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https://github.com/SoftFever/OrcaSlicer.git
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FIX:update new layout
Change-Id: If57f072621115d99e9f8a94b59dd345a14d882d4 (cherry picked from commit 6b02e2bc5a3d5f92cbcb9303740779213eadeae4)
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3 changed files with 144 additions and 85 deletions
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@ -8,17 +8,21 @@ namespace Slic3r::GUI {
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class GLGizmoSeam : public GLGizmoPainterBase
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{
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public:
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GLGizmoSeam(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoPainterBase(parent, icon_filename, sprite_id) {}
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GLGizmoSeam(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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void render_painter_gizmo() const override;
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protected:
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wchar_t m_current_tool = 0;
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void on_render_input_window(float x, float y, float bottom_limit) override;
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std::string on_get_name() const override;
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PainterGizmoType get_painter_type() const override;
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void render_triangles(const Selection& selection) const override;
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void render_triangles(const Selection &selection) const override;
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void show_tooltip_information(float caption_max, float x, float y);
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void tool_changed(wchar_t old_tool, wchar_t new_tool);
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wxString handle_snapshot_action_name(bool shift_down, Button button_down) const override;
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