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https://github.com/SoftFever/OrcaSlicer.git
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parent
255b23f0fc
commit
aee136cedd
14 changed files with 168 additions and 164 deletions
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@ -542,6 +542,7 @@ bool PrintObject::invalidate_state_by_config_options(
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opt_key == "layer_height"
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|| opt_key == "first_layer_height"
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|| opt_key == "raft_layers"
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|| opt_key == "raft_contact_distance"
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|| opt_key == "slice_closing_radius") {
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steps.emplace_back(posSlice);
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} else if (
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@ -576,6 +577,7 @@ bool PrintObject::invalidate_state_by_config_options(
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|| opt_key == "support_material_synchronize_layers"
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|| opt_key == "support_material_threshold"
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|| opt_key == "support_material_with_sheath"
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|| opt_key == "raft_expansion"
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|| opt_key == "raft_first_layer_density"
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|| opt_key == "raft_first_layer_expansion"
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|| opt_key == "dont_support_bridges"
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@ -766,10 +768,6 @@ void PrintObject::detect_surfaces_type()
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// In non-spiral vase mode, go over all layers.
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m_layers.size()),
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[this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range<size_t>& range) {
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// If we have raft layers, consider bottom layer as a bridge just like any other bottom surface lying on the void.
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SurfaceType surface_type_bottom_1st =
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(this->has_raft() && m_config.support_material_contact_distance.value > 0) ?
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stBottomBridge : stBottom;
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// If we have soluble support material, don't bridge. The overhang will be squished against a soluble layer separating
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// the support from the print.
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SurfaceType surface_type_bottom_other =
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@ -848,7 +846,7 @@ void PrintObject::detect_surfaces_type()
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// we clone surfaces because we're going to clear the slices collection
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bottom = layerm->slices.surfaces;
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for (Surface &surface : bottom)
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surface.surface_type = surface_type_bottom_1st;
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surface.surface_type = stBottom;
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}
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// now, if the object contained a thin membrane, we could have overlapping bottom
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@ -1945,7 +1943,7 @@ end:
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BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - begin";
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{
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// Compensation value, scaled.
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const float xy_compensation_scaled = float(scale_(m_config.xy_size_compensation.value));
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const float xy_compensation_scaled = float(scale_(m_config.xy_size_compensation.value));
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const float elephant_foot_compensation_scaled = (m_config.raft_layers == 0) ?
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// Only enable Elephant foot compensation if printing directly on the print bed.
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float(scale_(m_config.elefant_foot_compensation.value)) :
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