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Fix variable init
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@ -216,6 +216,7 @@ GLVolume::GLVolume(float r, float g, float b, float a)
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, force_native_color(false)
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, force_native_color(false)
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, force_neutral_color(false)
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, force_neutral_color(false)
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, force_sinking_contours(false)
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, force_sinking_contours(false)
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, picking(false)
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, tverts_range(0, size_t(-1))
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, tverts_range(0, size_t(-1))
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{
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{
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color = { r, g, b, a };
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color = { r, g, b, a };
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