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https://github.com/SoftFever/OrcaSlicer.git
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Merge branch 'master' into xsdata
Conflicts: lib/Slic3r.pm lib/Slic3r/ExPolygon.pm lib/Slic3r/Fill.pm lib/Slic3r/Fill/Rectilinear.pm lib/Slic3r/GCode.pm lib/Slic3r/GUI/Plater.pm lib/Slic3r/Geometry/Clipper.pm lib/Slic3r/Layer/Region.pm lib/Slic3r/Print.pm lib/Slic3r/Print/Object.pm lib/Slic3r/TriangleMesh.pm t/shells.t xs/MANIFEST
This commit is contained in:
commit
b38cc2c244
60 changed files with 1432 additions and 798 deletions
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@ -18,8 +18,6 @@ sub append {
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my $self = shift;
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my ($gcode, $obj_id, $layer_id, $print_z) = @_;
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# TODO: differentiate $obj_id between normal layers and support layers
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my $return = "";
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if (exists $self->last_z->{$obj_id} && $self->last_z->{$obj_id} != $print_z) {
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$return = $self->flush;
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@ -18,7 +18,7 @@ sub _build_spiralvase {
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my $self = shift;
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return $Slic3r::Config->spiral_vase
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? Slic3r::GCode::SpiralVase->new
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? Slic3r::GCode::SpiralVase->new(config => $self->gcodegen->config)
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: undef;
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}
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@ -27,6 +27,15 @@ sub process_layer {
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my ($layer, $object_copies) = @_;
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my $gcode = "";
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# check whether we're going to apply spiralvase logic
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my $spiralvase = defined $self->spiralvase
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&& ($layer->id > 0 || $Slic3r::Config->brim_width == 0)
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&& ($layer->id >= $Slic3r::Config->skirt_height)
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&& ($layer->id >= $Slic3r::Config->bottom_solid_layers);
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# if we're going to apply spiralvase to this layer, disable loop clipping
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$self->gcodegen->enable_loop_clipping(!$spiralvase);
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if (!$self->second_layer_things_done && $layer->id == 1) {
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for my $t (grep $self->extruders->[$_], 0 .. $#{$Slic3r::Config->temperature}) {
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$gcode .= $self->gcodegen->set_temperature($self->extruders->[$t]->temperature, 0, $t)
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@ -88,17 +97,15 @@ sub process_layer {
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# extrude support material before other things because it might use a lower Z
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# and also because we avoid travelling on other things when printing it
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if ($self->print->has_support_material) {
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$gcode .= $self->gcodegen->move_z($layer->support_material_contact_z)
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if ($layer->support_contact_fills && @{ $layer->support_contact_fills->paths });
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$gcode .= $self->gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]);
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if ($layer->support_contact_fills) {
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$gcode .= $self->gcodegen->extrude_path($_, 'support material contact area')
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for $layer->support_contact_fills->chained_path($self->gcodegen->last_pos);
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}
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if ($self->print->has_support_material && $layer->isa('Slic3r::Layer::Support')) {
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$gcode .= $self->gcodegen->move_z($layer->print_z);
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if ($layer->support_interface_fills) {
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$gcode .= $self->gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_interface_extruder-1]);
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$gcode .= $self->gcodegen->extrude_path($_, 'support material interface')
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for $layer->support_interface_fills->chained_path($self->gcodegen->last_pos);
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}
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if ($layer->support_fills) {
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$gcode .= $self->gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]);
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$gcode .= $self->gcodegen->extrude_path($_, 'support material')
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for $layer->support_fills->chained_path($self->gcodegen->last_pos);
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}
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@ -116,7 +123,7 @@ sub process_layer {
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}
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foreach my $region_id (@region_ids) {
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my $layerm = $layer->regions->[$region_id];
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my $layerm = $layer->regions->[$region_id] or next;
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my $region = $self->print->regions->[$region_id];
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my @islands = ();
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@ -165,10 +172,7 @@ sub process_layer {
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# apply spiral vase post-processing if this layer contains suitable geometry
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$gcode = $self->spiralvase->process_layer($gcode, $layer)
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if defined $self->spiralvase
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&& ($layer->id > 0 || $Slic3r::Config->brim_width == 0)
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&& ($layer->id >= $Slic3r::Config->skirt_height)
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&& ($layer->id >= $Slic3r::Config->bottom_solid_layers);
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if $spiralvase;
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return $gcode;
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}
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@ -1,6 +1,8 @@
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package Slic3r::GCode::SpiralVase;
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use Moo;
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has 'config' => (is => 'ro', required => 1);
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use Slic3r::Geometry qw(unscale);
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sub process_layer {
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@ -16,7 +18,8 @@ sub process_layer {
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my $new_gcode = "";
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my $layer_height = $layer->height;
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my $z = unscale($layer->print_z) - $layer_height;
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my $z = $layer->print_z + $self->config->z_offset - $layer_height;
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my $newlayer = 0;
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Slic3r::GCode::Reader->new(gcode => $gcode)->parse(sub {
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my ($reader, $cmd, $args, $info) = @_;
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@ -24,11 +27,21 @@ sub process_layer {
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my $line = $info->{raw};
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$line =~ s/Z([^ ]+)/Z$z/;
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$new_gcode .= "$line\n";
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} elsif ($cmd eq 'G1' && !exists $args->{Z} && $info->{extruding} && $info->{dist_XY}) {
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$z += $info->{dist_XY} * $layer_height / $total_layer_length;
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$newlayer = 1;
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} elsif ($cmd eq 'G1' && !exists $args->{Z} && $info->{dist_XY}) {
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my $line = $info->{raw};
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$line =~ s/^G1 /sprintf 'G1 Z%.3f ', $z/e;
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$new_gcode .= "$line\n";
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if ($info->{extruding}) {
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$z += $info->{dist_XY} * $layer_height / $total_layer_length;
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$line =~ s/^G1 /sprintf 'G1 Z%.3f ', $z/e;
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$new_gcode .= "$line\n";
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} elsif ($newlayer) {
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# remove the first travel move after layer change; extrusion
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# will just blend to the first loop vertex
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# TODO: should we adjust (stretch) E for the first loop segment?
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$newlayer = 0;
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} else {
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$new_gcode .= "$line\n";
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}
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} else {
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$new_gcode .= "$info->{raw}\n";
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}
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