mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-22 00:01:09 -06:00
Finished porting BoundingBox to XS
This commit is contained in:
parent
ea47f3b6e7
commit
b17d06f9d1
24 changed files with 160 additions and 262 deletions
|
@ -6,23 +6,30 @@ namespace Slic3r {
|
|||
template <class PointClass>
|
||||
BoundingBoxBase<PointClass>::BoundingBoxBase(const std::vector<PointClass> points)
|
||||
{
|
||||
for (typename std::vector<PointClass>::const_iterator it = points.begin(); it != points.end(); ++it) {
|
||||
typename std::vector<PointClass>::const_iterator it = points.begin();
|
||||
this->min.x = this->max.x = it->x;
|
||||
this->min.y = this->max.y = it->y;
|
||||
for (++it; it != points.end(); ++it) {
|
||||
this->min.x = std::min(it->x, this->min.x);
|
||||
this->min.y = std::min(it->y, this->min.y);
|
||||
this->max.x = std::max(it->x, this->max.x);
|
||||
this->max.y = std::max(it->y, this->max.y);
|
||||
}
|
||||
}
|
||||
template BoundingBoxBase<Point>::BoundingBoxBase(const std::vector<Point> points);
|
||||
|
||||
template <class PointClass>
|
||||
BoundingBox3Base<PointClass>::BoundingBox3Base(const std::vector<PointClass> points)
|
||||
: BoundingBoxBase<PointClass>(points)
|
||||
{
|
||||
for (typename std::vector<PointClass>::const_iterator it = points.begin(); it != points.end(); ++it) {
|
||||
typename std::vector<PointClass>::const_iterator it = points.begin();
|
||||
this->min.z = this->max.z = it->z;
|
||||
for (++it; it != points.end(); ++it) {
|
||||
this->min.z = std::min(it->z, this->min.z);
|
||||
this->max.z = std::max(it->z, this->max.z);
|
||||
}
|
||||
}
|
||||
template BoundingBox3Base<Pointf3>::BoundingBox3Base(const std::vector<Pointf3> points);
|
||||
|
||||
void
|
||||
BoundingBox::polygon(Polygon* polygon) const
|
||||
|
@ -45,6 +52,18 @@ BoundingBoxBase<PointClass>::scale(double factor)
|
|||
this->min.scale(factor);
|
||||
this->max.scale(factor);
|
||||
}
|
||||
template void BoundingBoxBase<Point>::scale(double factor);
|
||||
template void BoundingBoxBase<Pointf3>::scale(double factor);
|
||||
|
||||
template <class PointClass> void
|
||||
BoundingBoxBase<PointClass>::merge(const PointClass &point)
|
||||
{
|
||||
this->min.x = std::min(point.x, this->min.x);
|
||||
this->min.y = std::min(point.y, this->min.y);
|
||||
this->max.x = std::max(point.x, this->max.x);
|
||||
this->max.y = std::max(point.y, this->max.y);
|
||||
}
|
||||
template void BoundingBoxBase<Point>::merge(const Point &point);
|
||||
|
||||
template <class PointClass> void
|
||||
BoundingBoxBase<PointClass>::merge(const BoundingBoxBase<PointClass> &bb)
|
||||
|
@ -54,6 +73,16 @@ BoundingBoxBase<PointClass>::merge(const BoundingBoxBase<PointClass> &bb)
|
|||
this->max.x = std::max(bb.max.x, this->max.x);
|
||||
this->max.y = std::max(bb.max.y, this->max.y);
|
||||
}
|
||||
template void BoundingBoxBase<Point>::merge(const BoundingBoxBase<Point> &bb);
|
||||
|
||||
template <class PointClass> void
|
||||
BoundingBox3Base<PointClass>::merge(const PointClass &point)
|
||||
{
|
||||
BoundingBoxBase<PointClass>::merge(point);
|
||||
this->min.z = std::min(point.z, this->min.z);
|
||||
this->max.z = std::max(point.z, this->max.z);
|
