Merge branch 'master' into lm_fdm_custom_supports_polishing

This commit is contained in:
Lukas Matena 2020-05-11 17:03:03 +02:00
commit b046eb4fc9
42 changed files with 919 additions and 1200 deletions

View file

@ -16,9 +16,6 @@
#include "GUI_ObjectLayers.hpp"
#include "GLSelectionRectangle.hpp"
#include "MeshUtils.hpp"
#if !ENABLE_NON_STATIC_CANVAS_MANAGER
#include "Camera.hpp"
#endif // !ENABLE_NON_STATIC_CANVAS_MANAGER
#include <float.h>
@ -31,9 +28,7 @@ class wxMouseEvent;
class wxTimerEvent;
class wxPaintEvent;
class wxGLCanvas;
#if ENABLE_NON_STATIC_CANVAS_MANAGER
class wxGLContext;
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
// Support for Retina OpenGL on Mac OS
#define ENABLE_RETINA_GL __APPLE__
@ -451,11 +446,6 @@ private:
LegendTexture m_legend_texture;
WarningTexture m_warning_texture;
wxTimer m_timer;
#if !ENABLE_NON_STATIC_CANVAS_MANAGER
Bed3D& m_bed;
Camera& m_camera;
GLToolbar& m_view_toolbar;
#endif // !ENABLE_NON_STATIC_CANVAS_MANAGER
LayersEditing m_layers_editing;
Shader m_shader;
Mouse m_mouse;
@ -518,22 +508,17 @@ private:
Labels m_labels;
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
mutable Tooltip m_tooltip;
mutable bool m_tooltip_enabled{ true };
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
#if ENABLE_SLOPE_RENDERING
Slope m_slope;
#endif // ENABLE_SLOPE_RENDERING
public:
#if ENABLE_NON_STATIC_CANVAS_MANAGER
explicit GLCanvas3D(wxGLCanvas* canvas);
#else
GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
~GLCanvas3D();
#if ENABLE_NON_STATIC_CANVAS_MANAGER
bool is_initialized() const { return m_initialized; }
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
void set_context(wxGLContext* context) { m_context = context; }
@ -581,13 +566,7 @@ public:
void set_color_by(const std::string& value);
#if ENABLE_NON_STATIC_CANVAS_MANAGER
void refresh_camera_scene_box();
#else
void refresh_camera_scene_box() { m_camera.set_scene_box(scene_bounding_box()); }
const Camera& get_camera() const { return m_camera; }
Camera& get_camera() { return m_camera; }
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
const Shader& get_shader() const { return m_shader; }
BoundingBoxf3 volumes_bounding_box() const;
@ -661,6 +640,9 @@ public:
void on_timer(wxTimerEvent& evt);
void on_mouse(wxMouseEvent& evt);
void on_paint(wxPaintEvent& evt);
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
void on_set_focus(wxFocusEvent& evt);
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
Size get_canvas_size() const;
Vec2d get_local_mouse_position() const;
@ -684,10 +666,6 @@ public:
void update_ui_from_settings();
#if !ENABLE_NON_STATIC_CANVAS_MANAGER
float get_view_toolbar_height() const { return m_view_toolbar.get_height(); }
#endif // !ENABLE_NON_STATIC_CANVAS_MANAGER
int get_move_volume_id() const { return m_mouse.drag.move_volume_idx; }
int get_first_hover_volume_idx() const { return m_hover_volume_idxs.empty() ? -1 : m_hover_volume_idxs.front(); }
void set_selected_extruder(int extruder) { m_selected_extruder = extruder;}
@ -730,6 +708,7 @@ public:
int get_main_toolbar_item_id(const std::string& name) const { return m_main_toolbar.get_item_id(name); }
void force_main_toolbar_left_action(int item_id) { m_main_toolbar.force_left_action(item_id, *this); }
void force_main_toolbar_right_action(int item_id) { m_main_toolbar.force_right_action(item_id, *this); }
void update_tooltip_for_settings_item_in_main_toolbar();
bool has_toolpaths_to_export() const;
void export_toolpaths_to_obj(const char* filename) const;