Painting gizmos: show painted triangles inside modifier meshes

This commit is contained in:
Lukas Matena 2020-10-05 16:27:16 +02:00
parent 8bcdbb7a60
commit b155e58a9d
8 changed files with 42 additions and 6 deletions

View file

@ -13,14 +13,14 @@ public:
GLGizmoFdmSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoPainterBase(parent, icon_filename, sprite_id) {}
void render_painter_gizmo() const override;
protected:
void on_render_input_window(float x, float y, float bottom_limit) override;
std::string on_get_name() const override;
private:
bool on_init() override;
void on_render() const override;
void on_render_for_picking() const override {}
void update_model_object() const override;
void update_from_model_object() override;