||||
}
|
||||
template void BoundingBox3Base<Pointf3>::merge(const Pointf3 &point);
|
||||
|
||||
template <class PointClass> void
|
||||
BoundingBox3Base<PointClass>::merge(const BoundingBox3Base<PointClass> &bb)
|
||||
|
@ -62,25 +91,29 @@ BoundingBox3Base<PointClass>::merge(const BoundingBox3Base<PointClass> &bb)
|
|||
this->min.z = std::min(bb.min.z, this->min.z);
|
||||
this->max.z = std::max(bb.max.z, this->max.z);
|
||||
}
|
||||
template void BoundingBox3Base<Pointf3>::merge(const BoundingBox3Base<Pointf3> &bb);
|
||||
|
||||
template <class PointClass> PointClass
|
||||
BoundingBox2Base<PointClass>::size() const
|
||||
BoundingBoxBase<PointClass>::size() const
|
||||
{
|
||||
return PointClass(this->max.x - this->min.x, this->max.y - this->min.y);
|
||||
}
|
||||
template Point BoundingBoxBase<Point>::size() const;
|
||||
|
||||
template <class PointClass> PointClass
|
||||
BoundingBox3Base<PointClass>::size() const
|
||||
{
|
||||
return PointClass(this->max.x - this->min.x, this->max.y - this->min.y, this->max.z - this->min.z);
|
||||
}
|
||||
template Pointf3 BoundingBox3Base<Pointf3>::size() const;
|
||||
|
||||
template <class PointClass> void
|
||||
BoundingBox2Base<PointClass>::translate(coordf_t x, coordf_t y)
|
||||
BoundingBoxBase<PointClass>::translate(coordf_t x, coordf_t y)
|
||||
{
|
||||
this->min.translate(x, y);
|
||||
this->max.translate(x, y);
|
||||
}
|
||||
template void BoundingBoxBase<Point>::translate(coordf_t x, coordf_t y);
|
||||
|
||||
template <class PointClass> void
|
||||
BoundingBox3Base<PointClass>::translate(coordf_t x, coordf_t y, coordf_t z)
|
||||
|
@ -88,24 +121,27 @@ BoundingBox3Base<PointClass>::translate(coordf_t x, coordf_t y, coordf_t z)
|
|||
this->min.translate(x, y, z);
|
||||
this->max.translate(x, y, z);
|
||||
}
|
||||
template void BoundingBox3Base<Pointf3>::translate(coordf_t x, coordf_t y, coordf_t z);
|
||||
|
||||
template <class PointClass> PointClass
|
||||
BoundingBox2Base<PointClass>::center() const
|
||||
BoundingBoxBase<PointClass>::center() const
|
||||
{
|
||||
return PointClass(
|
||||
(this->max.x - this->min.x)/2,
|
||||
(this->max.y - this->min.y)/2
|
||||
(this->max.x + this->min.x)/2,
|
||||
(this->max.y + this->min.y)/2
|
||||
);
|
||||
}
|
||||
template Point BoundingBoxBase<Point>::center() const;
|
||||
|
||||
template <class PointClass> PointClass
|
||||
BoundingBox3Base<PointClass>::center() const
|
||||
{
|
||||
return PointClass(
|
||||
(this->max.x - this->min.x)/2,
|
||||
(this->max.y - this->min.y)/2,
|
||||
(this->max.z - this->min.z)/2
|
||||
(this->max.x + this->min.x)/2,
|
||||
(this->max.y + this->min.y)/2,
|
||||
(this->max.z + this->min.z)/2
|
||||
);
|
||||
}
|
||||
template Pointf3 BoundingBox3Base<Pointf3>::center() const;
|
||||
|
||||
}
|
||||
|
|
|
@ -19,18 +19,11 @@ class BoundingBoxBase
|
|||
PointClass min;
|
||||
PointClass max;
|
||||
|
||||
BoundingBoxBase();
|
||||
BoundingBoxBase() {};
|
||||
BoundingBoxBase(const std::vector<PointClass> points);
|
||||
void merge(const PointClass &point);
|
||||
void merge(const BoundingBoxBase<PointClass> &bb);
|
||||
void scale(double factor);
|
||||
};
|
||||
|
||||
template <class PointClass>
