Improve its_split for large number of parts

This commit is contained in:
tamasmeszaros 2021-06-03 20:03:55 +02:00
parent c4507842a0
commit b4d540ec4c
4 changed files with 148 additions and 59 deletions

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@ -325,7 +325,7 @@ FaceNeighborIndex its_create_neighbors_index_4(const indexed_triangle_set &its)
// Create an index of faces belonging to each vertex. The returned vector can // Create an index of faces belonging to each vertex. The returned vector can
// be indexed with vertex indices and contains a list of face indices for each // be indexed with vertex indices and contains a list of face indices for each
// vertex. // vertex.
static std::vector<std::vector<size_t>> create_vertex_faces_index(const indexed_triangle_set &its) std::vector<std::vector<size_t>> create_vertex_faces_index(const indexed_triangle_set &its)
{ {
std::vector<std::vector<size_t>> index; std::vector<std::vector<size_t>> index;

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@ -12,4 +12,6 @@ std::vector<std::array<size_t, 3>> its_create_neighbors_index_6(const indexed_tr
std::vector<std::array<size_t, 3>> its_create_neighbors_index_7(const indexed_triangle_set &its); std::vector<std::array<size_t, 3>> its_create_neighbors_index_7(const indexed_triangle_set &its);
FaceNeighborIndex its_create_neighbors_index_8(const indexed_triangle_set &its); FaceNeighborIndex its_create_neighbors_index_8(const indexed_triangle_set &its);
std::vector<Vec3crd> its_create_neighbors_index_9(const indexed_triangle_set &its); std::vector<Vec3crd> its_create_neighbors_index_9(const indexed_triangle_set &its);
std::vector<std::vector<size_t>> create_vertex_faces_index(const indexed_triangle_set &its);
} }

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@ -2,6 +2,7 @@
#include <fstream> #include <fstream>
#include <vector> #include <vector>
#include <tuple> #include <tuple>
#include <random>
#include "ItsNeighborIndex.hpp" #include "ItsNeighborIndex.hpp"
@ -10,13 +11,15 @@
namespace Slic3r { namespace Slic3r {
enum { IndexCreation, Split };
struct MeasureResult struct MeasureResult
{ {
double t_index_create = 0; static constexpr const char * Names[] = {
double t_split = 0; "Index creation [s]",
double memory = 0; "Split [s]"
};
double full_time() const { return t_index_create + t_split; } double measurements[std::size(Names)] = {0.};
}; };
template<class IndexCreatorFn> template<class IndexCreatorFn>
@ -30,27 +33,73 @@ static MeasureResult measure_index(const indexed_triangle_set &its, IndexCreator
ItsNeighborsWrapper itsn{its, fn(its)}; ItsNeighborsWrapper itsn{its, fn(its)};
b.stop(); b.stop();
r.t_index_create += b.getElapsedSec(); r.measurements[IndexCreation] += b.getElapsedSec();
b.start(); b.start();
auto res = its_split(itsn); auto res = its_split(itsn);
b.stop(); b.stop();
if (res.size() != 2 || res[0].indices.size() != res[1].indices.size() ) // if (res.size() != 2 || res[0].indices.size() != res[1].indices.size() )
std::cerr << "Something is wrong, split result invalid" << std::endl; // std::cerr << "Something is wrong, split result invalid" << std::endl;
r.t_split += b.getElapsedSec(); r.measurements[Split] += b.getElapsedSec();
} }
r.t_index_create /= 10; r.measurements[IndexCreation] /= 10;
r.t_split /= 10; r.measurements[Split] /= 10;
return r; return r;
} }
const auto Seed = 0;// std::random_device{}();
static indexed_triangle_set make_sphere_rnd(double radius, double detail)
{
using namespace Slic3r;
auto sphere = its_make_sphere(radius, detail);
auto vfidx = create_vertex_faces_index(sphere);
