Adaptive layer height profile -> Added Adaptive button to imgui dialog

This commit is contained in:
Enrico Turri 2019-11-12 14:18:43 +01:00
parent 9d5da8b18c
commit b77ba32bb2
5 changed files with 34 additions and 5 deletions

View file

@ -2091,6 +2091,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
view3D_canvas->Bind(EVT_GLCANVAS_REDO, [this](SimpleEvent&) { this->redo(); });
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
view3D_canvas->Bind(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, [this](SimpleEvent&) { this->view3D->get_canvas3d()->reset_layer_height_profile(); });
view3D_canvas->Bind(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, [this](SimpleEvent&) { this->view3D->get_canvas3d()->adaptive_layer_height_profile(); });
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 3DScene/Toolbar: