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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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b6f6200bd5
65 changed files with 3128 additions and 1557 deletions
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std::vector<int> load_object(ModelObject *object, int obj_idx, std::vector<int> instance_idxs, std::string color_by, std::string select_by, std::string drag_by, bool use_VBOs);
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int load_wipe_tower_preview(int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs);
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int load_wipe_tower_preview(int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width);
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void erase()
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%code{% THIS->clear(); %};
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