Fix regressions in calibrations after merging upstream changes #930

This commit is contained in:
SoftFever 2023-05-04 20:16:57 +08:00
parent 1b2bdd40ac
commit b9e127afd1

View file

@ -8091,6 +8091,14 @@ void Plater::add_model(bool imperial_units/* = false*/, std::string fname/* = "
wxGetApp().mainframe->update_title();
}
}
std::array<Vec3d, 4> get_cut_plane(const BoundingBoxf3& bbox, const double& cut_height) {
std::array<Vec3d, 4> plane_pts;
plane_pts[0] = Vec3d(bbox.min(0), bbox.min(1), cut_height);
plane_pts[1] = Vec3d(bbox.max(0), bbox.min(1), cut_height);
plane_pts[2] = Vec3d(bbox.max(0), bbox.max(1), cut_height);
plane_pts[3] = Vec3d(bbox.min(0), bbox.max(1), cut_height);
return plane_pts;
}
void Plater::calib_pa(const Calib_Params& params) {
@ -8124,11 +8132,7 @@ void Plater::calib_pa(const Calib_Params& params) {
auto new_height = std::ceil((params.end - params.start) / params.step) + 1;
auto obj_bb = model().objects[0]->bounding_box();
if (new_height < obj_bb.size().z()) {
std::array<Vec3d, 4> plane_pts;
plane_pts[0] = Vec3d(obj_bb.min(0), obj_bb.min(1), new_height);
plane_pts[1] = Vec3d(obj_bb.min(0), obj_bb.max(1), new_height);
plane_pts[2] = Vec3d(obj_bb.max(0), obj_bb.max(1), new_height);
plane_pts[3] = Vec3d(obj_bb.max(0), obj_bb.min(1), new_height);
std::array<Vec3d, 4> plane_pts = get_cut_plane(obj_bb, new_height);
cut(0, 0, plane_pts, ModelObjectCutAttribute::KeepLower);
}
@ -8271,11 +8275,7 @@ void Plater::calib_temp(const Calib_Params& params) {
// add EPSILON offset to avoid cutting at the exact location where the flat surface is
auto new_height = block_count * 10.0 + EPSILON;
if (new_height < obj_bb.size().z()) {
std::array<Vec3d, 4> plane_pts;
plane_pts[0] = Vec3d(obj_bb.min(0), obj_bb.min(1), new_height);
plane_pts[1] = Vec3d(obj_bb.min(0), obj_bb.max(1), new_height);
plane_pts[2] = Vec3d(obj_bb.max(0), obj_bb.max(1), new_height);
plane_pts[3] = Vec3d(obj_bb.max(0), obj_bb.min(1), new_height);
std::array<Vec3d, 4> plane_pts = get_cut_plane(obj_bb, new_height);
cut(0, 0, plane_pts, ModelObjectCutAttribute::KeepLower);
}
}
@ -8286,11 +8286,7 @@ void Plater::calib_temp(const Calib_Params& params) {
if(block_count > 0){
auto new_height = block_count * 10.0 + EPSILON;
if (new_height < obj_bb.size().z()) {
std::array<Vec3d, 4> plane_pts;
plane_pts[0] = Vec3d(obj_bb.min(0), obj_bb.min(1), new_height);
plane_pts[1] = Vec3d(obj_bb.min(0), obj_bb.max(1), new_height);
plane_pts[2] = Vec3d(obj_bb.max(0), obj_bb.max(1), new_height);
plane_pts[3] = Vec3d(obj_bb.max(0), obj_bb.min(1), new_height);
std::array<Vec3d, 4> plane_pts = get_cut_plane(obj_bb, new_height);
cut(0, 0, plane_pts, ModelObjectCutAttribute::KeepUpper);
}
}
@ -8358,11 +8354,7 @@ void Plater::calib_max_vol_speed(const Calib_Params& params)
auto obj_bb = obj->bounding_box();
auto height = (params.end - params.start + 1) / params.step;
if (height < obj_bb.size().z()) {
std::array<Vec3d, 4> plane_pts;
plane_pts[0] = Vec3d(obj_bb.min(0), obj_bb.min(1), height);
plane_pts[1] = Vec3d(obj_bb.min(0), obj_bb.max(1), height);
plane_pts[2] = Vec3d(obj_bb.max(0), obj_bb.max(1), height);
plane_pts[3] = Vec3d(obj_bb.max(0), obj_bb.min(1), height);
std::array<Vec3d, 4> plane_pts = get_cut_plane(obj_bb, height);
cut(0, 0, plane_pts, ModelObjectCutAttribute::KeepLower);
}
@ -8410,11 +8402,7 @@ void Plater::calib_VFA(const Calib_Params& params)
auto obj_bb = model().objects[0]->bounding_box();
auto height = 5 * ((params.end - params.start) / params.step + 1);
if (height < obj_bb.size().z()) {
std::array<Vec3d, 4> plane_pts;
plane_pts[0] = Vec3d(obj_bb.min(0), obj_bb.min(1), height);
plane_pts[1] = Vec3d(obj_bb.min(0), obj_bb.max(1), height);
plane_pts[2] = Vec3d(obj_bb.max(0), obj_bb.max(1), height);
plane_pts[3] = Vec3d(obj_bb.max(0), obj_bb.min(1), height);
std::array<Vec3d, 4> plane_pts = get_cut_plane(obj_bb, height);
cut(0, 0, plane_pts, ModelObjectCutAttribute::KeepLower);
}