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Default presets are visible only if it's selected from Preferences
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parent
e33db203d8
commit
affaeef2ab
3 changed files with 16 additions and 9 deletions
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@ -45,9 +45,9 @@ void Tab::create_preset_tab(PresetBundle *preset_bundle)
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{
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// FIXME If the following line is removed, the combo box popup list will not react to mouse clicks.
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// On the other side, with this line the combo box popup cannot be closed by clicking on the combo button on Windows 10.
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m_cc_presets_choice->UseAltPopupWindow();
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// m_cc_presets_choice->UseAltPopupWindow();
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m_cc_presets_choice->EnablePopupAnimation(false);
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// m_cc_presets_choice->EnablePopupAnimation(false);
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m_cc_presets_choice->SetPopupControl(popup);
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popup->SetStringValue(from_u8("Text1"));
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@ -2150,8 +2150,11 @@ void Tab::update_tab_presets(wxComboCtrl* ui, bool show_incompatible)
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if (popup != nullptr)
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{
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popup->DeleteAllItems();
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auto root_1 = popup->AppendContainer(wxDataViewItem(0), _(L("Root 1")));
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auto root_sys = popup->AppendContainer(wxDataViewItem(0), _(L("System presets")));
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auto root_def = popup->AppendContainer(wxDataViewItem(0), _(L("Default presets")));
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auto show_def = get_app_config()->get("no_defaults")[0] != '1';
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wxDataViewItem root_def;
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if (show_def) root_def = popup->AppendContainer(wxDataViewItem(0), _(L("Default presets")));
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for (size_t i = presets.front().is_visible ? 0 : 1; i < presets.size(); ++i) {
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const Preset &preset = presets[i];
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@ -2161,11 +2164,15 @@ void Tab::update_tab_presets(wxComboCtrl* ui, bool show_incompatible)
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auto preset_name = wxString::FromUTF8((preset.name + (preset.is_dirty ? suffix_modified : "")).c_str());
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wxDataViewItem item;
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if (preset.is_system || preset.is_default)
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item = popup->AppendItem(preset.is_system ? root_sys : root_def, preset_name,
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if (preset.is_system)
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item = popup->AppendItem(root_sys, preset_name,
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preset.is_compatible ? icon_compatible : icon_incompatible);
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else if (show_def && preset.is_default)
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item = popup->AppendItem(root_def, preset_name,
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preset.is_compatible ? icon_compatible : icon_incompatible);
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else {
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item = popup->AppendItem(root_1, preset_name,
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preset.is_compatible ? icon_compatible : icon_incompatible);
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}
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cnt_items++;
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