Fixing Clang warnings 2

This commit is contained in:
Lukas Matena 2021-01-29 17:12:06 +01:00
parent 0ff0444dcc
commit b85de89751
22 changed files with 70 additions and 107 deletions

View file

@ -10,15 +10,6 @@
#include <GL/glew.h>
// phi / theta angles to orient the camera.
static const float VIEW_DEFAULT[2] = { 45.0f, 45.0f };
static const float VIEW_LEFT[2] = { 90.0f, 90.0f };
static const float VIEW_RIGHT[2] = { -90.0f, 90.0f };
static const float VIEW_TOP[2] = { 0.0f, 0.0f };
static const float VIEW_BOTTOM[2] = { 0.0f, 180.0f };
static const float VIEW_FRONT[2] = { 0.0f, 90.0f };
static const float VIEW_REAR[2] = { 180.0f, 90.0f };
namespace Slic3r {
namespace GUI {