Implementing a new switch for the shape of support towers:

expanded to a grid (the old way) vs.
snug (like the upstream Slic3r, Cura or Ideamaker).

Snug supports suffered from the degeneracies when merging overhang islands
over a large number of layers when projecting the support towers down.
We borrowed the idea & a bit of code from Cura by simplifying the support
polygons by closing the concave cracks, see the smooth_outward() function
and the MutablePolygon class.

Fixes Support problems with models with hole in the walls. #555
Fixes Support in the Air #740
Fixes [Bug] Supports generated beyond bed edges (X<0 and X>250) and where none are needed. #902
Fixes Unable to remove support material/can't change support "inflation distance" #2708
Fixes FR: support inflation and support conform to boundary #4783
Fixes Support blocker not working on this model #1346
Fixes Unnecessary support material #1993
Fixes support blocker enforcer issue #6240
This commit is contained in:
Vojtech Bubnik 2021-03-23 11:06:31 +01:00
parent 00295919bf
commit af9c7c967f
10 changed files with 208 additions and 151 deletions

View file

@ -427,7 +427,7 @@ const std::vector<std::string>& Preset::print_options()
"bridge_acceleration", "first_layer_acceleration", "default_acceleration", "skirts", "skirt_distance", "skirt_height", "draft_shield",
"min_skirt_length", "brim_width", "brim_offset", "brim_type", "support_material", "support_material_auto", "support_material_threshold", "support_material_enforce_layers",
"raft_layers", "raft_first_layer_density", "raft_first_layer_expansion", "raft_contact_distance", "raft_expansion",
"support_material_pattern", "support_material_with_sheath", "support_material_spacing",
"support_material_pattern", "support_material_with_sheath", "support_material_spacing", "support_material_style",
"support_material_synchronize_layers", "support_material_angle", "support_material_interface_layers", "support_material_bottom_interface_layers",
"support_material_interface_pattern", "support_material_interface_spacing", "support_material_interface_contact_loops",
"support_material_contact_distance", "support_material_bottom_contact_distance",