|
||||
class BoundingBox2Base : public BoundingBoxBase<PointClass>
|
||||
{
|
||||
public:
|
||||
BoundingBox2Base();
|
||||
BoundingBox2Base(const std::vector<PointClass> points) : BoundingBoxBase<PointClass>(points) {};
|
||||
PointClass size() const;
|
||||
void translate(coordf_t x, coordf_t y);
|
||||
PointClass center() const;
|
||||
|
@ -40,25 +33,28 @@ template <class PointClass>
|
|||
class BoundingBox3Base : public BoundingBoxBase<PointClass>
|
||||
{
|
||||
public:
|
||||
BoundingBox3Base();
|
||||
BoundingBox3Base() {};
|
||||
BoundingBox3Base(const std::vector<PointClass> points);
|
||||
void merge(const PointClass &point);
|
||||
void merge(const BoundingBox3Base<PointClass> &bb);
|
||||
PointClass size() const;
|
||||
void translate(coordf_t x, coordf_t y, coordf_t z);
|
||||
PointClass center() const;
|
||||
};
|
||||
|
||||
class BoundingBox : public BoundingBox2Base<Point>
|
||||
class BoundingBox : public BoundingBoxBase<Point>
|
||||
{
|
||||
public:
|
||||
void polygon(Polygon* polygon) const;
|
||||
|
||||
BoundingBox() {};
|
||||
BoundingBox(const Points points) : BoundingBox2Base<Point>(points) {};
|
||||
BoundingBox(const Points points) : BoundingBoxBase<Point>(points) {};
|
||||
};
|
||||
|
||||
class BoundingBoxf : public BoundingBox2Base<Pointf> {};
|
||||
/*
|
||||
class BoundingBoxf : public BoundingBoxBase<Pointf> {};
|
||||
class BoundingBox3 : public BoundingBox3Base<Point3> {};
|
||||
*/
|
||||
|
||||
class BoundingBoxf3 : public BoundingBox3Base<Pointf3> {
|
||||
public:
|
||||
|
|
|
@ -77,7 +77,6 @@ class ModelObject
|
|||
void raw_mesh(TriangleMesh* mesh) const;
|
||||
void mesh(TriangleMesh* mesh) const;
|
||||
void instance_bounding_box(size_t instance_idx, BoundingBox* bb) const;
|
||||
void align_to_origin();
|
||||
void center_around_origin();
|
||||
void translate(coordf_t x, coordf_t y, coordf_t z);
|
||||
size_t materials_count() const;
|
||||
|
|
|
@ -193,4 +193,32 @@ Pointf::from_SV(SV* point_sv)
|
|||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
Pointf::scale(double factor)
|
||||
{
|
||||
this->x *= factor;
|
||||
this->y *= factor;
|
||||
}
|
||||
|
||||
void
|
||||
Pointf::translate(double x, double y)
|
||||
{
|
||||
this->x += x;
|
||||
this->y += y;
|
||||
}
|
||||
|
||||
void
|
||||
Pointf3::scale(double factor)
|
||||
{
|
||||
Pointf::scale(factor);
|
||||
this->z *= factor;
|
||||
}
|
||||
|
||||
void
|
||||
Pointf3::translate(double x, double y, double z)
|
||||
{
|
||||
Pointf::translate(x, y);
|
||||
this->z += z;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -57,6 +57,8 @@ class Pointf
|
|||
coordf_t x;
|
||||
coordf_t y;
|
||||
explicit Pointf(coordf_t _x = 0, coordf_t _y = 0): x(_x), y(_y) {};
|
||||
void scale(double factor);
|
||||
void translate(double x, double y);
|
||||
|
||||
#ifdef SLIC3RXS
|
||||
void from_SV(SV* point_sv);
|
||||
|
@ -69,6 +71,8 @@ class Pointf3 : public Pointf
|
|||
public:
|
||||
coordf_t z;
|
||||
explicit Pointf3(coordf_t _x = 0, coordf_t _y = 0, coordf_t _z = 0): Pointf(_x, _y), z(_z) {};
|
||||
void scale(double factor);
|
||||
void translate(double x, double y, double z);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue