Fixed an issue with the SLA Z offset at the end of slicing,

fixed compilation on OSX due to the libigl overriding our "L" localization
macro.
This commit is contained in:
bubnikv 2018-11-26 15:19:42 +01:00
parent c72522d566
commit b5c56caf6f
2 changed files with 11 additions and 15 deletions

View file

@ -1,4 +1,6 @@
// #include <igl/unproject_onto_mesh.h>
// Include GLGizmo.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmo.hpp"
#include <GL/glew.h>
#include <Eigen/Dense>
@ -22,7 +24,6 @@
#include "GUI_Utils.hpp"
#include "GUI_App.hpp"
#include "I18N.hpp"
#include "GLGizmo.hpp"
#include "PresetBundle.hpp"
#if ENABLE_GIZMOS_SHORTCUT