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Removed the copyright and credits in the header of each file. This information is outdated and hard to update. Orca Slicer maintains the autoher info in git history so this is not necessary.
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///|/ Copyright (c) Prusa Research 2016 - 2023 Lukáš Matěna @lukasmatena, Enrico Turri @enricoturri1966, Oleksandra Iushchenko @YuSanka, Tomáš Mészáros @tamasmeszaros, Vojtěch Bubník @bubnikv, Filip Sykala @Jony01, Lukáš Hejl @hejllukas, David Kocík @kocikdav, Vojtěch Král @vojtechkral
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///|/ Copyright (c) 2017 Eyal Soha @eyal0
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///|/ Copyright (c) Slic3r 2015 Alessandro Ranellucci @alranel
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///|/
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///|/ ported from lib/Slic3r/GUI/3DScene.pm:
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///|/ Copyright (c) Prusa Research 2016 - 2019 Vojtěch Bubník @bubnikv, Enrico Turri @enricoturri1966, Oleksandra Iushchenko @YuSanka
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///|/ Copyright (c) Slic3r 2013 - 2016 Alessandro Ranellucci @alranel
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///|/ Copyright (c) 2013 Guillaume Seguin @iXce
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#include <GL/glew.h>
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#include "3DScene.hpp"
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