mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-22 14:13:57 -06:00
#7076 - Modifiers and similar objects always rendered as transparent
This commit is contained in:
parent
ce397a0c5c
commit
b9ac80ccd4
4 changed files with 39 additions and 0 deletions
|
@ -464,9 +464,15 @@ std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume)
|
|||
color[2] = 0.2f;
|
||||
}
|
||||
else if (model_volume.is_modifier()) {
|
||||
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
|
||||
color[0] = 1.0f;
|
||||
color[1] = 1.0f;
|
||||
color[2] = 0.2f;
|
||||
#else
|
||||
color[0] = 0.2f;
|
||||
color[1] = 1.0f;
|
||||
color[2] = 0.2f;
|
||||
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
|
||||
}
|
||||
else if (model_volume.is_support_blocker()) {
|
||||
color[0] = 1.0f;
|
||||
|
@ -836,7 +842,15 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
|
|||
glsafe(::glDisable(GL_CULL_FACE));
|
||||
|
||||
for (GLVolumeWithIdAndZ& volume : to_render) {
|
||||
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
|
||||
if (type == ERenderType::Transparent)
|
||||
volume.first->force_transparent = true;
|
||||
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
|
||||
volume.first->set_render_color();
|
||||
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
|
||||
if (type == ERenderType::Transparent)
|
||||
volume.first->force_transparent = false;
|
||||
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
|
||||
|
||||
// render sinking contours of non-hovered volumes
|
||||
if (m_show_sinking_contours)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue