Code cleanup

This commit is contained in:
enricoturri1966 2020-08-27 09:13:30 +02:00
parent 88b6835258
commit af30a3ab7e
6 changed files with 4 additions and 146 deletions

View file

@ -5,8 +5,7 @@ uniform vec4 uniform_color;
uniform float percent_outline_radius;
uniform float percent_center_radius;
vec4 customizable_color(float radius, vec4 color)
vec4 calc_color(float radius, vec4 color)
{
return ((radius < percent_center_radius) || (radius > 1.0 - percent_outline_radius)) ?
vec4(0.5 * color.rgb, color.a) : color;
@ -19,5 +18,5 @@ void main()
if (radius > 1.0)
discard;
gl_FragColor = customizable_color(radius, uniform_color);
gl_FragColor = calc_color(radius, uniform_color);
}