Refactored to get direct access to GLCanvas3D in Plater and Preview.

WIP: SLA update delayed until mouse is released.
This commit is contained in:
bubnikv 2018-11-23 12:47:32 +01:00
parent 6da9d19916
commit b03f672801
10 changed files with 206 additions and 176 deletions

View file

@ -7,6 +7,7 @@
#include "3DScene.hpp"
#include "BackgroundSlicingProcess.hpp"
#include "GLCanvas3DManager.hpp"
#include "GLCanvas3D.hpp"
#include "PresetBundle.hpp"
#include "wxExtensions.hpp"
@ -26,7 +27,8 @@ namespace GUI {
Preview::Preview(wxNotebook* notebook, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process_func)
: m_canvas(nullptr)
: m_canvas_widget(nullptr)
, m_canvas(nullptr)
, m_double_slider_sizer(nullptr)
, m_label_view_type(nullptr)
, m_choice_view_type(nullptr)
@ -63,15 +65,15 @@ bool Preview::init(wxNotebook* notebook, DynamicPrintConfig* config, BackgroundS
if (!Create(notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize))
return false;
m_canvas = GLCanvas3DManager::create_wxglcanvas(this);
_3DScene::add_canvas(m_canvas);
_3DScene::allow_multisample(m_canvas, GLCanvas3DManager::can_multisample());
_3DScene::enable_shader(m_canvas, true);
_3DScene::set_config(m_canvas, m_config);
_3DScene::set_process(m_canvas, process);
_3DScene::enable_legend_texture(m_canvas, true);
_3DScene::enable_dynamic_background(m_canvas, true);
m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(this);
_3DScene::add_canvas(m_canvas_widget);
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
m_canvas->enable_shader(true);
m_canvas->set_config(m_config);
m_canvas->set_process(process);
m_canvas->enable_legend_texture(true);
m_canvas->enable_dynamic_background(true);
m_double_slider_sizer = new wxBoxSizer(wxHORIZONTAL);
create_double_slider();
@ -115,7 +117,7 @@ bool Preview::init(wxNotebook* notebook, DynamicPrintConfig* config, BackgroundS
m_checkbox_shells = new wxCheckBox(this, wxID_ANY, _(L("Shells")));
wxBoxSizer* top_sizer = new wxBoxSizer(wxHORIZONTAL);
top_sizer->Add(m_canvas, 1, wxALL | wxEXPAND, 0);
top_sizer->Add(m_canvas_widget, 1, wxALL | wxEXPAND, 0);
top_sizer->Add(m_double_slider_sizer, 0, wxEXPAND, 0);
wxBoxSizer* bottom_sizer = new wxBoxSizer(wxHORIZONTAL);
@ -168,10 +170,11 @@ Preview::~Preview()
{
unbind_event_handlers();
if (m_canvas != nullptr)
if (m_canvas_widget != nullptr)
{
_3DScene::remove_canvas(m_canvas);
delete m_canvas;
_3DScene::remove_canvas(m_canvas_widget);
delete m_canvas_widget;
m_canvas = nullptr;
}
}
@ -197,14 +200,12 @@ void Preview::set_number_extruders(unsigned int number_extruders)
void Preview::reset_gcode_preview_data()
{
m_gcode_preview_data->reset();
if (m_canvas != nullptr)
_3DScene::reset_legend_texture(m_canvas);
m_canvas->reset_legend_texture();
}
void Preview::set_canvas_as_dirty()
{
if (m_canvas != nullptr)
_3DScene::set_as_dirty(m_canvas);
m_canvas->set_as_dirty();
}
void Preview::set_enabled(bool enabled)
@ -214,26 +215,24 @@ void Preview::set_enabled(bool enabled)
void Preview::set_bed_shape(const Pointfs& shape)
{
if (m_canvas != nullptr)
_3DScene::set_bed_shape(m_canvas, shape);
m_canvas->set_bed_shape(shape);
}
void Preview::select_view(const std::string& direction)
{
if (m_canvas != nullptr)
_3DScene::select_view(m_canvas, direction);
m_canvas->select_view(direction);
}
void Preview::set_viewport_from_scene(wxGLCanvas* canvas)
void Preview::set_viewport_from_scene(GLCanvas3D* canvas)
{
if ((m_canvas != nullptr) && (canvas != nullptr))
_3DScene::set_viewport_from_scene(m_canvas, canvas);
if (canvas != nullptr)
m_canvas->set_viewport_from_scene(*canvas);
