Do not show sinking contours when a gizmo hides some objects

This commit is contained in:
Lukas Matena 2021-08-11 15:52:52 +02:00
parent 83ab034f9a
commit b14faf627b
5 changed files with 28 additions and 17 deletions

View file

@ -122,7 +122,6 @@ private:
MouseCapture m_mouse_capture;
std::string m_tooltip;
bool m_serializing;
//std::unique_ptr<CommonGizmosData> m_common_gizmos_data;
std::unique_ptr<CommonGizmosDataPool> m_common_gizmos_data;
public:
@ -218,6 +217,7 @@ public:
bool wants_reslice_supports_on_undo() const;
bool is_in_editing_mode(bool error_notification = false) const;
bool is_hiding_instances() const;
void render_current_gizmo() const;
void render_current_gizmo_for_picking_pass() const;