Fix window geometry persistence #1557

This commit is contained in:
Vojtech Kral 2019-01-11 18:09:21 +01:00
parent 412ae2865d
commit b3d7bf1c1e
6 changed files with 100 additions and 65 deletions

View file

@ -120,19 +120,28 @@ boost::optional<WindowMetrics> WindowMetrics::deserialize(const std::string &str
void WindowMetrics::sanitize_for_display(const wxRect &screen_rect)
{
rect = rect.Intersect(screen_rect);
// Prevent the window from going too far towards the right and/or bottom edge
// It's hardcoded here that the threshold is 80% of the screen size
rect.x = std::min(rect.x, screen_rect.x + 4*screen_rect.width/5);
rect.y = std::min(rect.y, screen_rect.y + 4*screen_rect.height/5);
}
std::string WindowMetrics::serialize()
std::string WindowMetrics::serialize() const
{
return (boost::format("%1%; %2%; %3%; %4%; %5%")
% rect.GetX()
% rect.GetY()
% rect.GetWidth()
% rect.GetHeight()
% rect.x
% rect.y
% rect.width
% rect.height
% static_cast<int>(maximized)
).str();
}
std::ostream& operator<<(std::ostream &os, const WindowMetrics& metrics)
{
return os << '(' << metrics.serialize() << ')';
}
}