admesh refactoring: Use Eigen vec3i for indexed triangles.

This commit is contained in:
bubnikv 2019-06-10 21:14:58 +02:00
parent 313ec7424a
commit af5017c46c
10 changed files with 369 additions and 493 deletions

View file

@ -196,13 +196,13 @@ struct HashTableEdges {
// Hash table on edges
std::vector<HashEdge*> heads;
HashEdge* tail;
int M;
HashEdge* tail;
int M;
#ifndef NDEBUG
size_t malloced = 0;
size_t freed = 0;
size_t collisions = 0;
size_t malloced = 0;
size_t freed = 0;
size_t collisions = 0;
#endif /* NDEBUG */
private: