FIX: modify the shader load error for mac

Change-Id: I3e2b282b145b4d87e09c22d4fec1b88537212d60
This commit is contained in:
zhimin.zeng 2023-03-24 10:50:11 +08:00 committed by Lane.Wei
parent 9558ed242c
commit b746877d70
5 changed files with 13 additions and 71 deletions

View file

@ -200,7 +200,7 @@ private:
void render_connectors();
void render_clipper_cut();
void render_cut_line();
void render_connector_model(GLModel &model, const std::array<float, 4>& color, Transform3d view_model_matrix);
void render_connector_model(GLModel &model, const std::array<float, 4>& color, Transform3d view_model_matrix, bool for_picking = false);
void clear_selection();
void init_connector_shapes();