const size_t vertexnum = sphere.vertices.size();
const size_t facenum = sphere.indices.size();
std::mt19937 rng{Seed};
std::uniform_int_distribution<size_t> distv(sphere.vertices.size() / 2, sphere.vertices.size() - 1);
std::uniform_int_distribution<size_t> distf(sphere.indices.size() / 2, sphere.indices.size() - 1) ;
std::vector<bool> was(vertexnum / 2, false);
for (size_t i = 0; i < vertexnum / 2; ++i) {
size_t image = distv(rng);
if (was[image - vertexnum / 2]) continue;
was[image - vertexnum / 2] = true;
std::swap(sphere.vertices[i], sphere.vertices[image]);
for (size_t face_id : vfidx[i]) {
for (int &vi : sphere.indices[face_id])
if (vi == int(i)) vi = image;
}
for (size_t face_id : vfidx[image]) {
for (int &vi : sphere.indices[face_id])
if (vi == int(image)) vi = i;
}
std::swap(vfidx[i], vfidx[image]);
}
for (size_t i = 0; i < facenum / 2; ++i) {
size_t image = distf(rng);
std::swap(sphere.indices[i], sphere.indices[image]);
}
return sphere;
}
static indexed_triangle_set two_spheres(double detail) static indexed_triangle_set two_spheres(double detail)
{ {
auto sphere1 = its_make_sphere(10., 2 * PI / detail), sphere2 = sphere1; auto sphere1 = make_sphere_rnd(10., 2 * PI / detail), sphere2 = sphere1;
its_transform(sphere1, identity3f().translate(Vec3f{-5.f, 0.f, 0.f})); its_transform(sphere1, identity3f().translate(Vec3f{-5.f, 0.f, 0.f}));
its_transform(sphere2, identity3f().translate(Vec3f{5.f, 0.f, 0.f})); its_transform(sphere2, identity3f().translate(Vec3f{5.f, 0.f, 0.f}));
@ -60,22 +109,47 @@ static indexed_triangle_set two_spheres(double detail)
return sphere1; return sphere1;
} }
static indexed_triangle_set make_spheres(unsigned N, double detail)
{
indexed_triangle_set ret, sphere = make_sphere_rnd(10., 2. * PI / detail);
for (unsigned i = 0u ; i < N; ++i)
its_merge(ret, sphere);
return ret;
}
constexpr double sq2 = std::sqrt(2.); constexpr double sq2 = std::sqrt(2.);
static const std::pair<const std::string, indexed_triangle_set> ToMeasure[] = { static const std::pair<const std::string, indexed_triangle_set> ToMeasure[] = {
{"two_spheres_1x", two_spheres(60.)},
{"two_spheres_2x", two_spheres(120.)},
{"two_spheres_4x", two_spheres(240.)},
{"two_spheres_8x", two_spheres(480.)},
{"two_spheres_16x", two_spheres(2 * 480.)},
{"two_spheres_32x", two_spheres(2 * 2 * 480.)},
// {"two_spheres_1x", two_spheres(60.)}, // {"two_spheres_1x", two_spheres(60.)},
// {"two_spheres_2x", two_spheres(sq2 * 60.)}, // {"two_spheres_2x", two_spheres(120.)},
// {"two_spheres_4x", two_spheres(2 * 60.)}, // {"two_spheres_4x", two_spheres(240.)},
// {"two_spheres_8x", two_spheres(sq2 * 2. * 60.)}, // {"two_spheres_8x", two_spheres(480.)},
// {"two_spheres_16x", two_spheres(4. * 60.)}, // {"two_spheres_16x", two_spheres(2 * 480.)},
// {"two_spheres_32x", two_spheres(sq2 * 4. * 60.)}, // {"two_spheres_32x", two_spheres(2 * 2 * 480.)},
{"two_spheres_1x", two_spheres(60.)},
{"two_spheres_2x", two_spheres(sq2 * 60.)},
{"two_spheres_4x", two_spheres(2 * 60.)},
{"two_spheres_8x", two_spheres(sq2 * 2. * 60.)},
{"two_spheres_16x", two_spheres(4. * 60.)},
{"two_spheres_32x", two_spheres(sq2 * 4. * 60.)},
{"two_spheres_64x", two_spheres(8. * 60.)},
{"two_spheres_128x", two_spheres(sq2 * 8. * 60.)},
{"two_spheres_256x", two_spheres(16. * 60.)},
{"two_spheres_512x", two_spheres(sq2 * 16. * 60.)}
// {"2_spheres", make_spheres(2, 60.)},
// {"4_spheres", make_spheres(4, 60.)},
// {"8_spheres", make_spheres(8, 60.)},
// {"16_spheres", make_spheres(16, 60.)},
// {"32_spheres", make_spheres(32, 60.)},
// {"64_spheres", make_spheres(64, 60.)},
// {"128_spheres", make_spheres(128, 60.)},
