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Implementing a new switch for the shape of support towers:
expanded to a grid (the old way) vs. snug (like the upstream Slic3r, Cura or Ideamaker). Snug supports suffered from the degeneracies when merging overhang islands over a large number of layers when projecting the support towers down. We borrowed the idea & a bit of code from Cura by simplifying the support polygons by closing the concave cracks, see the smooth_outward() function and the MutablePolygon class. Fixes Support problems with models with hole in the walls. #555 Fixes Support in the Air #740 Fixes [Bug] Supports generated beyond bed edges (X<0 and X>250) and where none are needed. #902 Fixes Unable to remove support material/can't change support "inflation distance" #2708 Fixes FR: support inflation and support conform to boundary #4783 Fixes Support blocker not working on this model #1346 Fixes Unnecessary support material #1993 Fixes support blocker enforcer issue #6240
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@ -427,7 +427,7 @@ const std::vector<std::string>& Preset::print_options()
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"bridge_acceleration", "first_layer_acceleration", "default_acceleration", "skirts", "skirt_distance", "skirt_height", "draft_shield",
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"min_skirt_length", "brim_width", "brim_offset", "brim_type", "support_material", "support_material_auto", "support_material_threshold", "support_material_enforce_layers",
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"raft_layers", "raft_first_layer_density", "raft_first_layer_expansion", "raft_contact_distance", "raft_expansion",
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"support_material_pattern", "support_material_with_sheath", "support_material_spacing",
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"support_material_pattern", "support_material_with_sheath", "support_material_spacing", "support_material_style",
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"support_material_synchronize_layers", "support_material_angle", "support_material_interface_layers", "support_material_bottom_interface_layers",
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"support_material_interface_pattern", "support_material_interface_spacing", "support_material_interface_contact_loops",
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"support_material_contact_distance", "support_material_bottom_contact_distance",
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