NEW: add the wireframe rendering mode for debug

currently we can turn on/off it by 'ctrl+shift+enter'

Change-Id: Ic9e5460e8955376e8e2c1a3701e12a1f0b4216ad
This commit is contained in:
lane.wei 2022-10-14 22:01:04 +08:00 committed by Lane.Wei
parent c423577e1d
commit b4d66394e7
6 changed files with 62 additions and 6 deletions

View file

@ -869,6 +869,10 @@ void GLVolume::render(bool with_outline) const
std::array<float, 4> body_color = { 1.0f, 1.0f, 1.0f, 1.0f }; //red
shader->set_uniform("uniform_color", body_color);
if (GUI::wxGetApp().plater()->is_show_wireframe())
shader->set_uniform("show_wireframe", true);
else
shader->set_uniform("show_wireframe", false);
shader->set_uniform("is_outline", true);
glsafe(::glPopMatrix());
glsafe(::glPushMatrix());