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https://github.com/SoftFever/OrcaSlicer.git
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Tech ENABLE_GCODE_VIEWER -> Selection straight arrows rendered using the new OpenGL model class
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parent
58258df113
commit
b59fc1e57d
5 changed files with 203 additions and 14 deletions
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@ -109,12 +109,8 @@ void Selection::set_volumes(GLVolumePtrs* volumes)
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// Init shall be called from the OpenGL render function, so that the OpenGL context is initialized!
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bool Selection::init()
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{
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if (!m_arrow.init())
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return false;
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m_arrow.set_scale(5.0 * Vec3d::Ones());
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#if ENABLE_GCODE_VIEWER
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m_arrow.init_from(straight_arrow(10.0f, 5.0f, 5.0f, 10.0f, 1.0f));
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m_curved_arrow.init_from(circular_arrow(16, 10.0f, 5.0f, 10.0f, 5.0f, 1.0f));
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if (!m_arrows_shader.init("gouraud_light.vs", "gouraud_light.fs"))
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@ -123,6 +119,11 @@ bool Selection::init()
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return false;
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}
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#else
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if (!m_arrow.init())
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return false;
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m_arrow.set_scale(5.0 * Vec3d::Ones());
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if (!m_curved_arrow.init())
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return false;
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@ -1243,16 +1244,28 @@ void Selection::render_center(bool gizmo_is_dragging) const
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}
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#endif // ENABLE_RENDER_SELECTION_CENTER
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#if ENABLE_GCODE_VIEWER
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void Selection::render_sidebar_hints(const std::string& sidebar_field) const
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#else
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void Selection::render_sidebar_hints(const std::string& sidebar_field, const Shader& shader) const
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#endif // ENABLE_GCODE_VIEWER
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{
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if (sidebar_field.empty())
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return;
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if (!boost::starts_with(sidebar_field, "layer"))
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{
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#if ENABLE_GCODE_VIEWER
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if (!m_arrows_shader.is_initialized())
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return;
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m_arrows_shader.start_using();
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glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
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#else
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shader.start_using();
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glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
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glsafe(::glEnable(GL_LIGHTING));
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#endif // ENABLE_GCODE_VIEWER
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}
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glsafe(::glEnable(GL_DEPTH_TEST));
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@ -1323,8 +1336,12 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field, const Sha
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if (!boost::starts_with(sidebar_field, "layer"))
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{
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#if ENABLE_GCODE_VIEWER
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m_arrows_shader.stop_using();
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#else
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glsafe(::glDisable(GL_LIGHTING));
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shader.stop_using();
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#endif // ENABLE_GCODE_VIEWER
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}
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}
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@ -1927,6 +1944,33 @@ void Selection::render_bounding_box(const BoundingBoxf3& box, float* color) cons
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void Selection::render_sidebar_position_hints(const std::string& sidebar_field) const
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{
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#if ENABLE_GCODE_VIEWER
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GLint color_id = ::glGetUniformLocation(m_arrows_shader.get_shader_program_id(), "uniform_color");
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if (boost::ends_with(sidebar_field, "x"))
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{
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if (color_id >= 0)
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glsafe(::glUniform4fv(color_id, 1, (const GLfloat*)AXES_COLOR[0]));
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glsafe(::glRotated(-90.0, 0.0, 0.0, 1.0));
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m_arrow.render();
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}
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else if (boost::ends_with(sidebar_field, "y"))
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{
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if (color_id >= 0)
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glsafe(::glUniform4fv(color_id, 1, (const GLfloat*)AXES_COLOR[1]));
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m_arrow.render();
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}
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else if (boost::ends_with(sidebar_field, "z"))
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{
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if (color_id >= 0)
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glsafe(::glUniform4fv(color_id, 1, (const GLfloat*)AXES_COLOR[2]));
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glsafe(::glRotated(90.0, 1.0, 0.0, 0.0));
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m_arrow.render();
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}
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#else
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if (boost::ends_with(sidebar_field, "x"))
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{
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glsafe(::glRotated(-90.0, 0.0, 0.0, 1.0));
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@ -1939,15 +1983,12 @@ void Selection::render_sidebar_position_hints(const std::string& sidebar_field)
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glsafe(::glRotated(90.0, 1.0, 0.0, 0.0));
