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Fixed DnD function for volumes inside the object in respect to the volume type
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7 changed files with 106 additions and 28 deletions
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@ -312,6 +312,14 @@ void PreferencesDialog::build()
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option = Option(def, "color_mapinulation_panel");
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m_optgroup_gui->append_single_option_line(option);
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def.label = L("Order object volumes by types");
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def.type = coBool;
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def.tooltip = L("If enabled, volumes will be always ordered inside the object. Correct order is Model Part, Negative Volume, Modifier, Support Blocker and Support Enforcer. "
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"If disabled, you can reorder Model Parts, Negative Volumes and Modifiers. But one of the model parts have to be on the first place.");
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def.set_default_value(new ConfigOptionBool{ app_config->get("order_volumes") == "1" });
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option = Option(def, "order_volumes");
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m_optgroup_gui->append_single_option_line(option);
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def.label = L("Use custom size for toolbar icons");
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def.type = coBool;
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def.tooltip = L("If enabled, you can change size of toolbar icons manually.");
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