Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized

This commit is contained in:
Enrico Turri 2019-02-04 16:05:54 +01:00
parent b8d6c6bbb2
commit b3c3881282
2 changed files with 11 additions and 7 deletions

View file

@ -419,10 +419,6 @@ void Preview::reload_print(bool force)
m_canvas->reset_legend_texture();
m_loaded = false;
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
m_canvas->set_bed_shape(dynamic_cast<const ConfigOptionPoints*>(m_config->option("bed_shape"))->values);
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
if (!IsShown() && !force)
return;