-material print.
|
||||
// extruders.size() should be the same as printers.get_edited_preset().config.nozzle_diameter.size()
|
||||
std::vector<std::string> filament_presets;
|
||||
|
|
|
@ -788,21 +788,36 @@ void Tab::update_preset_description_line()
|
|||
description_line += "\t" + _(L("vendor")) + ": " + (name()=="printer" ? "\n\t\t" : "") + parent->vendor->name +
|
||||
", ver: " + parent->vendor->config_version.to_string();
|
||||
if (name() == "printer") {
|
||||
const std::string &printer_model = preset.config.opt_string("printer_model");
|
||||
const std::string &default_print_profile = preset.config.opt_string("default_print_profile");
|
||||
const std::vector<std::string> &default_filament_profiles = preset.config.option<ConfigOptionStrings>("default_filament_profile")->values;
|
||||
if (!printer_model.empty())
|
||||
const std::string &printer_model = preset.config.opt_string("printer_model");
|
||||
if (! printer_model.empty())
|
||||
description_line += "\n\n\t" + _(L("printer model")) + ": \n\t\t" + printer_model;
|
||||
if (!default_print_profile.empty())
|
||||
description_line += "\n\n\t" + _(L("default print profile")) + ": \n\t\t" + default_print_profile;
|
||||
if (!default_filament_profiles.empty())
|
||||
switch (preset.printer_technology()) {
|
||||
case ptFFF:
|
||||
{
|
||||
description_line += "\n\n\t" + _(L("default filament profile")) + ": \n\t\t";
|
||||
for (auto& profile : default_filament_profiles) {
|
||||
if (&profile != &*default_filament_profiles.begin())
|
||||
description_line += ", ";
|
||||
description_line += profile;
|
||||
//FIXME add prefered_sla_material_profile for SLA
|
||||
const std::string &default_print_profile = preset.config.opt_string("default_print_profile");
|
||||
const std::vector<std::string> &default_filament_profiles = preset.config.option<ConfigOptionStrings>("default_filament_profile")->values;
|
||||
if (!default_print_profile.empty())
|
||||
description_line += "\n\n\t" + _(L("default print profile")) + ": \n\t\t" + default_print_profile;
|
||||
if (!default_filament_profiles.empty())
|
||||
{
|
||||
description_line += "\n\n\t" + _(L("default filament profile")) + ": \n\t\t";
|
||||
for (auto& profile : default_filament_profiles) {
|
||||
if (&profile != &*default_filament_profiles.begin())
|
||||
description_line += ", ";
|
||||
description_line += profile;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ptSLA:
|
||||
{
|
||||
//FIXME add prefered_sla_material_profile for SLA
|
||||
const std::string &default_sla_material_profile = preset.config.opt_string("default_sla_material_profile");
|
||||
if (!default_sla_material_profile.empty())
|
||||
description_line += "\n\n\t" + _(L("default SLA material profile")) + ": \n\t\t" + default_sla_material_profile;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2051,7 +2066,8 @@ void TabPrinter::on_preset_loaded()
|
|||
void TabPrinter::update_pages()
|
||||
{
|
||||
// update m_pages ONLY if printer technology is changed
|
||||
if (m_presets->get_edited_preset().printer_technology() == m_printer_technology)
|
||||
const PrinterTechnology new_printer_technology = m_presets->get_edited_preset().printer_technology();
|
||||
if (new_printer_technology == m_printer_technology)
|
||||
return;
|
||||
|
||||
// hide all old pages
|
||||
|
@ -2063,7 +2079,8 @@ void TabPrinter::update_pages()
|
|||
|
||||
// build Tab according to the technology, if it's not exist jet OR
|
||||
// set m_pages_(technology after changing) to m_pages
|
||||
if (m_presets->get_edited_preset().printer_technology() == ptFFF)
|
||||
// m_printer_technology will be set by Tab::load_current_preset()
|
||||
if (new_printer_technology == ptFFF)
|
||||
m_pages_fff.empty() ? build_fff() : m_pages.swap(m_pages_fff);
|
||||
else
|
||||
m_pages_sla.empty() ? build_sla() : m_pages.swap(m_pages_sla);
|
||||
|
@ -2224,25 +2241,25 @@ void Tab::load_current_preset()
|
|||
int page_id = wxGetApp().tab_panel()->FindPage(tab.panel);
|
||||
wxGetApp().tab_panel()->GetPage(page_id)->Show(false);
|
||||
wxGetApp().tab_panel()->RemovePage(page_id);
|
||||
}
|
||||
else