// {"256_spheres", make_spheres(256, 60.)},
// {"512_spheres", make_spheres(512, 60.)},
// {"1024_spheres", make_spheres(1024, 60.)}
}; };
static const auto IndexFunctions = std::make_tuple( static const auto IndexFunctions = std::make_tuple(
@ -86,27 +160,32 @@ static const auto IndexFunctions = std::make_tuple(
std::make_pair("vojta's vertex->face", [](const auto &its) { return measure_index(its, its_create_neighbors_index_9); }), std::make_pair("vojta's vertex->face", [](const auto &its) { return measure_index(its, its_create_neighbors_index_9); }),
std::make_pair("tamas's std::sort based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_6); }), std::make_pair("tamas's std::sort based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_6); }),
std::make_pair("tamas's tbb::parallel_sort based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_7); }), std::make_pair("tamas's tbb::parallel_sort based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_7); }),
std::make_pair("tamas's map based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_8); })/*, std::make_pair("tamas's map based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_8); }),
std::make_pair("TriangleMesh split", [](const auto &its) { std::make_pair("TriangleMesh split", [](const auto &its) {
MeasureResult ret; MeasureResult r;
for (int i = 0; i < 10; ++i) { for (int i = 0; i < 10; ++i) {
TriangleMesh m{its}; TriangleMesh m{its};
Benchmark b; Benchmark b;
b.start();
m.repair(); // FIXME: this does more than just create neighborhood map
b.stop();
r.measurements[IndexCreation] += b.getElapsedSec();
b.start(); b.start();
m.repair();
auto res = m.split(); auto res = m.split();
b.stop(); b.stop();
r.measurements[Split] += b.getElapsedSec();
if (res.size() != 2 || res[0]->size() != res[1]->size()) // if (res.size() != 2 || res[0]->size() != res[1]->size())
std::cerr << "Something is wrong, split result invalid" << std::endl; // std::cerr << "Something is wrong, split result invalid" << std::endl;
ret.t_split += b.getElapsedSec();
} }
ret.t_split /= 10; r.measurements[IndexCreation] /= 10;
r.measurements[Split] /= 10;
return ret; return r;
})*/ })
// std::make_pair("Vojta's vertex->face index", [](const auto &its){ // std::make_pair("Vojta's vertex->face index", [](const auto &its){
// Benchmark b; // Benchmark b;
@ -147,6 +226,9 @@ int main(const int argc, const char * argv[])
auto &m = ToMeasure[i]; auto &m = ToMeasure[i];
auto &name = m.first; auto &name = m.first;
auto &mesh = m.second; auto &mesh = m.second;
// its_write_obj(mesh, (std::string(name) + ".obj").c_str());
std::cout << "Mesh " << name << " has " << mesh.indices.size() << " faces and " << mesh.vertices.size() << " vertices." << std::endl; std::cout << "Mesh " << name << " has " << mesh.indices.size() << " faces and " << mesh.vertices.size() << " vertices." << std::endl;
libnest2d::opt::metaloop::apply([&mesh, i, &results, &funcnames](int N, auto &e) { libnest2d::opt::metaloop::apply([&mesh, i, &results, &funcnames](int N, auto &e) {
MeasureResult r = e.second(mesh); MeasureResult r = e.second(mesh);
@ -165,6 +247,9 @@ int main(const int argc, const char * argv[])
std::ostream &out = outfile.is_open() ? outfile : std::cout; std::ostream &out = outfile.is_open() ? outfile : std::cout;
for (size_t m = 0; m < std::size(MeasureResult::Names); ++m) {
out << MeasureResult::Names[m] << "\n";
out << std::endl;
out << "model;" ; out << "model;" ;
for (const std::string &funcname : funcnames) { for (const std::string &funcname : funcnames) {
out << funcname << ";"; out << funcname << ";";
@ -177,10 +262,11 @@ int main(const int argc, const char * argv[])
