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debugging function debug_output_path() moved to utils.cpp/hpp
and it now prints to console the default path when called for the first time. Fixed compilation of debugging output in SupportMaterial.
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4 changed files with 75 additions and 64 deletions
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@ -207,6 +207,23 @@ std::string custom_shapes_dir()
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return (boost::filesystem::path(g_data_dir) / "shapes").string();
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}
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static std::atomic<bool> debug_out_path_called(false);
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std::string debug_out_path(const char *name, ...)
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{
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static constexpr const char *SLIC3R_DEBUG_OUT_PATH_PREFIX = "out/";
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if (! debug_out_path_called.exchange(true)) {
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std::string path = boost::filesystem::system_complete(SLIC3R_DEBUG_OUT_PATH_PREFIX).string();
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printf("Debugging output files will be written to %s\n", path.c_str());
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}
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char buffer[2048];
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va_list args;
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va_start(args, name);
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std::vsprintf(buffer, name, args);
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va_end(args);
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return std::string(SLIC3R_DEBUG_OUT_PATH_PREFIX) + std::string(buffer);
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}
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#ifdef _WIN32
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// The following helpers are borrowed from the LLVM project https://github.com/llvm
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namespace WindowsSupport
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