3rd attempt to fix opengl initialization on linux

This commit is contained in:
Enrico Turri 2018-06-04 14:28:59 +02:00
parent 548f773074
commit af8e869880
8 changed files with 28 additions and 1 deletions

View file

@ -2194,7 +2194,7 @@ sub load_object {
$instance_idxs ||= [0..$#{$model_object->instances}];
#==============================================================================================================================
my $volume_indices = $self->volumes->load_object(
$model_object, $obj_idx, $instance_idxs, $self->color_by, $self->select_by, $self->drag_by, $useVBOs);
$model_object, $obj_idx, $instance_idxs, $self->color_by, $self->select_by, $self->drag_by, $useVBOs && Slic3r::GUI::_3DScene::is_shader_enabled($self));
# my $volume_indices = $self->volumes->load_object(
# $model_object, $obj_idx, $instance_idxs, $self->color_by, $self->select_by, $self->drag_by,
# $self->UseVBOs);