|
||||
} else
|
||||
wxGetApp().tab_panel()->InsertPage(wxGetApp().tab_panel()->FindPage(this), tab.panel, tab.panel->title());
|
||||
}
|
||||
|
||||
static_cast<TabPrinter*>(this)->m_printer_technology = printer_technology;
|
||||
}
|
||||
}
|
||||
|
||||
on_presets_changed();
|
||||
|
||||
if (name() == "print")
|
||||
update_frequently_changed_parameters();
|
||||
if (m_name == "printer") {
|
||||
static_cast<TabPrinter*>(this)->m_initial_extruders_count = static_cast<TabPrinter*>(this)->m_extruders_count;
|
||||
const Preset* parent_preset = m_presets->get_selected_preset_parent();
|
||||
static_cast<TabPrinter*>(this)->m_sys_extruders_count = parent_preset == nullptr ? 0 :
|
||||
static_cast<const ConfigOptionFloats*>(parent_preset->config.option("nozzle_diameter"))->values.size();
|
||||
on_presets_changed();
|
||||
if (printer_technology == ptFFF) {
|
||||
static_cast<TabPrinter*>(this)->m_initial_extruders_count = static_cast<TabPrinter*>(this)->m_extruders_count;
|
||||
const Preset* parent_preset = m_presets->get_selected_preset_parent();
|
||||
static_cast<TabPrinter*>(this)->m_sys_extruders_count = parent_preset == nullptr ? 0 :
|
||||
static_cast<const ConfigOptionFloats*>(parent_preset->config.option("nozzle_diameter"))->values.size();
|
||||
}
|
||||
}
|
||||
else {
|
||||
on_presets_changed();
|
||||
if (m_name == "print")
|
||||
update_frequently_changed_parameters();
|
||||
}
|
||||
|
||||
m_opt_status_value = (m_presets->get_selected_preset_parent() ? osSystemValue : 0) | osInitValue;
|
||||
init_options_list();
|
||||
update_changed_ui();
|
||||
|
@ -2550,7 +2567,7 @@ void Tab::delete_preset()
|
|||
// Delete the file and select some other reasonable preset.
|
||||
// The 'external' presets will only be removed from the preset list, their files will not be deleted.
|
||||
try{ m_presets->delete_current_preset(); }
|
||||
catch (const std::exception &e)
|
||||
catch (const std::exception & /* e */)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -213,6 +213,7 @@ public:
|
|||
wxString title() const { return m_title; }
|
||||
std::string name() const { return m_name; }
|
||||
Preset::Type type() const { return m_type; }
|
||||
virtual bool supports_printer_technology(const PrinterTechnology tech) = 0;
|
||||
|
||||
void create_preset_tab();
|
||||
void load_current_preset();
|
||||
|
@ -291,6 +292,7 @@ public:
|
|||
void reload_config() override;
|
||||
void update() override;
|
||||
void OnActivate() override;
|
||||
bool supports_printer_technology(const PrinterTechnology tech) override { return tech == ptFFF; }
|
||||
};
|
||||
|
||||
//Slic3r::GUI::Tab::Filament;
|
||||
|
@ -308,6 +310,7 @@ public:
|
|||
void reload_config() override;
|
||||
void update() override;
|
||||
void OnActivate() override;
|
||||
bool supports_printer_technology(const PrinterTechnology tech) override { return tech == ptFFF; }
|
||||
};
|
||||
|
||||
//Slic3r::GUI::Tab::Printer;
|
||||
|
@ -321,9 +324,9 @@ class TabPrinter : public Tab
|
|||
std::vector<PageShp> m_pages_fff;
|
||||
std::vector<PageShp> m_pages_sla;
|
||||
public:
|
||||
wxButton* m_serial_test_btn;
|
||||
wxButton* m_print_host_test_btn;
|
||||
wxButton* m_printhost_browse_btn;
|
||||
wxButton* m_serial_test_btn = nullptr;
|
||||
wxButton* m_print_host_test_btn = nullptr;
|
||||
wxButton* m_printhost_browse_btn = nullptr;
|
||||
|
||||
size_t m_extruders_count;
|
||||
size_t m_extruders_count_old = 0;
|
||||
|
@ -349,6 +352,7 @@ public:
|
|||
void build_extruder_pages();
|
||||
void on_preset_loaded() override;
|
||||
void init_options_list() override;
|
||||
bool supports_printer_technology(const PrinterTechnology /* tech */) override { return true; }
|
||||
};
|
||||
|
||||
class TabSLAMaterial : public Tab
|
||||
|
@ -362,6 +366,7 @@ public:
|
|||
void build() override;
|
||||
void update() override;
|
||||
void init_options_list() override;
|
||||
bool supports_printer_technology(const PrinterTechnology tech) override { return tech == ptSLA; }
|
||||
};
|
||||
|
||||
class SavePresetWindow :public wxDialog
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue