Volumes rendering moved to c++

This commit is contained in:
Enrico Turri 2018-05-21 15:57:03 +02:00
parent 0f035d0bae
commit ae53c7cb2e
8 changed files with 159 additions and 86 deletions

View file

@ -461,7 +461,14 @@ render_axes(canvas)
SV *canvas;
CODE:
_3DScene::render_axes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
render_volumes(canvas, fake_colors)
SV *canvas;
bool fake_colors;
CODE:
_3DScene::render_volumes((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), fake_colors);
void
render_cutting_plane(canvas)
SV *canvas;