}
void Preview::set_viewport_into_scene(wxGLCanvas* canvas)
void Preview::set_viewport_into_scene(GLCanvas3D* canvas)
{
if ((m_canvas != nullptr) && (canvas != nullptr))
_3DScene::set_viewport_from_scene(canvas, m_canvas);
if (canvas != nullptr)
canvas->set_viewport_from_scene(*m_canvas);
}
void Preview::set_drop_target(wxDropTarget* target)
@ -275,11 +274,8 @@ void Preview::load_print()
if (n_layers == 0)
{
reset_sliders();
if (m_canvas != nullptr)
{
_3DScene::reset_legend_texture(m_canvas);
m_canvas->Refresh();
}
m_canvas->reset_legend_texture();
m_canvas_widget->Refresh();
return;
}
@ -320,7 +316,7 @@ void Preview::load_print()
}
}
if (IsShown() && (m_canvas != nullptr))
if (IsShown())
{
// used to set the sliders to the extremes of the current zs range
m_force_sliders_full_range = false;
@ -328,22 +324,22 @@ void Preview::load_print()
if (m_gcode_preview_data->empty())
{
// load skirt and brim
_3DScene::load_preview(m_canvas, colors);
m_canvas->load_preview(colors);
show_hide_ui_elements("simple");
}
else
{
m_force_sliders_full_range = (_3DScene::get_volumes_count(m_canvas) == 0);
_3DScene::load_gcode_preview(m_canvas, m_gcode_preview_data, colors);
m_force_sliders_full_range = (m_canvas->get_volumes_count() == 0);
m_canvas->load_gcode_preview(*m_gcode_preview_data, colors);
show_hide_ui_elements("full");
// recalculates zs and update sliders accordingly
n_layers = (unsigned int)_3DScene::get_current_print_zs(m_canvas, true).size();
n_layers = (unsigned int)m_canvas->get_current_print_zs( true).size();
if (n_layers == 0)
{
// all layers filtered out
reset_sliders();
m_canvas->Refresh();
m_canvas_widget->Refresh();
}
}
@ -356,7 +352,7 @@ void Preview::load_print()
void Preview::reload_print(bool force)
{
_3DScene::reset_volumes(m_canvas);
m_canvas->reset_volumes();
m_loaded = false;
if (!IsShown() && !force)
@ -479,13 +475,13 @@ void Preview::create_double_slider()
m_slider = new PrusaDoubleSlider(this, wxID_ANY, 0, 0, 0, 100);
m_double_slider_sizer->Add(m_slider, 0, wxEXPAND, 0);
// sizer, m_canvas
m_canvas->Bind(wxEVT_KEY_DOWN, &Preview::update_double_slider_from_canvas, this);
// sizer, m_canvas_widget
m_canvas_widget->Bind(wxEVT_KEY_DOWN, &Preview::update_double_slider_from_canvas, this);
m_slider->Bind(wxEVT_SCROLL_CHANGED, [this](wxEvent& event) {
_3DScene::set_toolpaths_range(m_canvas, m_slider->GetLowerValueD() - 1e-6, m_slider->GetHigherValueD() + 1e-6);
m_canvas->set_toolpaths_range(m_slider->GetLowerValueD() - 1e-6, m_slider->GetHigherValueD() + 1e-6);
if (IsShown())
m_canvas->Refresh();
m_canvas_widget->Refresh();
});
Bind(wxCUSTOMEVT_TICKSCHANGED, [this](wxEvent&) {
@ -498,7 +494,7 @@ void Preview::create_double_slider()
void Preview::update_double_slider(bool force_sliders_full_range)
{
std::vector<std::pair<int, double>> values;
std::vector<double> layers_z = _3DScene::get_current_print_zs(m_canvas, true);
std::vector<double> layers_z = m_canvas->get_current_print_zs(true);
fill_slider_values(values, layers_z);
const double z_low = m_slider->GetLowerValueD();
@ -517,7 +513,7 @@ void Preview::update_double_slider(bool force_sliders_full_range)
void Preview::fill_slider_values(std::vector<std::pair<int, double>> &values,
const std::vector<double> &layers_z)
{
std::vector<double> layers_all_z = _3DScene::get_current_print_zs(m_canvas, false);
std::vector<double> layers_all_z = m_canvas->get_current_print_zs(false);
if (layers_all_z.size() == layers_z.size())
for (int i = 0; i < layers_z.size(); i++)
values.push_back(std::pair<int, double>(i + 1, layers_z[i]));