Volumes rendering moved to c++

This commit is contained in:
Enrico Turri 2018-05-21 15:57:03 +02:00
parent 0f035d0bae
commit ae53c7cb2e
8 changed files with 159 additions and 86 deletions

View file

@ -600,6 +600,7 @@ public:
static void render_background(wxGLCanvas* canvas);
static void render_bed(wxGLCanvas* canvas);
static void render_axes(wxGLCanvas* canvas);
static void render_volumes(wxGLCanvas* canvas, bool fake_colors);
static void render_cutting_plane(wxGLCanvas* canvas);
static void render_warning_texture(wxGLCanvas* canvas);
static void render_legend_texture(wxGLCanvas* canvas);