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render_sidebar_position_hint(Z);
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}
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#endif // ENABLE_GCODE_VIEWER
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}
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void Selection::render_sidebar_rotation_hints(const std::string& sidebar_field) const
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{
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#if ENABLE_GCODE_VIEWER
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if (!m_arrows_shader.is_initialized())
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return;
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m_arrows_shader.start_using();
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GLint color_id = ::glGetUniformLocation(m_arrows_shader.get_shader_program_id(), "uniform_color");
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if (boost::ends_with(sidebar_field, "x"))
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@ -1973,9 +2014,6 @@ void Selection::render_sidebar_rotation_hints(const std::string& sidebar_field)
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render_sidebar_rotation_hint(Z);
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}
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m_arrows_shader.stop_using();
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#else
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if (boost::ends_with(sidebar_field, "x"))
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{
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@ -1996,6 +2034,7 @@ void Selection::render_sidebar_scale_hints(const std::string& sidebar_field) con
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{
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bool uniform_scale = requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling();
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#if ENABLE_GCODE_VIEWER
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if (boost::ends_with(sidebar_field, "x") || uniform_scale)
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{
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glsafe(::glPushMatrix());
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@ -2018,6 +2057,30 @@ void Selection::render_sidebar_scale_hints(const std::string& sidebar_field) con
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render_sidebar_scale_hint(Z);
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glsafe(::glPopMatrix());
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}
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#else
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if (boost::ends_with(sidebar_field, "x") || uniform_scale)
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{
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glsafe(::glPushMatrix());
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glsafe(::glRotated(-90.0, 0.0, 0.0, 1.0));
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render_sidebar_scale_hint(X);
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glsafe(::glPopMatrix());
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}
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if (boost::ends_with(sidebar_field, "y") || uniform_scale)
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{
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glsafe(::glPushMatrix());
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render_sidebar_scale_hint(Y);
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glsafe(::glPopMatrix());
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}
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if (boost::ends_with(sidebar_field, "z") || uniform_scale)
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{
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glsafe(::glPushMatrix());
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glsafe(::glRotated(90.0, 1.0, 0.0, 0.0));
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render_sidebar_scale_hint(Z);
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glsafe(::glPopMatrix());
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}
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#endif // ENABLE_GCODE_VIEWER
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}
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void Selection::render_sidebar_size_hints(const std::string& sidebar_field) const
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@ -2097,11 +2160,13 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co
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glsafe(::glDisable(GL_BLEND));
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}
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#if !ENABLE_GCODE_VIEWER
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void Selection::render_sidebar_position_hint(Axis axis) const
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{
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m_arrow.set_color(AXES_COLOR[axis], 3);
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m_arrow.render();
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}
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#endif // !ENABLE_GCODE_VIEWER
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void Selection::render_sidebar_rotation_hint(Axis axis) const
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{
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@ -2115,7 +2180,14 @@ void Selection::render_sidebar_rotation_hint(Axis axis) const
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void Selection::render_sidebar_scale_hint(Axis axis) const
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{
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#if ENABLE_GCODE_VIEWER
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GLint color_id = ::glGetUniformLocation(m_arrows_shader.get_shader_program_id(), "uniform_color");
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if (color_id >= 0)
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glsafe(::glUniform4fv(color_id, 1, (requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling()) ? (const GLfloat*)UNIFORM_SCALE_COLOR : (const GLfloat*)AXES_COLOR[axis]));
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#else
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m_arrow.set_color(((requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling()) ? UNIFORM_SCALE_COLOR : AXES_COLOR[axis]), 3);
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#endif // ENABLE_GCODE_VIEWER
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glsafe(::glTranslated(0.0, 5.0, 0.0));
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m_arrow.render();
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@ -2125,9 +2197,11 @@ void Selection::render_sidebar_scale_hint(Axis axis) const
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m_arrow.render();
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}
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#if !ENABLE_GCODE_VIEWER
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void Selection::render_sidebar_size_hint(Axis axis, double length) const
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{
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}
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#endif // !ENABLE_GCODE_VIEWER
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#ifndef NDEBUG
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static bool is_rotation_xy_synchronized(const Vec3d &rot_xyz_from, const Vec3d &rot_xyz_to)
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