const std::string &name = ToMeasure[i].first; const std::string &name = ToMeasure[i].first;
out << name << ";"; out << name << ";";
for (auto &r : result_row) for (auto &r : result_row)
out << r.t_index_create << ";"; out << r.measurements[m] << ";";
out << std::endl; out << std::endl;
} }
}
return 0; return 0;
} }

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@ -29,7 +29,7 @@ template<class NeighborIndex>
std::vector<size_t> its_find_unvisited_neighbors( std::vector<size_t> its_find_unvisited_neighbors(
const indexed_triangle_set &its, const indexed_triangle_set &its,
const NeighborIndex & neighbor_index, const NeighborIndex & neighbor_index,
std::vector<bool> & visited) std::vector<char> & visited)
{ {
using stack_el = size_t; using stack_el = size_t;
@ -92,26 +92,27 @@ void its_split(const Its &m, OutputIt out_it)
const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m); const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m);
std::vector<bool> visited(its.indices.size(), false); std::vector<char> visited(its.indices.size(), false);
const size_t UNASSIGNED = its.vertices.size(); struct VertexConv {
std::vector<size_t> vidx_conv(its.vertices.size()); size_t part_id = std::numeric_limits<size_t>::max();
size_t vertex_image;
};
std::vector<VertexConv> vidx_conv(its.vertices.size());
const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m); const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m);
for (;;) { for (size_t part_id = 0;; ++part_id) {
std::vector<size_t> facets = std::vector<size_t> facets =
its_find_unvisited_neighbors(its, neighbor_index, visited); its_find_unvisited_neighbors(its, neighbor_index, visited);
if (facets.empty()) if (facets.empty())
break; break;
std::fill(vidx_conv.begin(), vidx_conv.end(), UNASSIGNED);
// Create a new mesh for the part that was just split off. // Create a new mesh for the part that was just split off.
indexed_triangle_set mesh; indexed_triangle_set mesh;
mesh.indices.reserve(facets.size()); mesh.indices.reserve(facets.size());
mesh.vertices.reserve(facets.size() * 3); mesh.vertices.reserve(std::min(facets.size() * 3, its.vertices.size()));
// Assign the facets to the new mesh. // Assign the facets to the new mesh.
for (size_t face_id : facets) { for (size_t face_id : facets) {
@ -120,12 +121,12 @@ void its_split(const Its &m, OutputIt out_it)
for (size_t v = 0; v < 3; ++v) { for (size_t v = 0; v < 3; ++v) {
auto vi = face(v); auto vi = face(v);
if (vidx_conv[vi] == UNASSIGNED) { if (vidx_conv[vi].part_id != part_id) {
vidx_conv[vi] = mesh.vertices.size(); vidx_conv[vi] = {part_id, mesh.vertices.size()};
mesh.vertices.emplace_back(its.vertices[size_t(vi)]); mesh.vertices.emplace_back(its.vertices[size_t(vi)]);
} }
new_face(v) = vidx_conv[vi]; new_face(v) = vidx_conv[vi].vertex_image;
} }
mesh.indices.emplace_back(new_face); mesh.indices.emplace_back(new_face);
@ -150,7 +151,7 @@ template<class Its> bool its_is_splittable(const Its &m)
const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m); const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m);
const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m); const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m);
std::vector<bool> visited(its.indices.size(), false); std::vector<char> visited(its.indices.size(), false);
its_find_unvisited_neighbors(its, neighbor_index, visited); its_find_unvisited_neighbors(its, neighbor_index, visited);
// Try finding an unvisited facet. If there are none, the mesh is not splittable. // Try finding an unvisited facet. If there are none, the mesh is not splittable.